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INTV II Pull the Trigger?


godslabrat

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Just got off the phone with a buddy who found an INTV II at a thrift store, with 25 games. Price will be $25-$50, depending on what day he makes the purchase. Is this worth taking the plunge? I'm not much of an Intellivision guy myself, but I'd hate to let such a nice starter package go to waste. I'm sure it would be worth something to a collector. Heck, I wouldn't rule out keeping it myself if the games are of interest to me.

 

I have until Monday to get back to him.

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Sounds like a deal to me. I'd have a hard time passing it up. Even if it's the most common games that price is good.

I didn't care for the INTV II much at all when I had it recently, but like rgw825 said - for the price, you'll get a bunch of games at least. The INTV II doesn't play a lot of the Coleco titles, which pissed me off as I rather like 'em. The way the system turns off is a pain (hold in the button for several seconds) and the controllers are not the greatest. Side-buttons, while they are stiff, were sensitive on mine, but they just didn't feel right. Bad tactile feeling totally. And the directional pad, while it is smaller (which is nice), seems you can press it in farther than the original Intellivision. This causes your thumb to hang up at times, and would probably be worse if you have longer nails. The keypad is strange in that it sits kind of loose-like. Again, another bad tactile feeling going on there. Feels much better on the original controller (or Model III for that matter) because they are raised and 'give' a little resistance.

 

You can get your money back on the Intellivision II all day long however. People want 'em to fill their collections with, so from an investment standpoint - not much to lose there. Might as well snag it up and then maybe trade it in toward the original system later. That is, if the II didn't leave such a bad taste gaming wise in your mouth ;) lol

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It's unequivocally worth $25 as long as it has both controllers and the AC adapter. If it didn't have the AC adapter, I might consider it at $25, but definitely not at $50.

 

That's assuming all the games are dirt-common and either loose or with trashy boxes. If any of the games are rare or absolutely mint CIB, it changes the equation.

 

My first Intellivision was an INTV II, but I have to admit that I've barely touched mine since I got an Inty I. It's nice not having to deal with the cumbersome AC adapter, the annoying power-off delay, and the Coleco lockout.

Edited by thegoldenband
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The incompatibility with Coleco titles would make me a little wary

BTW, in case the OP doesn't know, the affected titles are four of the eight Coleco releases: Carnival, Donkey Kong, Mouse Trap, and Venture. Since Donkey Kong is poor and Carnival is borderline horrible, you're really only missing out on two worthwhile games.

 

Also, there are alternate versions of some or all four of those games which will allegedly work on an INTV II, though they can be hard to find.

 

Having said that, some copies of Slap Shot Super Pro Hockey don't work on an Inty II either, and Super Pro Football has a funky glitch.

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The upside to the Intellivision II is it matches color wise perfect with the ECS and System Changer. Plus if you damage your controllers they will be easier to replace. Once in a blue moon Mint controllers show up on Ebay.

 

The ECS I know (also matches the keyboard). What is the System Changer?

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The upside to the Intellivision II is it matches color wise perfect with the ECS and System Changer. Plus if you damage your controllers they will be easier to replace. Once in a blue moon Mint controllers show up on Ebay.

 

The ECS I know (also matches the keyboard). What is the System Changer?

 

I responded to you over at Beeslife, but long story short, INTV made an Atari System Changer just like the CV for us INTV owners to play 2600 games. You can usually find one loose for $40-50 on ebay. icon_smile.gif

 

Edit. I found a CIB one for you. icon_love.gif

 

eBay Auction -- Item Number: 2305829335881?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=230582933588&mpt=[CACHEBUSTER]

Edited by cmart604
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Great minds think alike. icon_mrgreen.gif

Hahahaha! I was wasting time writing: "can you imagine playing your favorite 2600 joystick intensive games on an Intellivision, I can't", when I noticed the joystick ports on the System Changer. Not being all that familiar with the unit, kind of surprises me that Mattel didn't allow or wire the Intellivision II ports to be 2600 compatible. Would have been easy enough to design in, assuming they thought of that during the conception process. Hell, they're both removable DB9's - so what gives? Poor planning? Wanted to make consumers pay more and waste resources at the same time? Does the thing have its own video out and power brick too? :lol:

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Great minds think alike. icon_mrgreen.gif

Hahahaha! I was wasting time writing: "can you imagine playing your favorite 2600 joystick intensive games on an Intellivision, I can't", when I noticed the joystick ports on the System Changer. Not being all that familiar with the unit, kind of surprises me that Mattel didn't allow or wire the Intellivision II ports to be 2600 compatible. Would have been easy enough to design in, assuming they thought of that during the conception process. Hell, they're both removable DB9's - so what gives? Poor planning? Wanted to make consumers pay more and waste resources at the same time? Does the thing have its own video out and power brick too? :lol:

It's probably like the Colecovision's Expansion #1, which as I understand it, only uses power, and a/v lines for output. Other than that there's no communication between the CV and the expansion. So you plug in your Atari controllers to the expansion.

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