" i've been playing for almost 25 years so i'd consider myself a hardcore REAL gamer (casuals didn't buy 3DO, jaguar, virtual boy, 32x and saturn at lauch like i did ).
the brand loyalty is as predictable as the day is long, it's to be expected. considering how many titles are bombing and studios are closing these days, the concept of "real" gamers is frankly bullshit. you're all buying the same exact games all the casuals are. not everybody who bought RDR or bad company is a "hardcore" gamer. i see the boards, every freakin excuse under the sun is made to not support "hardcore" games-"no online=no buy, too short, no replay, not AAA" etc. i take the concept of 'core gamers keeping the industry alive with a grain of salt.
know who buys games? the casuals. they think AAA is the automotive service but they buy games. who can blame them for going where the $ is? the "omfg hardcore" gamers certainly aren't spending any money.
these motion controllers are the industries life-support because you guys just ain't payin' the bills anymore. aiming everything at us is a dead end. this is the future of gaming so either accept it find another hobby. you don't get something for nothing. you demand cutting edge graphics, physics, online play etc but the $ for it doesn't come from thin air. yet people bitch about $60 price tags and dlc. you want bigger, faster, better and frankly keeping up with your demands is bankrupting the industry.
if you don't like casuals infecting the industry the only people you have to blame for it are yourselves. stop putting unreasonable demands on developers to cater to your every graphics whoring whim, then maybe development costs could come down and they'd actually make a profit from hardcore gamers. "
i'm just curious if you guys agree or disagree with the sentiment. do i make a good case or am i out in left field?
Edited by xg4bx, Mon Aug 2, 2010 1:09 AM.