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Free sprites for the taking


PAC-MAN-RED

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  • 2 weeks later...

post-26314-0-83994100-1323663095.gif

 

Yes... Contra, the legendary run & gun first appeared in the old school Arcades in 1987, made it's way to the NES in 1988, and is a must have for any true NES game collector.

 

Titlescreen done in 3 colors for use with the Titlescreen Kernel:

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Contra Titlescreen.zip

 

The Running of the Bill:

post-26314-0-29434400-1323663301.gif

 

Illya

 

To Be Continued...

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For a long time I've wanted to do a 2600 version of Renegade. So I took snapshots of the main character walking and made three sprites. I ran into a couple of problems, so it looks like making an arcade like sprite may not be possible.

 

If somebody like PAC-MAN-RED can improve on these, then awesome. If not, no biggie.

 

These are sprites made up of players 0 and 1. They are cropped on the side because to make it more like the arcade game I'd need three sprites side by side and that would create flicker.

But honestly, without a third sprite, I don't know how you could get the character to punch and kick. Oh, and this looks better on the double-high sprite kernels. On the single height DPC+ it looks too short and fat.

 

TestField.bas.bin

post-12524-0-33056200-1323674160_thumb.png post-12524-0-06733800-1323674202_thumb.png post-12524-0-01351400-1323674307_thumb.pngpost-12524-0-55376400-1323674333_thumb.png

 

I did make an 8x38, but it didn't turn out so well, and to punch you'd either have to add another sprite or use a missile for his arm or leg.

post-12524-0-50108400-1323675263_thumb.png

Oh, almost forgot the spritesRenegade.zip

Edited by jbs30000
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Renegade has an interesting history to it. I'll give you the skinny on it... Having gone through a westernized conversion of the Japanese arcade game Nekketsu Kōha Kunio-kun, Renegade is deemed, "an immediate technological predecessor to Double Dragon", and, "is considered to be one of the most influential titles of the video game industry."

 

Hmm... I, personally, am not too sure about that last quote there. Good game yes, but... most influential? Oh well, it's not up to me to make that decision. That's up to the people to decide, and viewers... Like you... so pledge now and... Oops, wrong channel. :D

 

Anyway, all of the sprites are 8 x 30 pixels respectively. The extended legs and arms that are part of the Punching, Back-kick, and Jump-kick could either be programmed as the Missile, or perhaps another Player sprite(IF YOU DARE! MWAHAHHAHAHahahhahaha *cough* *cough*).

 

post-26314-0-40511600-1324227410_thumb.png

 

Renegade 2600.zip

 

Illya

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Those look awesome!

Though, after staring at them a while, I felt the back-kick could use a little work, so I edited it. Yours on the left, mine on the right. I moved the head over to give him more 'tilt', made the shoulder stand out a little more, and straightened the leg.

post-218-0-20490400-1324233357.png

I was looking over your change and thinking it could be pushed further by tilting the backward leg up using 2 Missile bits and extend the arm out with 1 Missile bit since the Missile bits would be on different scan lines. Man I'd love to play Renegade on the 2600, well any brawler really since Double Dragon wasn't so hot. ^_^

post-29395-0-97810500-1324423826.png

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  • 4 weeks later...

post-26314-0-92170700-1326342426.gif

 

Last time on Free sprites for the taking... :P

 

I decided to leave Bill at a single-wide pixel sprite as well as see what he would look like as a double-wide sprite(and in two cases a quadruple wide sprite). Also, some of the double-wide sprites vary slightly when compared to their single-wide counterparts because things just looked too different when going to double-wide sprites. Anyway, here they are:

 

post-26314-0-16562400-1326342456_thumb.png

 

Illya

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  • 2 weeks later...
  • 3 weeks later...

How about sprites for an Adams Family game? I will have a chance to get several actors from the original Adams Family series to sign some items in May. I would love to do the same thing with Adams Family as I was able to do with Army of Darkness.

 

Army of Darkness game signing:

http://www.atariage....73#entry2290973

 

John Astin

post-3832-0-92751200-1329180571_thumb.jpg

 

Lisa Loring

post-3832-0-20688100-1329180661_thumb.jpg

 

Felix Silla (Cousin Itt)

post-3832-0-69054000-1329180668_thumb.jpg

 

http://youtu.be/gFD7KGBUtKI

Edited by neotokeo2001
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How's this? I tried to keep them at the same scale height wise and of course the same color :P:

 

Illya

 

You really need to start getting paid for this stuff :)

Looks awesome.

 

-B

 

That's a great idea! :D But my only payment is in the form of praise and thanks, and a free cartridge here and there and that keeps me happy. :)

 

How's this? I tried to keep them at the same scale height wise and of course the same color :P:

 

post-26314-0-91737300-1329260308_thumb.png

 

Illya

 

Wow! Those look great! I will get you some autographs for your help.

 

I accept! Autographs would be awesome. :D

 

Here's a titlescreen I did for fun:

 

post-26314-0-13470300-1329323227_thumb.png

 

The Addams Family Titlescreen.zip

 

Thanks again guys,

 

Illya

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Yes, I think your #1 point is really most critical... the brain is quite willing to fill in the rest of the details when you make the right color hints.

 

Here's the extreme example - Can you guess what show these single pixel-wide characters are from?

 

post-23476-0-76147500-1315761003_thumb.png

 

(For more, check out Something Awful's Abstract Pixel Art article.)

 

Futurama! Do I win a prize?

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Hi everyone, I'm working on a Game Maker 2600 styled Ghosts n Goblins / Ghouls n Ghosts remake (kinda, sorta) & would really love some help with some sprites.

 

I have a few things in place but have just been ripping existing sprites then doing minor edits or recolours. It'd be fantastic to get some original artwork in here that more closely resembles the arcade / Famicom versions - any help out there..?

 

(btw, how do I simply add photos? "Image" only lets me insert a URL..?)

 

http://advisiongames.blogspot.com.au/

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Hi everyone, I'm working on a Game Maker 2600 styled Ghosts n Goblins / Ghouls n Ghosts remake (kinda, sorta) & would really love some help with some sprites.

 

I have a few things in place but have just been ripping existing sprites then doing minor edits or recolours. It'd be fantastic to get some original artwork in here that more closely resembles the arcade / Famicom versions - any help out there..?

 

(btw, how do I simply add photos? "Image" only lets me insert a URL..?)

 

http://advisiongames.blogspot.com.au/

 

Hey,

 

You've come to the right place. :P To answer your last question first; In order to attach pictures / files, when posting a message you'll have to click the "More Reply Options" Button. That will bring you to a more robust post editor where you'll have the option of attaching stuff and even previewing your message before posting (A life-safer for some of us) :)

 

I think there's a bit of tweaking left to do on Authur, but here's what I have so far:

 

Still:

post-26314-0-26860300-1329583285.jpg

 

Running:

post-26314-0-88672600-1329582686.gif

 

He's only 4 animation Frames in total, but he cycles through 6 frames as in the arcade. Like this: Frame1 - Frame2 - Frame3 - Frame 4 - Frame3 - Frame2

 

He's purple because when I fed his image into the Atari 2600 palette, it was a closer match. But I could easily change it to a gray color.

 

Illya

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Cor, looking good! I kinda think without the nose but it's nice to have the choice!

 

It's funny but I've become attached to the little knight I'm using as a placeholder (which turned up in a Donky Kong hack!) - really struggling with some decent looking sprites tho. My javelin looks like a christmas tree!

 

Looking forward to seeing what else you have :)

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