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Gwobby Strikes Back!


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#1 therealbountybob OFFLINE  

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Posted Sat Apr 30, 2011 3:32 AM

Gwobby Strikes Back v1.2

OK this is definitely it! I've squeezed in a load of stuff, more levels (over 234,258 different screen combinations), additional death sequences, slightly faster gameplay, more level variety, plus tons of other stuff, checkout the Gwobby web site for more details.

The game runs on the atari XL/XE. The first few levels are easy so don't be put off!


In the High Score Club we have a triple header of 'Games from 2011' GSB, CTetris and The Dreadnaught Factor II, come and post your scores folks and support new developments for our great little machines :D

Download here: Attached File  GwobbyStrikesBack-v1.2.ATR   90.02K   188 downloads

Attached Thumbnails

  • GSBTitles.png
  • GSBLv1.png
  • GBSLv16.png


#2 Stephen ONLINE  

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Posted Sat Apr 30, 2011 9:18 AM

Looks great - I love the colors on the 3rd screenshot!

#3 spookt OFFLINE  

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Posted Sat Apr 30, 2011 9:45 AM

Great job on this mate. Looks and plays nice.

#4 Mclaneinc OFFLINE  

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Posted Sat Apr 30, 2011 11:22 AM

Nice one TrBB, looks ace...

Off to have a bash with my feeble old mitts :)

Edit: Of the game that is!

Edited by Mclaneinc, Sat Apr 30, 2011 11:22 AM.


#5 therealbountybob OFFLINE  

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Posted Wed May 4, 2011 4:13 AM

Thanks for the comments guys  :thumbsup:

There are some hints on the gwobby web site but here's a few more: there are two ways to tackle the platforms that move you/boost your horizontal movement, either let them move you and jump off at the end, or better still run them at speed and boost jump from them - you'll need to do this on some levels! Generally run and jump is better than stand and jump, gwobby doesn't walk off the edges too easily so go for it  :!:

BTW If anyone posts a score in the HSC you do not have to commit to playing regularly  ;)

#6 spookt OFFLINE  

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Posted Wed May 4, 2011 4:16 AM

View Posttherealbountybob, on Wed May 4, 2011 4:13 AM, said:

Thanks for the comments guys  :thumbsup:

There are some hints on the gwobby web site but here's a few more: there are two ways to tackle the platforms that move you/boost your horizontal movement, either let them move you and jump off at the end, or better still run them at speed and boost jump from them - you'll need to do this on some levels! Generally run and jump is better than stand and jump, gwobby doesn't walk off the edges too easily so go for it  :!:

BTW If anyone posts a score in the HSC you do not have to commit to playing regularly  ;)

Hopefully I'll arrive at a time soon when my Atari time doesn't consist of trying to fix broken 130XEs. At which point I should have time to play in the HSC again  :roll:

#7 sloopy OFFLINE  

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Posted Wed May 4, 2011 9:31 AM

View Postspookt, on Wed May 4, 2011 4:16 AM, said:

View Posttherealbountybob, on Wed May 4, 2011 4:13 AM, said:

Thanks for the comments guys  :thumbsup:

There are some hints on the gwobby web site but here's a few more: there are two ways to tackle the platforms that move you/boost your horizontal movement, either let them move you and jump off at the end, or better still run them at speed and boost jump from them - you'll need to do this on some levels! Generally run and jump is better than stand and jump, gwobby doesn't walk off the edges too easily so go for it  :!:

BTW If anyone posts a score in the HSC you do not have to commit to playing regularly  ;)

Hopefully I'll arrive at a time soon when my Atari time doesn't consist of trying to fix broken 130XEs. At which point I should have time to play in the HSC again  :roll:

i dont actually participate in HSC, i am just testing machines i am fixing ;'D

sloopy.

#8 therealbountybob OFFLINE  

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Posted Fri May 27, 2011 2:39 PM

A reminder Gwobby Strikes Back! has a "kiddies mode" (select) that is suitable for children 4yrs+ this is not a standard novice level, it is specifically made easy for the younger atarians  :cool:

If anyone wants to jump start to a higher level press Option, and when the prompt "press option to clear high score" is flashing press Help or Shift&Help or Control&Help; the game will then jump to level 6, 11 or 16 when you start.

Be careful if you take the rope shortcut at the start - if you boost up too far you can shoot out the top of the screen and the error trapping doesn't seem to pick this up - full detail of this are here

:)

#9 Mclaneinc OFFLINE  

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Posted Fri May 27, 2011 3:03 PM

View Posttherealbountybob, on Fri May 27, 2011 2:39 PM, said:

A reminder Gwobby Strikes Back! has a "kiddies mode" (select) that is suitable for children 4yrs+ this is not a standard novice level, it is specifically made easy for the old and infirm atarians  :cool:


Ta, just right for me...

#10 therealbountybob OFFLINE  

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Posted Fri May 27, 2011 3:29 PM

View PostMclaneinc, on Fri May 27, 2011 3:03 PM, said:

View Posttherealbountybob, on Fri May 27, 2011 2:39 PM, said:

A reminder Gwobby Strikes Back! has a "kiddies mode" (select) that is suitable for children 4yrs+ this is not a standard novice level, it is specifically made easy for the old and infirm atarians  :cool:


Ta, just right for me...
the baddies still start to appear on level 3 just incase you are a talented kiddie  :rolling:

#11 Syfo-Dyas OFFLINE  

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Posted Sun May 29, 2011 7:13 AM

Hey, thankx for the updates. I always thought this game was great!

#12 therealbountybob OFFLINE  

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Posted Sun May 29, 2011 11:39 AM

View PostSyfo-Dyas, on Sun May 29, 2011 7:13 AM, said:

Hey, thankx for the updates. I always thought this game was great!
Your $10 in the post  :D




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