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Posted Mon Feb 11, 2013 9:00 AM
Posted Mon Feb 11, 2013 5:29 PM
Posted Mon Apr 8, 2013 2:58 AM
Posted Wed Apr 10, 2013 1:38 AM
Posted Thu Apr 11, 2013 12:13 AM
Posted Sun Sep 22, 2013 3:44 AM
Hey sometimes99er, wanted to look at some of the fonts today, but apparently the tools has been taken offline? Are you not making them available anymore?
Edited by sometimes99er, Sun Sep 22, 2013 3:45 AM.
Posted Fri Oct 11, 2013 4:06 AM
A few more fonts have been added.
Edited by sometimes99er, Sat Oct 12, 2013 2:04 PM.
Posted Sun May 22, 2016 2:12 AM
Been playing around with different ideas on slightly higher levels like autogeneration based on description. Also wanted to add new fonts.
Many 8x8 pixel fonts look alike and perhaps even a bit dull. Yet, they only really come alive, when you try and use them. Small differences can make quite an impact on look and feel. Take for example the Atari 800 and the actually much later Commodore 64 fonts. They have so much in common, yet they each have grown their very own distinct personalities.
I finally got around to making a basic font search tool. For now it's strict (one pixel can make a difference) and loose (shifts shapes around). For now it's for my own use, kept it simple and developed it in tandem in Adobe CS / ActionScript 3, Microsoft Visual Studio / C# and NetBeans / Java. Depending on perspective the languages are so alike and different. I will probably put the search into Pineapple somehow.
Anyway, here's finally one more font added.
Posted Sun Jun 12, 2016 10:43 PM
And yet another one.
Posted Mon Jul 4, 2016 12:37 PM
Posted Sat Aug 12, 2017 2:22 AM
100 call clear::call screen(11)::print "ABCDEFGHIJKLMNOPQRSTUVWXYZ" 110 for c=65 to 89::call charpat(c,c$)::c$=seg$(c$,1,4)&"0"&seg$(c$,6,11) 120 call char(c,c$)::next c::call char(c,"007C00081020407C")::input c$
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