// 1. force Mikey to be in memory lda #0 sta MIKEY_MEMORY_MAP_CONTROL // 2. set IODIR the way Mikey ROM does, also force AUDIN to output lda #010011 sta MIKEY_IO_DIRECTION // 3. set ComLynx to open collector lda #000100 sta MIKEY_SERIAL_CONTROL // 4. make sure the ROM is powered on lda #001000 sta MIKEY_IO_DATA
What would be the minimum amount of assembly to init suzy and display, full screen, a sprite located at 0x0500? I'm trying to add a simple splash screen to my secondary loader so that something gets on the screen ASAP. I thought I'd ask you guys since you're all pretty good at this stuff.
(BTW, I could figure this out for myself, but I wanted to see if anybody had a clever way to do this in a minimal amount of code.)
Edited by Wookie, Mon Jan 17, 2011 3:14 PM.