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Pac-Man Arcade enhancement


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#51 TrekMD OFFLINE  

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Posted Sun Jan 29, 2012 9:35 PM

This really looks awesome! I'm with NE146, it would have been fantastic to have something like this back in the day. But hey, we have it now! :)

#52 KevinMos3 OFFLINE  

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Posted Tue Feb 7, 2012 7:57 AM

As you may have noticed, I often try to be as arcade literal as possible. In keeping with this goal, here's another minor change to this hack -- this time the pellets are colored to match the arcade instead of being white.

Pac-Man Arcade Enhanced.png
Attached File  Pac-Man Arcade Enhanced v2.bin   8KB   211 downloads

#53 Nerf Herder73 OFFLINE  

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Posted Wed Feb 8, 2012 11:00 AM

Great job to all involved! I was replaying the Pac-Man Collection Sound Hack.

http://www.atariage....ost__p__2071263

I wondered if some of the TIA sounds from the 7800 PMC could be lifted and used in PMAe?

#54 KevinMos3 OFFLINE  

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Posted Wed Feb 8, 2012 11:36 AM

I wondered if some of the TIA sounds from the 7800 PMC could be lifted and used in PMAe?

Nice thought. I've wondered the same thing about Mario Bros and Donkey Kong.

#55 WildBillTX OFFLINE  

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Posted Thu Feb 9, 2012 3:34 PM

Nice mods, I like the way it looks now. About the only thing I'd improve is the wocka-wocka eating sound.

Edited by WildBillTX, Thu Feb 9, 2012 3:36 PM.


#56 Brian R. OFFLINE  

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Posted Tue Oct 1, 2013 8:31 AM

Nice upgrades. I still think the dot eating sound is too harsh, however.



#57 raindog ONLINE  

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Posted Tue Oct 1, 2013 8:53 AM

Nice upgrades. I still think the dot eating sound is too harsh, however.

 

I agree, but I (and apparently Nukey, and GCC long before either of us) was never able to come up with anything better using the VCS' dozen or so "voices" (really distortion patterns). Can you point out a sound in an existing VCS game that's closer to the arcade Pac-Man dot eating noise?



#58 KevinMos3 OFFLINE  

KevinMos3

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Posted Tue Oct 1, 2013 9:03 PM

I agree, but I (and apparently Nukey, and GCC long before either of us) was never able to come up with anything better using the VCS' dozen or so "voices" (really distortion patterns). Can you point out a sound in an existing VCS game that's closer to the arcade Pac-Man dot eating noise?

 

 

I wondered if some of the TIA sounds from the 7800 PMC could be lifted and used in PMAe?

 

Nice thought. I've wondered the same thing about Mario Bros and Donkey Kong.

 

I asked Bob about this (putting the 7800 Pac-Man Collection sounds into this hack) a while back, but he had other priorities (like Frenzy).  :)



#59 SoundGammon OFFLINE  

SoundGammon

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Posted Sun Oct 6, 2013 10:49 AM

A cool hack would be to change the ghosts to "BEES" from Galaga! Instead of dots, stars, and the Galaxian ship for power dots!

#60 raindog ONLINE  

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Posted Mon Oct 7, 2013 9:33 AM

A cool hack would be to change the ghosts to "BEES" from Galaga! Instead of dots, stars, and the Galaxian ship for power dots!

 

You'd be making some sacrifices (I think you'd need more frames of animation for the bugs to look right, and you'd be stuck with a single color) but the graphics hack itself should be pretty easy... fire up one of the Hack-o-matics and go for it!



#61 FujiSkunk OFFLINE  

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Posted Mon Oct 7, 2013 10:02 AM

The dots and power pellets can't be changed unless you create them with something other than playfield pixels.  A change like that would require a lot more than a simple graphics hack.


Edited by FujiSkunk, Mon Oct 7, 2013 10:02 AM.


#62 raindog ONLINE  

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Posted Mon Oct 7, 2013 10:11 AM

Oh, I misunderstood what he was saying, thought he was talking about the Galaxian ship they used for one of the fruits in the original game.



#63 save2600 OFFLINE  

save2600

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Posted Mon Oct 7, 2013 10:16 AM

Another great hack! But I read somewhere someone changed the power pellets to yellow... aren't they supposed to be white or light pink/skin color? it's Ms. Pac-Man that has yellow power pellets IIRC.

#64 KevinMos3 OFFLINE  

KevinMos3

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Posted Wed Oct 9, 2013 8:26 PM

Another great hack! But I read somewhere someone changed the power pellets to yellow... aren't they supposed to be white or light pink/skin color?

 

Looks like you didn't read just a few posts above;)

 

 

BTW, you can also find it in my hacks thread.



#65 BrianC OFFLINE  

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Posted Thu Oct 10, 2013 9:57 PM

nm. The dots looked yellow in the thumbnail, but are actually pink. The dots look more white than pink to me for the arcade, which has pink power pills.


Edited by BrianC, Thu Oct 10, 2013 10:04 PM.


#66 Nerf Herder73 OFFLINE  

Nerf Herder73

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Posted Wed Oct 16, 2013 9:02 PM

 

 

I asked Bob about this (putting the 7800 Pac-Man Collection sounds into this hack) a while back, but he had other priorities (like Frenzy).  :)

 

Oh! I didn't know that PMP needed to change the sounds himself. I had assumed that the sounds could be found in the released source code and swapped by someone else. There's no need to hold up the train of awesome heading to the 7800. :)



#67 BrianC OFFLINE  

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Posted Wed Oct 16, 2013 10:25 PM

He redid the sounds for Pac-Man, though the sounds for the original 7800 Ms. Pac-Man are still better than the 2600 Ms. Pac-Man's and use TIA. If possible, I wouldn't mind Ms. Hack or the 2600 Ms. Pac-Man being hacked to use the 7800 sounds.






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