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Atariage Accomplishments


Opry99er

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I was thinking today about what all we've accomplished in this forum over the last year and a half (roughly)... I decided to TRY to put together a list of COMPLETED projects... Note: There are many games, hardware, and utility projects still in development and there are also many which have faded into la la land. (a few of these were mine, and life intervened) =)

 

So... I basically tried to compile a list of all the games and utilities which were written or created here in Atariage. This list is incomplete (I'm sure) and please don't take offense to anything I've left out... It's late and I just threw this together. If you notice any omissions, please let me know on this thread and I will ammend this list. =) By the way, I left out the Crap Game Competition games for now... as far as I know the contest isn't over yet?? Hmmm......

 

Looks like about 30 games so far, and several which are still in development. =) I think that's a big "WOW"... Great job everyone!!!!

 

Please remind me of the ones I missed...

 

 

 

RGPC (retroclouds game programming competition)

 

*Herding Cats (Keith Bergman)--XB

*Honeycomb Rapture (Owen Brand)--XB

 

 

 

SSGC (Short and Sweet Gaming Contest)

**30 lines XB code, 10 lines DATA**

 

*Lunar Rescue (Marc Hull)

*TI Farmer (Codex)

*Fly Guy (Codex)

*TI Chronic (Codex)

*Beryl Reichardt and the Helm of Wooldridge (Codex)

*Chronicle of Sniffing Zombie (Sometimes99er)

*Dark Maze (Adamantyr)

*Space Trap (Marc Hull)

*Cyber Run (Marc Hull)

*Thin Ice (Keith Bergman)

*Skydiver (JChase)

*ZomBXB (Tursi)

*TI Simon! (Tim Tesch)

*Inaccurate Invaders (unHUman)

*Gravity Run (Walid)

*Iron Chef Meltdown (Codex)

*SSGC Racer (Kurt Woloch)

*TI Hurdles (JChase)

*Canyon Bomber Deluxe (JChase)

 

 

 

BoCC (BASIC on Cart Contest)

**BASIC only**

 

*Aperture (Adamantyr)

*BloxoTIz (unHUman)

*Smart Ball (Alessandro Betori)

*Sokoban (Lucien Baumann)

*Dedalus (Walid)

*Beryl: Search for Minerals (sometimes)

 

 

 

Miscellaneous Games:

 

*Chase (JChase)--XB

*ZombieMOTIF (Tursi's cartridge of ZomBXB and TI Farm combined)-- Pure assembly

*Bouncing Babies (JChase's compiled BASIC game in cartridge form)

*Octopus (rocky007's compiled BASIC game)

*Honeycomb Rapture Cartridge (Cart conversion by retroclouds)

*BloxiTIz (unHUman's compiled version of BoCC entry)

 

 

 

TI-99 Utilities:

 

*Magellan (TI Map Editor by Codex)

*Tadataka (bitmap editor by Codex)

*Beryl (Sprite Editor by Sometimes99er)

*Patterns (Character Definer by Sometimes99er)

*Limelight (Font Ripper by Sometimes99er)

*Pineapple (Font tester by Sometimes99er)

*XB-AL Sound Converter (by Owen Brand and Tursi)

*BASIC Cart Loader (written for the BoCC by Tursi)

*Bitmap Image XB Loader (written by Tursi)

 

 

TI-99 Libraries and Suites:

 

*SPECTRA2 (assembly library suite by retroclouds)

 

 

 

TI-99 Resources:

 

*Fonts (resource thread for hundreds of ripped fonts by Sometimes99er)

 

 

**Edit**

Removed Convert9918, added XB-AL Sound Converter, added BASIC cart loader

Edited by Opry99er
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Hmmm, I'm kinda in a rush right now so can't look it up.

But I think there are some more. Thinking of the tools that sometimes99er made and the sprite editor by Unhuman. The bitmap conversion tool by Tursi.

 

Ohhh, and don't forget spectra2 and the cartridge conversion of Honeycomb Rapture ;)

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Thanks man!! I had forgotten that you started SPECTRA2 here on Atariage. Very sweet. Consider these added!! And was Convert9918 also a product of the forum as well? For some reason I thought it had been around for a while.... Oh well, like I said, I knew I forgot some!! :)

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In fairness, Convert9918 does predate our activity on these forums by several years (first published in 2006). But you could include the BASIC cartridge conversion tool (soon to be part of Classic99), I guess. :) Probably a good number of Classic99 extensions are due to prodding from here.

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Very good point. It is seriously impressive what this forum has achieved.

 

I've been in the TI Scene since around 2005 (after a very long hiatus) and I think more has been achieved by the members of Atariage TI Scene than has been achieved over the last 10 years. Easily.

 

I also think the TI board here on Atariage is one of the busier ones ;)

 

The TI scene is down to some real hardcore members these days, but we are picking a few new guys up, which is great news. Again, that is down to Atariage.

 

Hip hip! Hooray!

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Thanks--- I'll add that as soon as I get back to my computer. :)

 

Any thoughts on making this a sticky thread? Would be nice to have one big thread at the top that contains the completed works of our AA community. There is a "In Development" thread, so to speak, but nothing quite like this. Anyone else like the idea or is it just me? :)

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Any thoughts on making this a sticky thread? Would be nice to have one big thread at the top that contains the completed works of our AA community. There is a "In Development" thread, so to speak, but nothing quite like this. Anyone else like the idea or is it just me? :)

I think it's a fine idea. Many utilities and programming aids are however already in the "TI-99/4A development resources" thread. Maybe we could rename it "AtariAge TI-99/4A Games & Stuff" ? Maybe another pinned thread with YouTube videos cleverly arranged and linked ?

 

:)

Edited by sometimes99er
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