Anyway, bottom line, we're not competing against MAME on the iPhone/iPad/iPod Touch unless you are jailbroken. At least the games, there, are competing on a level playing field. If people don't see the value in owning a retrogame for $0.15-$0.25 on their phone, then that's their choice as consumer. If no one wants to play, we'll stop making them. It just astounds me the number of people who are outraged at the prospect of paying $0.99 for 4 games that are, IMHO, of reasonable quality. I'm not suggesting the experience is equivalent to the arcade cabinet, but you also didn't get to own the arcade cabinet for $0.25.
I don't think the complaining really has much to do with MAME being free. I think it has to do with the fact that more and more, there is an entitlement generation coming up that feels that they're simply "owed" everything. If you look at almost any
app in the iTunes store, there are borderline-illiterate idiots making completely ridiculous, asinine, petty complaints about not only apps that cost a mere 99¢, but ones that are actually FREE. Not
offering constructive criticism, but just whining because they can.
The whole idea of being able to purchase games (and high-quality ones at that) for 99¢ was unheard of
until smartphones came along. But now, it's not only commonplace, it's expected.
People get very whiny and defensive when they "have to" spend their hard-earned 99¢ on a game that's less-than-their-idea-of-perfect. Give me a break! You can't buy an order of fries for that! From my standpoint (having plunked down thousands
of quarters into arcade games back in the day), 99¢ is a bargain to be able to own even one
arcade classic. That's less than four plays on a real arcade game. That's nothing.
I'm sure my first four games of Defender combined
lasted mere seconds.
I'll admit, I used to be pretty heavily into MAME (I ran a MacMAME website for years, in fact). But since the Mac version imploded, I really haven't bothered with it for several years now. Even so, I'd still always pick up whatever commercial emulation packages were available, whether for consoles I owned or my Mac (and there weren't many on the Mac... but I do
have the original Digital Eclipse Williams releases), because having grown up playing those games, I have an appreciation for them and I want those responsible to get compensated for their work in bringing back a lot of fond memories. Plus, I'm hoping that it leads to more
games becoming available. (Again... Quantum
would be perfect on the iPhone. Or how about I, Robot
with tilt controls?
The best way to counter bad reviews, is to write good ones (which I still need to do, admittedly). I think most people are intelligent enough to disregard reviews borne out of stupidity and ignorance.
I'm glad I spent the $14.99 for the whole set. Not because every game in there is a winner (really... Math Gran Prix?), but because it supports classic gaming. And for the few games I will
play a lot, it's worth the money.
It's cheaper than a pizza.
Edited by Nathan Strum, Sat Apr 9, 2011 5:32 PM.