Took a little work and some slight-of-hand to introduce proper delays and a little input de-bounce. Here is a test EA5 of the compiled program. Give it a try and let me know how it goes. I will polish it up a little over time as needed.
I just noticed it is slightly over 8k. Not sure how I can trim that down any as it is already pretty well bummed.
(I just found I put a delay outside of the game loop so switching between players there is no delay. I will put up an update shortly.)