Congrats on the tutorial releases.
Just so you know. I was referred to this from the Doom
Shareware readme in doing my initial research on what I can and can't do with Doom
source, and assets.
"id Software respectfully requests that you do not modify the levels for the shareware version of DOOM. We feel that the distribution of new levels that work with the shareware version of DOOM will lessen a potential user's incentive to purchase the registered version."
"If you would like to work with modified levels of DOOM, we encourage you to purchase the registered version of the game."
"You shall not: rent, lease, sell, distribute for money or other consideration, modify, translate, disassemble, decompile, reverse engineer, or create derivative works based upon the Software. Notwithstanding the foregoing, you may create a map editor, modify maps and make your own maps (collectively referenced as the "Permitted Derivative Works") for the Software. You may not sell or distribute any Permitted Derivative Works but you may exchange the Permitted Derivative Works at no charge amongst other end-users. In order to commercially distribute any such map editor or data utility you must first sign id's Data Utility License and id reserves the right to deny authorization to commercial distribute the any such map editor or data utility. You may request a copy of the Data Editor License from id."
Basically I was told I needed to do 100% total conversions.
All the other doom
for instance) aren't distributed with shareware or commercial WADs/assets. id does seem to not care about people downloading Doom
source ports for their hardware and using the shareware WAD or commercial wads the user owns.
I suspect if you wanted you could make a utility so the user can download the shareware doom
and convert the wad themselves with your utility and use that new WAD with Jaguar Doom
. That is somewhat suspect though with the way that last paragraph is worded.
The approach we are taking with Death Tongue is to do all new assets. Use nothing from Doom
except the GPL'ed source.
For the tools we are going to release, people will be able to take assets from free wad's or create all their own, and pack up a new WAD for use on the Jaquar.
Edited by belboz, Sat May 1, 2010 10:46 AM.