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Super Smurf (and Other Unreleased Super Game Renditions)

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#1 ColecoFan1981 OFFLINE  



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  • Location:Milwaukie (Oak Grove), OR

Posted Fri Jun 18, 2010 11:16 PM


Does anyone know anything about the proposed Super Game wafer version of Smurf: Rescue in Gargamel's Castle called, appropriately, Super Smurf: Rescue in Gargamel's Castle? I am not so sure as to what the final product was supposed to have looked like visually (according to ColecoVision Experience magazine, issue #2, the description was: "As if poor embattled Smurf didn't have enough troubles, now he's got snakes to fight. The super game also includes mountains to climb and other new scenes (what new scenes, exactly?). Plus a lot more graphic elements."). This was one of several Super Game renditions planned while Coleco had the Super Game wafer module in its cards, before they chose to go in a different direction by selling it as the ADAM computer add-on instead.

Other unreleased Super Game renditions planned included Midway's Gorf, Sega's Turbo (for Driving Module) and SubRoc, and Konami's Time Pilot (best when used with Roller Controller). The two Nintendo titles, Super Donkey Kong and Super Donkey Kong, Jr. both were later released as DDP tapes for the ADAM, as was a rendition of Sega's Zaxxon.


Edited by ColecoFan1981, Fri Jun 18, 2010 11:35 PM.

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