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#251 marlowe221 OFFLINE  

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Posted Fri Mar 2, 2018 2:36 PM

Stupid question from a guy who treats his 800XL as a 5200 with a decent controller....

 

Why doesn't Astro Chase run on my 800XL? I get a blue screen with a non-flashing cursor. 

 

My other cartridges work fine.



#252 _The Doctor__ OFFLINE  

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Posted Fri Mar 2, 2018 3:04 PM

it requires OS b

run translator then hot plug cart

or download fixed, or patched versions for other cart formats.



#253 marlowe221 OFFLINE  

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Posted Fri Mar 2, 2018 3:19 PM

it requires OS b

run translator then hot plug cart

or download fixed, or patched versions for other cart formats.

 

OS b? 

 

Translator?

 

I appreciate your response, but I don't understand any of that.



#254 SINGLE TOOTH OFFLINE  

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Posted Sat Mar 3, 2018 11:16 PM

Post deleted

Edited by SINGLE TOOTH, Sat Mar 3, 2018 11:18 PM.


#255 Philsan ONLINE  

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Posted Sun Mar 4, 2018 1:51 AM

Stupid question from a guy who treats his 800XL as a 5200 with a decent controller....

 

Why doesn't Astro Chase run on my 800XL? I get a blue screen with a non-flashing cursor. 

 

My other cartridges work fine.

Some games, made for Atari 400/800 computers, don't run on XL/XE computers because of little changes made in the operating system.

Nowadays those games have been patched so they can run on XL/XE computers; you can put those patched files into a cart, a flashcart, a SIO device...

 

In the past, to solve the issue, Atari released the Translator floppy disk or Translator cart; you run them, they change the XL/XE operating system, and then you can run the incompatible cart.

I think the best solution for you would be to buy a flashcard; with that device you can run all cart software (and single file software - you miss only some multi disk software). Without a modern storage solution you'll miss tens of awesome homebrew games released in the past years.



#256 Philsan ONLINE  

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Posted Sun Mar 11, 2018 2:37 AM

First post updated, especially 2. What do I need to run software? part, comparison table included.



#257 funetorg OFFLINE  

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Posted Mon Mar 12, 2018 11:00 AM

Hello! I'm a new atari 800xl owner. Please help! I have a 1050 drive and a sio2sd too. How can i copy an atr file from sio2sd to a real floppy disk with 1050? I tried it with dos 2.0s, with dos 2.5 and with disk wizard 2. But isn't working...

#258 Philsan ONLINE  

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Posted Mon Mar 12, 2018 1:42 PM

Hello! I'm a new atari 800xl owner. Please help! I have a 1050 drive and a sio2sd too. How can i copy an atr file from sio2sd to a real floppy disk with 1050? I tried it with dos 2.0s, with dos 2.5 and with disk wizard 2. But isn't working...

I made this operation many years ago so I don't remember details.

 

Have you set 1050 drive number selection switch to drive 2?



#259 funetorg OFFLINE  

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Posted Tue Mar 13, 2018 1:31 PM

Yes, i set 1050 to drive 2. The disk wizard ii backup worked and finished, but i didn't see files on floppy disk with dos directory. I set back 1050 to drive 1, but the disk isn't working. I don't know, what is the mistake.

#260 Fox-1 / mnx OFFLINE  

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Posted Thu Mar 22, 2018 4:44 AM

I may be that the format of the ATR is one that the 1050 doesn't support.  The size of the ATR image must be 91KB (single density) or 131KB (enhanced density) to make it fit on a stock 1050 disk.  If the image size is bigger the ATR may be a double density or high density one, something a non-modified 1050 doesn't support.

 

Most sector copiers will warn you or error out in such case. Don't know about disk wizard.



#261 Calibus OFFLINE  

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Posted Fri Mar 23, 2018 4:48 AM

Can anyone suggest a graphic demo that illustrates the graphics modes available?

 

For example - something that displays "Graphics Mode #23 " and then goes and displays a picture / screen shot of a game / simple animation / etc.

 

My sum total experience with the Atari 8bits so far is the Asteroids and Star Raiders carts my 800 came with - and I'm pretty sure it can do better than the blocky

graphics used in those games.

 

AND it would be nice to hear the sound capabilities - I've read so much about these computers over the years, I'm anxious to see and hear what my 800, 800XL and 1200XL are capable of.

 

 

thanks!

 

Jim



#262 Philsan ONLINE  

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Posted Fri Mar 23, 2018 2:19 PM

Can anyone suggest a graphic demo that illustrates the graphics modes available?

 

For example - something that displays "Graphics Mode #23 " and then goes and displays a picture / screen shot of a game / simple animation / etc.

 

My sum total experience with the Atari 8bits so far is the Asteroids and Star Raiders carts my 800 came with - and I'm pretty sure it can do better than the blocky

graphics used in those games.

 

AND it would be nice to hear the sound capabilities - I've read so much about these computers over the years, I'm anxious to see and hear what my 800, 800XL and 1200XL are capable of.

 

 

thanks!

 

Jim

 

You can find Atari standard graphic modes here:

http://gury.atari8.i...phics_modes.php

 

But it is worth noting that hundreds of old and new games and demos use display list interrupts and have many more colors than the ones displayed above.

For example, more than 100 games have more then 16 colors.

 

I don't think a demo like the one you want exists but the game AtariBlast! is a good showcase of various graphic modes (different levels use different graphic modes):

If you are interested in best classic games, take a look at Atarimania top 100 games:

http://www.atarimani...-xe-_G_8_V.html

But many awesome homebrew games have been released in the last years (see first post "Best homebrews" section).

You can see the power of Atari in the field of images in that topic:

http://atariage.com/...rastaconverter/

 

There are many examples of Pokey chip (1979 chip) sound capabilities.

Many people like this tune:

This intro has 101 colors and a nice tune (but it's stereo, two Pokey chips are installed, an easy and popular mod):

 

I attach a small selection of demos:

Attached File  Demos.zip   801.01KB   26 downloads



#263 Zap! OFFLINE  

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Posted Mon Apr 9, 2018 10:05 PM



To copy unprotected floppy, you can use an Atari connected to 1050 and SIO2SD in chain.

 

So now five months later, I finally have a Sio2sd to go with my 800XL. It is daisy chained to my 1050. So now what do I do to copy unprotected floppies and individual files to SD?


Edited by Zap!, Mon Apr 9, 2018 10:06 PM.


#264 nzlegend3 OFFLINE  

nzlegend3

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Posted Wed Apr 11, 2018 1:00 AM

Hi guys

 

Not sure where to ask this but I owned an Atari 800XL back in the mid 80's. I bought a game that was pretty bad and I can't find the name of it anywhere.

 

Basically you start by having to land a spaceship in the first screen and then after having done this it cuts to a desert like scene which is basically impossible to complete.

 

Anyone have any ideas what it is called or where to ask?

 

Cheers.



#265 rdea6 OFFLINE  

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Posted Wed Apr 11, 2018 3:23 AM

https://upload.wikim...e0/Mule_box.jpg

 

 

https://upload.wikim...e0/Mule_box.jpg



#266 IntrepidErie OFFLINE  

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Posted Mon Apr 16, 2018 10:04 PM

Thought I should post a newbie "hello" reply, since I just now asked a question about Ultimate Cart on 1 of the threads and am hoping for some help.
 
My 1st computer was Atari 400 with cassette drive, hooked up to the family living-room TV. I was in Junior High and wanted to become a programmer. TRS-80 was monochrome. Apple was white/green/purple with bad sound. Atari had great video and sound. C64 was not out yet.
 
I programmed games in Basic with little helper Assembly routines from books/magazines. Loved De Re/Compute/Antic books the best. I tried the Atari Assembler/Editor cart when I wanted to get serious, but it was too much for me.
 
My Atari days were over when I purchased a 1200XL, which was defective and broke compatibility. I also got burned by horrible 2600 carts like Pac-Man/ET, so Atari did not seem like they cared about customers any longer, so I switched to Apple 2c, which is what I used finishing up High School and then off to college. But programming was never fun on the 2c.
 
I grew nostalgic listening to the Antic podcast, so I got an 800XL and am reliving the old fun of programming. Turbo Basic XL is the best and it even has a compiler, so that is what I use. I have upgrades such as memory and s-video, so it makes the system very nice. The SIO2SD is perfect, I do not even have a disk drive.
 
I use the Altirra emulator on my Windows 10 laptop. I tied others like Atari800, but had issues. Altirra works flawlessly. I save Basic files on my laptop, then use a utility to "merge" them into an ATR Atari disk image to put on the SD card of SIO2SD to run on my 800XL.
 
I can do basic hardware, like adding s-video and 2-ch audio, but the "real small" stuff is too difficult - like I tried that mod on a Flashback 2 where you add the cart port, but the components were just too small and close together for me to do the soldering, plus surface-mount stuff is the worst, so I could not finish that project.
 
Anyway, Hello fellow retros, and enjoy your Atari 8-bits.


#267 Philsan ONLINE  

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Posted Tue Apr 17, 2018 1:26 PM

Very nice presentation, thank you!

 

I like Turbo-Basic XL too.

 

Check out the brand-new FastBasic (see first post section #6).







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