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#26 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 1:01 AM

Excellent work!

Do you have any ideas for a little (5-8 pixels height) 1-color 2-frames person walking animation?



Walking Man Sprites.PNG


Attached File  WalkingMan Animation.zip   1.2KB   400 downloads

Thank you. :)

Here are two examples of a person walking. The first frame is meant to be a static frame of just the person standing still followed by a 2 frame animation. The first frame could be omitted if you really really wanted to. :P

#27 Philsan OFFLINE  

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Posted Sun Sep 19, 2010 1:25 AM

Very nice, with these size/color limitations.
But I was thinking of a person walking from left to right (or vice versa), like your avatar!

#28 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 2:08 AM

Very nice, with these size/color limitations.
But I was thinking of a person walking from left to right (or vice versa), like your avatar!


My Avatar(Sir Graham from Kings Quest I AGI version which I've converted to an Atari Sprite) uses 6 frames. Walking left or right would require a minimum of 3 frames(see zombie example coming up) or else it looks like they're either skating or doing jumping jacks. :P I can create a 3 frame walking man if you'd like.

Edit - I thought that maybe the guy in Berzerk was maybe 1 Static frame and 2 animated frames, but it looks like it uses all 3 frames. :(

Edited by PAC-MAN-RED, Sun Sep 19, 2010 2:31 AM.


#29 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 2:20 AM

Yes more sprites, and all of them have an animation of some kind. :)


Jewel Sprites.PNG

Attached File  Jewel Sprite Animations.zip   2.6KB   301 downloads

Skeleton Sprites.PNG

Attached File  Skeleton Sprites.zip   1.27KB   320 downloads

Worm Sprites.PNG

Attached File  Worm Sprite Animation.zip   2.47KB   280 downloads

Zombie Sprites.PNG

Attached File  Zombie Sprites.zip   1.84KB   290 downloads

Edited by PAC-MAN-RED, Sun Sep 19, 2010 2:34 AM.


#30 Philsan OFFLINE  

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Posted Sun Sep 19, 2010 3:42 AM

Regarding walking animations, here is an enteresting article (2-frames, 4-frames, 8-frames walking cycles):
http://www.manningkr...als/walking.asp

For my side walking animation I have no limits regarding frames.

#31 Random Terrain ONLINE  

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Posted Sun Sep 19, 2010 4:38 AM

Regarding walking animations, here is an enteresting article (2-frames, 4-frames, 8-frames walking cycles):
http://www.manningkr...als/walking.asp

Most every tutorial online seems to be for sprites that can have more than one color for each row. As we get more people using bB, maybe tutorials specifically made for batari Basic sprites will be created:

http://www.atariage....tion-tutorials/

#32 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 11:29 AM

Regarding walking animations, here is an enteresting article (2-frames, 4-frames, 8-frames walking cycles):
http://www.manningkr...als/walking.asp

For my side walking animation I have no limits regarding frames.


That site's a good read. :) And so I've decided to make a 2 frame Animation of a Skating.. er I mean WalkingMan Sprite.. heh :D

WalkingMan Animation 2Frames.PNG

Attached File  WalkingMan Animation 2Frames.zip   428bytes   288 downloads

#33 Herbarius OFFLINE  

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Posted Sun Sep 19, 2010 12:06 PM

This walking animation tutorial site seems to be quite nice, despite it being for multicolored sprites... I'm fully in support about new tutorials, if possible not too platform-specific... E.g. on the C64 you have single-colored sprites, too (there are single-colored as well as multicolored sprites, where you have a better resolution if you use single colored)...


Currently I am thinking about how to make a walk cycle for this:
wowsprite2.png

;) Yeah I know, with 3 legs you get into some trouble, but Spielberg('s people) could make it look convincing, and propably others managed to do it before... (Yeah, I'm actually going to look at scenes from the 2005 WotW movie with walking tripods frame-by-frame as part of my "research" for this little project of mine... Oh, by the way, don't get too excited, I'm not really planning a game with this (yet), it's just me fooling around with the sprites a little, propably all it's gonna be is a short "video clip")

Edited by Herbarius, Sun Sep 19, 2010 12:12 PM.


#34 Philsan OFFLINE  

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Posted Sun Sep 19, 2010 1:25 PM

And so I've decided to make a 2 frame Animation of a Skating.. er I mean WalkingMan Sprite.. heh Posted Image


Thank you.
I like man's head like Intellivision running man or Aaron Curtis Fall Down game (IMHO one of the best VCS side walking animations):
http://il.youtube.co...feature=related
Unfortunately with bB we don't have single line resolution.

My try:
Man01.PNG Man02.PNG

Attached Files



#35 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 1:46 PM

And so I've decided to make a 2 frame Animation of a Skating.. er I mean WalkingMan Sprite.. heh Posted Image


Thank you.
I like man's head like Intellivision running man or Aaron Curtis Fall Down game (IMHO one of the best VCS side walking animations):
http://il.youtube.co...feature=related
Unfortunately with bB we don't have single line resolution.

My try:
Man01.PNG Man02.PNG


I'm glad you like it. I'll add more animated sprites and sprites in general as I find more time. :)

#36 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 1:54 PM

Speaking of finding time. :P One still frame plus 3 Frame animation.

RunningMan 3Frame Animation.PNG

Attached File  RunningMan Animation 3Frames.zip   831bytes   282 downloads

Edited by PAC-MAN-RED, Sun Sep 19, 2010 1:55 PM.


#37 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 1:59 PM

This walking animation tutorial site seems to be quite nice, despite it being for multicolored sprites... I'm fully in support about new tutorials, if possible not too platform-specific... E.g. on the C64 you have single-colored sprites, too (there are single-colored as well as multicolored sprites, where you have a better resolution if you use single colored)...


Currently I am thinking about how to make a walk cycle for this:
wowsprite2.png

;) Yeah I know, with 3 legs you get into some trouble, but Spielberg('s people) could make it look convincing, and propably others managed to do it before... (Yeah, I'm actually going to look at scenes from the 2005 WotW movie with walking tripods frame-by-frame as part of my "research" for this little project of mine... Oh, by the way, don't get too excited, I'm not really planning a game with this (yet), it's just me fooling around with the sprites a little, propably all it's gonna be is a short "video clip")


Almost need a pencil and a flip-book so that each frame could be drawn properly... and putting a number next to the legs might help. :P

#38 RevEng OFFLINE  

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Posted Sun Sep 19, 2010 3:15 PM

Can anyone play?

An 8x12 walking sprite...

8x12_walking_man_big.gif 8x12_walking_man.gif

An 8x8 walking sprite...

8x8_walking_man_big.gif 8x8_walking_man.gif

(click on the picture for the animated gif to play)

Edited by RevEng, Sun Sep 19, 2010 3:24 PM.


#39 yuppicide OFFLINE  

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Posted Sun Sep 19, 2010 8:17 PM

Awesome, Rev!

#40 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 9:34 PM

Can anyone play?

An 8x12 walking sprite...

8x12_walking_man_big.gif 8x12_walking_man.gif

An 8x8 walking sprite...

8x8_walking_man_big.gif 8x8_walking_man.gif

(click on the picture for the animated gif to play)


I prefer the 8x12 mainly because there's a lot more room to make the sprites animate nicely, but both look good. Nice job. :)

Edited by PAC-MAN-RED, Sun Sep 19, 2010 9:44 PM.


#41 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 19, 2010 9:43 PM

And so I've decided to make a 2 frame Animation of a Skating.. er I mean WalkingMan Sprite.. heh Posted Image


Thank you.
I like man's head like Intellivision running man or Aaron Curtis Fall Down game (IMHO one of the best VCS side walking animations):
http://il.youtube.co...feature=related
Unfortunately with bB we don't have single line resolution.

My try:
Man01.PNG Man02.PNG


Well done variation for the sprites. :) It'll help give people some more choices for their sprite animations. Thanks for submitting it. :-D

#42 Philsan OFFLINE  

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Posted Mon Sep 20, 2010 12:04 AM

Very nice, RevEng!
Can you attach .spr files?
Can you design a matching standing front sprite?

Pac-Man-Red, your thread is very interesting.
Sometimes people needs good sprites to be motivated to start a project.
But regarding motivations, Random Terrain is the master!

#43 pitfall_jerry OFFLINE  

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Posted Mon Sep 20, 2010 8:22 AM

Wow you keep this up and I wont need to do any sprites on my own. LoL :D

#44 PAC-MAN-RED OFFLINE  

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Posted Mon Sep 20, 2010 9:25 AM

Pac-Man-Red, your thread is very interesting.
Sometimes people needs good sprites to be motivated to start a project.
But regarding motivations, Random Terrain is the master!


Thank you. And yes it's so true. Motivation is definitely the key. I originally wanted to get back into programming after many years of not doing any programming at all, and try out the Atari 2600 side of things. After seeing that some Assembly may be required (little joke there :D ), and having little time in my busy schedule to learn Assembly, I began to lose heart. But I soon realized I still had my talent for sprite making. So I shifted my focus, and here we are. :)

#45 PAC-MAN-RED OFFLINE  

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Posted Mon Sep 20, 2010 9:49 AM

Wow you keep this up and I wont need to do any sprites on my own. LoL :D


Hahaha... funny. :D That is the advantage of having a surplus of sprites laying around. Free sprites do help speed the programming process, generate ideas, get results sooner, etc. Reaffirming the believe that the best things in life are free... sprites. :party: :P

#46 RevEng OFFLINE  

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Posted Mon Sep 20, 2010 12:19 PM

Thanks for the comments on my contribution, guys!

Very nice, RevEng!
Can you attach .spr files?
Can you design a matching standing front sprite?


Unfortunately I don't use vbb, so I can't generate a .spr. I've attached sprite sheets, which hopefully should help with any import.

The standing guy front view is less interesting than the walking side view, but the same thing applies in real life. Click on the images to see the gif animation...

8x8_stand_1_big.gif 8x8_stand_2_big.gif
8x12_stand_2_big.gif 8x12_stand_1_big.gif

...the neck could be filled in for a more realistic (less representational) look, but if the animation stays on that frame for a while your brain starts to see it like the blob of pixels it is.

The sprite sheets...

8x12_sprite_sheet.gif 8x8_sprite_sheet.gif

#47 PAC-MAN-RED OFFLINE  

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Posted Mon Sep 20, 2010 12:49 PM

My Sprite infusion for today. Who knows, there maybe another one later today too. Enjoy. :)

Boots Sprites.PNG

Attached File  Boots Sprites.zip   1.39KB   284 downloads

Gaultlets Sprites.PNG

Attached File  Gauntlets Sprites.zip   1.3KB   276 downloads

Knight Sprites.PNG

Attached File  Knight Sprites.zip   2.56KB   299 downloads

#48 PAC-MAN-RED OFFLINE  

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Posted Mon Sep 20, 2010 12:54 PM

Thanks for the comments on my contribution, guys!

Very nice, RevEng!
Can you attach .spr files?
Can you design a matching standing front sprite?


Unfortunately I don't use vbb, so I can't generate a .spr. I've attached sprite sheets, which hopefully should help with any import.

The standing guy front view is less interesting than the walking side view, but the same thing applies in real life. Click on the images to see the gif animation...

8x8_stand_1_big.gif 8x8_stand_2_big.gif
8x12_stand_2_big.gif 8x12_stand_1_big.gif

...the neck could be filled in for a more realistic (less representational) look, but if the animation stays on that frame for a while your brain starts to see it like the blob of pixels it is.

The sprite sheets...

8x12_sprite_sheet.gif 8x8_sprite_sheet.gif


These are good. :) I could plunk the animation into vbb and make them into .SPR files if you'd like? :ponder: Unless some one beats me to it.

#49 RevEng OFFLINE  

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Posted Mon Sep 20, 2010 12:57 PM

These are good. :) I could plunk the animation into vbb and make them into .SPR files if you'd like? :ponder: Unless some one beats me to it.

Thanks - Feel free to convert away!

#50 devwebcl OFFLINE  

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Posted Mon Sep 20, 2010 5:31 PM

Nice work!!!
Thanks for sharing.

I wonder of you can help me with some tennis players. I'd like to do a "yet another tennis".

--devwebcl

Edited by devwebcl, Mon Sep 20, 2010 5:34 PM.





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