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High Score Club 8.07 - Room of Doom


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#1 Ze_ro OFFLINE  

Ze_ro

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Posted Tue Sep 21, 2010 11:04 PM

Important Note: This weeks competition is over and no further scores will be accepted.

ESCAPE! Your mind throbs... trapped in the Room of Doom, with fiendish gunmen trying to annihilate you. Shots come from secret portholes that mysteriously open and close. Watch out! the gunmen have unleashed a hydra-headed monster; it relentlessly pursues you. Don't panic! Your marksmanship can stun it, but only for a moment. Should you remain in the Room of Doom too long, the monster becomes invulnerable to your bullets.

Dodge the gunmen's firepower; shoot them in return when the secret portholes open, and then escape! ... but where? The next Room of Doom awats. An even more diabolical chamber with rapid-fire gunmen and devious monsters trying to destroy you.

Can you survive through the full gauntlet of rooms and escape unscathed?

Posted Image


<div class='maintitle'>Game Information</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
  • Game Name: Room of Doom
  • Released By: CommaVid, 1982
  • Left Difficulty: B / Novice - Start at Room 1
  • Right Difficulty: B / Novice - Start at Room 1
  • Game Mode: Game 1
Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday September 28th at 1:00 AM (Central Time, UTC-6).</td></tr></table></div>

<div class='maintitle'>Challenges</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
  • Your Own Room of Doom - Post a picture of your own game room (or even just your Atari collection and setup) and you'll get 1 bonus point (please post a picture and don't just link to an imagebucket account).
  • Miss 2600
  • roadrunner
  • toymailman
  • zylon
  • Scrabbler15
  • JacobZu7zu7
  • doctorclu
</td></tr></table></div>

<table class='ipbtable'><tr><td><div class='maintitle'>Current High Scores</div><div class="borderwrap"><table class='ipbtable'><tr class='row2'><td width='100%'>
  • GOOD GAME (oyamafamily) [+11]
    GOOD GAME (Deteacher) [+11]
    GOOD GAME (toymailman) [+11]
  • 27,375 (JacobZu7zu7) [+10]
  • 26,525 (Scrabber15) [+9]
  • 19,875 (SeaGtGruff) [+8]
  • 17,375 (zylon) [+7]
  • 17,075 (keilbaca) [+6]
  • 9325 (roadrunner) [+5]
  • 1525 (doctorclu) [+4]
</td></tr></table></div>
<div class='maintitle'>Best Tips</div><div class="borderwrap"><table class='ipbtable'><tr class='row2'><td>JacobZu7zu7 [+2]</td></tr></table></div>
<div class='maintitle'>TwinGalaxies Top 3</div><div class="borderwrap"><table class='ipbtable'><tr class='darkrow2'><td>(Game 1, Difficulty B)</td></tr><tr class='row2'><td>
  • 40,200 (Robert T Mruczek)
  • 32,725 (David B Yancey)
</td></tr></table></div></td><td><div class='maintitle'>Current Standings</div><div class="borderwrap"><table class='ipbtable'><tr class='row2'><td>
  • toymailman [85]
  • Scrabber15 [76]
  • JacobZu7zu7 [64] Posted Image
  • Deteacher [55] Posted Image
  • Jifremok [54] Posted Image
  • oyamafamily [49]
  • zylon [43]
  • roadrunner [32]
  • ClassicGMR [24]
  • keilbaca [17] Posted Image
  • LarcenTyler [17] Posted Image
  • HatefulGravey [17] Posted Image
  • pis [14] Posted Image
  • Chuck D. Head [14] Posted Image
  • Miss 2600 [13] Posted Image
  • Pioneer4x4 [12] Posted Image
  • Zoyx [8] Posted Image
  • MrJimbo [8] Posted Image
  • satan165 [7] Posted Image
  • Mister VCS [5]
  • 4Ks [4]
  • SeaGtGruff [4]
  • doctorclu [3] Posted Image
  • ed1475 [2] Posted Image
  • pacmanplayer [2] Posted Image
  • Austin [1] Posted Image
  • rmaerz [1] Posted Image
  • littleman jack [1] Posted Image
  • MIKE5200 [1] Posted Image
</td></tr></table></div></td></tr></table>

<div class='maintitle'>Scoring Points in Room of Doom</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
  • Shoot a Gunman - 75 points
  • Shoot the Monster - 50 points
</td></tr></table></div>

<div class='maintitle'>Hints and Tips</div>
The Manual

As always, you really should read the manual. In case you don't have the manual, Atarimania has a scanned copy online for your viewing pleasure. Unfortunately, the manual doesn't offer any specific hints.

keilbaca

Here's my tip: You have LOTS of time in the earlier levels. You can milk shooting the monster that chases you in the early levels until time runs to about 5 seconds left on the top. You get no bonus points for completing a level based on time, so milk that monster.

JacobZu7zu7
  • Always shoot down the floating monsters... they are worth points and also it helps get them out of your way, before they close in on you.
  • In early rounds before (room 10) you can stay pretty close to the wall and shoot straight ahead at your targets, make sure you are lined up properly just BELOW or level to the gunmen... so that your bullets go through the opening... this will hit the gunmen and sometimes, before he can even get a shot out at you!
  • The sparklers in the room are tricky you don't wanna hit them, so more often stand in between them and not above or below them, you can arrange your firing angles more easily this way.
  • In later stages, (room 10 and up) the speed of the gunmen's fire goes up considerably, so a good strategy is to stay against the wall (yes you can touch the walls) and wait for a door to open, and when it does, make sure you are situated on an angle... and fire away (after) the gunmen has shot his bullet! you probably may have to adjust your position slightly.
  • Sneak attacks near the wall, work best when the game is too fast to move from the gunmen's bullets. This starts to accor around room 10, or when you hit about 10ks, so be prepared to change techniques around that time.
    -To do these sneak attacks, you should stand on the RIGHT side of where the door is opening. If you are at the left, by the time you have the door open, you wont be able to get the range you need, so always be to the right of where the door opening, then SHOOT quickly!

--Zero

#2 JacobZu7zu7 OFFLINE  

JacobZu7zu7

    River Patroller

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  • Location:Bronson Florida, United States

Posted Wed Sep 22, 2010 12:19 PM

Hit the emulator. Never played this before.


It's kinda slow...

8,975

Attached Thumbnails

  • room.jpg


#3 Miss 2600 OFFLINE  

Miss 2600

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Posted Wed Sep 22, 2010 3:05 PM

I don't have this game. Never even heard of the company before, so I looked them up. They've got games so rare they make Air Raid look like an R8!

I can't play, but I can take a photo of my Room of Doom for a point. To the right is my Pac-Man collection and to the left in the plastic containers are all my 2600 cartridges and controllers with a boxed Burning Desire/Bachelorette Party on top. In the little bookcase next to it are Pac-Man, Donkey Kong and other video game bubblegum cards (as well as some Garbage Pail Kids) in binders.


Collection.jpg

#4 oyamafamily ONLINE  

oyamafamily

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  • Location:Curitiba, Paraná, Brazil

Posted Wed Sep 22, 2010 4:22 PM

SPECIAL RULES FOR ROOM OF DOOM:

1) You earn a bonus life for every room completed. The maximum is 6 lives in reserve.

2) PLEASE, note that this game ends after completing ROOM 16, and the message "GOOD GAME" appears. Attention: the final score WILL NOT BE SHOWED after beating this game.

ZE_RO: Based on this Special Rules, I'm suggesting the following rule for this HSC Contest
1st place: game completed (with the message "GOOD GAME");
2nd place: game not completed with the final score of 18,975, for example;
3rd place: game not completed with the final score of 18,000, for example;
...and so fourth.


#5 oyamafamily ONLINE  

oyamafamily

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Posted Wed Sep 22, 2010 5:45 PM

room_doom_25375.JPG
25,375 / Game not completed (I stopped at Room 12 of 16).

Edited by oyamafamily, Wed Sep 22, 2010 5:46 PM.


#6 zylon ONLINE  

zylon

    Quadrunner

  • 6,919 posts
  • 5200 OE HSC Queen
  • Location:Kennesaw, GA

Posted Wed Sep 22, 2010 6:33 PM

I'll have to dig deep in my "closet of doom" to get at my copy...

#7 SeaGtGruff OFFLINE  

SeaGtGruff

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Posted Wed Sep 22, 2010 6:48 PM

Never played this before. 5600, Room 5

Michael



Attached Thumbnails

  • Room of Doom 5600.PNG


#8 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

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  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 7:18 PM

7025

Attached Thumbnails

  • Room of Doom 7025.PNG


#9 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

  • 5,566 posts
  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 8:28 PM

11975

Attached Thumbnails

  • Room of Doom 11975.PNG


#10 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

  • 5,566 posts
  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 8:59 PM

12050

Attached Thumbnails

  • Room of Doom 12050.PNG


#11 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

  • 5,566 posts
  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 9:27 PM

13075

Attached Thumbnails

  • Room of Doom 13075.PNG


#12 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

  • 5,566 posts
  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 9:50 PM

14375

Attached Thumbnails

  • Room of Doom 14375.PNG


#13 SeaGtGruff OFFLINE  

SeaGtGruff

    Quadrunner

  • 5,566 posts
  • Location:South Carolina, USA

Posted Wed Sep 22, 2010 11:05 PM

19875

I'm beginning to feel obsessed. :ponder:

Michael


Attached Thumbnails

  • Room of Doom 19875.PNG


#14 kamakazi OFFLINE  

kamakazi

    Dragonstomper

  • 530 posts
  • Location:Moberly, Missouri

Posted Thu Sep 23, 2010 12:02 AM

I'd play along, but don't have this game nor can I find a ROM to download.

#15 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 3,462 posts
  • Location:Newark, DE

Posted Thu Sep 23, 2010 5:08 AM

Here you go!

Attached File  Roomdoom.bin   4KB   90 downloads

Ze_ro, the link you have in your OP goes to Robot Tank. Just wanted to let you know. :)

Edited by Deteacher, Thu Sep 23, 2010 5:09 AM.


#16 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,762 posts
  • Berzerk (Atari 2600) champ
  • Location:Lower Burrell, PA

Posted Thu Sep 23, 2010 9:15 AM

17,075. I have the picture at home, but I plan on increasing this score.

Here's my tip: You have LOTS of time in the earlier levels. You can milk shooting the monster that chases you in the early levels until time runs to about 5 seconds left on the top. You get no bonus points for completing a level based on time, so milk that monster.

#17 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 12,267 posts

Posted Thu Sep 23, 2010 3:00 PM

9,325




#18 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 12,267 posts

Posted Thu Sep 23, 2010 3:04 PM

Just a small sample of my 2600 collection. :)



Edited by roadrunner, Wed Sep 29, 2010 12:33 PM.


#19 zylon ONLINE  

zylon

    Quadrunner

  • 6,919 posts
  • 5200 OE HSC Queen
  • Location:Kennesaw, GA

Posted Thu Sep 23, 2010 3:16 PM

5,025 pic wouldn't upload :x

(edit) But, that's ok since this morning's effort was much better. 14,850

Attached Thumbnails

  • scores 178.jpg

Edited by zylon, Fri Sep 24, 2010 6:09 AM.


#20 Scrabbler15 OFFLINE  

Scrabbler15

    Stargunner

  • 1,771 posts
  • Location:Pennsylvania

Posted Thu Sep 23, 2010 4:13 PM

19,900

Attached Thumbnails

  • Room of Doom (1982) (CommaVid)_7.png


#21 oyamafamily ONLINE  

oyamafamily

    River Patroller

  • 3,079 posts
  • Location:Curitiba, Paraná, Brazil

Posted Thu Sep 23, 2010 6:08 PM

room_doom_42200.JPG 42,200 / Room 15

I beat Twin Galaxies WORLD RECORD - 40,200 by Robert T Mruczek.

#22 oyamafamily ONLINE  

oyamafamily

    River Patroller

  • 3,079 posts
  • Location:Curitiba, Paraná, Brazil

Posted Thu Sep 23, 2010 6:32 PM

ATTENTION FOR ANOTHER SPECIAL RULE FOR THIS HSC CONTEST:

DON'T position the TV TYPE switch to B&W MODE, because this setting will active the CONTINUOUS PLAY after losing all your lives on previous gameplay.
For example: if you died at Room 10, you will restart this game at Room 10 via TV TYPE switch (FIRST on COLOR position, and AFTER on B&W).

Edited by oyamafamily, Thu Sep 23, 2010 6:47 PM.


#23 toymailman OFFLINE  

toymailman

    River Patroller

  • 2,198 posts

Posted Thu Sep 23, 2010 9:02 PM

I agree with oyama about the final rankings on this one as the score is replaced. Beating the game (score="Good Game") should be equivalent to a rolled score. Not there yet.

29,975
RoomOfDoom1BB_HSC_8-07.jpg

#24 toymailman OFFLINE  

toymailman

    River Patroller

  • 2,198 posts

Posted Thu Sep 23, 2010 10:09 PM

Improvement! Made it to Room 14 this time.

36,125
RoomOfDoom1BB_HSC_8-07.jpg

And my very own "Room of Doom". :D
2600_Collection-1.jpg 2600_Collection-2.jpg

#25 Scrabbler15 OFFLINE  

Scrabbler15

    Stargunner

  • 1,771 posts
  • Location:Pennsylvania

Posted Fri Sep 24, 2010 4:17 AM

26,525

I don't really like this game at all. As soon as I hear the 'guy dying' sound that is the same as the Megamania 'ship power up' sound, I always wanna go play Megamania, instead.

Attached Thumbnails

  • Room of Doom (1982) (CommaVid)_9.png





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