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#1 xxl OFFLINE  

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Posted Sun Mar 28, 2010 3:47 PM

http://atari.pl/ainvaders.zip

#2 atariksi OFFLINE  

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Posted Sun Mar 28, 2010 8:15 PM

http://atari.pl/ainvaders.zip


That looks like 280*192 monochrome. I guess running on Apple Emulator on Atari 8-bit?

#3 xxl OFFLINE  

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Posted Mon Mar 29, 2010 1:55 AM

not exacly, this is port.

has anyone doc for apple2 $c0xx page and how memory upgrade works?

#4 Tezz OFFLINE  

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Posted Mon Mar 29, 2010 5:27 AM

Thats cool. Apple Invaders is actually quite a faithful copy of the original Space Invaders

#5 atariksi OFFLINE  

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Posted Mon Mar 29, 2010 10:16 AM

Thats cool. Apple Invaders is actually quite a faithful copy of the original Space Invaders


I prefer the one without bunkers. Although Atari invaders adds a bit of variety although the bunkers get in the way initially (until they get wiped by the wave of aliens).

#6 xxl OFFLINE  

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Posted Fri Apr 2, 2010 10:24 AM

beta version, http://atari.pl/appleinvader.a8s (Atari800WinPlus save state)








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need doc how apple2 memory upgrade works.

#7 therealbountybob ONLINE  

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Posted Fri Apr 2, 2010 5:34 PM

This is :cool: already :thumbsup:
Like the single fire and barricades. Need to slow down the single invader at the end as he's mental :o
Looking forward to xex ver to play on the 800 :)
atari000.png

#8 xxl OFFLINE  

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Posted Sat Apr 3, 2010 2:22 AM

the game will be available 12 April,

too fast? http://atari.pl/ai1.zip

#9 therealbountybob ONLINE  

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Posted Sat Apr 3, 2010 3:52 AM

Ok I killed him on my 2nd go, just think he's a *little* too fast, especailly if he is low down the screen when you get to the last invader :ponder: This could finally be a decent space invaders on the A8 :thumbsup:

#10 Heaven/TQA OFFLINE  

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Posted Sat Apr 3, 2010 3:57 AM

why 12th?

#11 Rybags OFFLINE  

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Posted Sat Apr 3, 2010 4:53 AM

A800Win+ Savestates from newer versions don't play nice on version 4.0 - and they corrupt various settings.

So, I couldn't check it out. I'm avoiding the 4.1B or whatever it's called, as it's buggy and I get sick of having to reset settings all the time.

If only these emulators would use INI files instead of the Registry...

#12 xxl OFFLINE  

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Posted Sat Apr 3, 2010 11:03 AM

> why 12th?

because of this http://atarionline.p...4&page=1#Item_6

> A800Win+ Savestates from newer versions don't play nice on version 4.0 - and they corrupt various settings. So, I couldn't check it out.

that was A800Win+ 4.0 save state...

#13 xxl OFFLINE  

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Posted Tue Apr 13, 2010 12:49 PM

download:

http://atari.pl/ainvaders.xex

#14 therealbountybob ONLINE  

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Posted Tue Apr 13, 2010 3:43 PM

Great work xxl :thumbsup: :thumbsup: had a quick play on the emulator will try on my XE tomorrow. Still think the single invader is a bit quick, and the pause after losing a life is a bit too long. Just needs the da-da invaders noise adding and you have the best space invaders on the A8 ;)

Will be suggesting ainvaders to play in the High Score Contest soon; speaking of which if anyone wants to play the current game is Zone Ranger, Voting open for the next game and it'll be a classic, plus there is the April Bonus Torurnament 'Best of Basic' which everyone is welcome to play in too. Even if you don't want to play regularly why not have a few goes and post a score.
:)

[edit] played on 130XE (PAL) today :)
also noticed that pressing a key makes you fire!

#15 therealbountybob ONLINE  

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Posted Thu Apr 15, 2010 12:27 PM

Played a few more goes but definitely too hard when there's only one invader left; I died with 2 and 3 men left... compare this to your excellent Galaxians conversion where on one quick go I made it to level 5. I think this needs addressing to make the game more fun ;)

Are there any other Apple ports :?: (was nightmission pinball a port?)




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