And here it is... DARK MAZE! And now in version 1.1!
VERSION 1.1 CHANGES:
- Random maze generation improvements (bigger chambers, less likely to make an impossible maze)
- The sword now lasts a limited time
- Multiple potions/swords possible per level
- When the sword is in hand, the monster runs away
- Three lives, random placement on same map if monster catches you
- Scoring system
DM2.png 7.01KB 23 downloads
DARKMAZE_11.zip 3.2KB 44 downloads
You are a fearless adventurer, braving the awful depths of a dark and sinister dungeon for precious treasure.
But beware! You are not alone in this foul place. You can hear something else moving down here... and it's getting closer... and louder!
Unfortunately, it's very difficult to see down in this place. You can scour around you and see everything close, but far away places are a mystery. As you traverse the dungeon, you uncover its secrets and learn its twisting passages.
There are a few things to help you. A bubbling potion is here, drinking it causes the monster chasing you to stop for a brief time, letting you catch your breath and get out of his immediate reach.
Better still is the mystical sword, a powerful blade that will frighten and drive the monster away from you, for with it you can vanquish him and explore at your leisure... but the sword will disappear after a short time, so move quickly to catch him!
To advance to the next level, you must collect all the treasure chests on the dungeon level. The first level had three, and one additional chest is needed for each level, to a maximum of eight.
You have three lives at the start of the game. Completing a level awards you one additional life, to a maximum of five. Each time the monster catches you, you reappear in a different portion of the maze, although areas you have already traversed will remain visible.
The game ends when your greed leads to your frightful doom...
When you finally perish, your final score will be displayed. Two values separated by a slash indicate that the point award goes up per level, to the given maximum.
Picking up a Chest ........................ 50 points
Picking up the Sword ...................... 10 points
Picking up the Potion ..................... 10 points
Completing a level .................. 100/1000 points
Killing the monster ................. 100/1000 points
Joystick - Move any of eight directions
Current High (Me): Level 9, 8210 points
Edited by adamantyr, Wed Mar 10, 2010 11:10 PM.