Jump to content

Photo

HSC8 Round 12: Electrician


59 replies to this topic

#26 orpheuswaking OFFLINE  

orpheuswaking

    Quadrunner

  • 5,591 posts
  • Lone Raider Time!
  • Location:Indianapolis, Indiana, USA

Posted Thu Jul 21, 2011 2:13 PM

Go ahead, put DKjr in the next poll. Everyone knows that Aquatron is going to win. :D



I vote Raid Over Moscow :D

#27 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Thu Jul 21, 2011 2:35 PM

What's with the voting already? Get wiring in those toasters PRONTO :D

382,230 darn mice :x
382230.jpg

Top Sparkies:
Electrician
1st McKong 452607 12pts
2nd Deteacher 409632 11pts

3rd therealbountybob 382230 10pts

4th atariron82 168179 9pts
5th beamer320i 98077 8pts
6th bluecat 60201 7pts
7th Goochman 49366 6pts
8th innuendo 43364 5pts


#28 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 11,101 posts

Posted Thu Jul 21, 2011 4:51 PM

I vote Ulf's Berzerk :evil:


45,226

#29 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Fri Jul 22, 2011 2:18 AM

I vote Ulf's Berzerk :evil:

bet you're still practising that ;)
be careful what you wish for... maybe a "Worst of BASIC" bonus round :D

#30 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 11,101 posts

Posted Fri Jul 22, 2011 2:42 PM

I vote Ulf's Berzerk :evil:

bet you're still practising that ;)
be careful what you wish for... maybe a "Worst of BASIC" bonus round :D


I think i deleted Ulf's Berzerk.
That's something Ulf should of done before he released it. :evil: :jango: ;)

#31 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 3,113 posts
  • Location:Newark, DE

Posted Sat Jul 23, 2011 11:30 AM

511,041!

Electrician 511041.png

Made it to the last building (on my last life.) I was able to extend the game just a little because I luckily grabbed an extra life at the beginning of the building. I think I finished half of it, but the spiders are just too fast.

#32 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Sat Jul 23, 2011 2:16 PM

511,041!

Made it to the last building (on my last life.) I was able to extend the game just a little because I luckily grabbed an extra life at the beginning of the building. I think I finished half of it, but the spiders are just too fast.

:thumbsup:
I've had a couple of 370K goes, think I can finish the fast spiders building. Did finally get an extra life from a croc egg!

We'll put a HSC bonus point up for anyone finishing the game
:)

#33 MrFish ONLINE  

MrFish

    River Patroller

  • 4,076 posts
  • Location:1010-1010

Posted Sat Jul 23, 2011 10:07 PM

Nice game, don't remember playing it before

317429

Yet you are already crusing my score Posted Image
I'll put that right tonight ;)

No manual but there are good instructions in the extensive comments on atarimaia (link on 1st post) everyone :)


ELECTRICIAN Instructions:

OBJECT OF THE GAME:

The object of the game is to complete the wiring on all of the
floors in eight buildings, and gain as many kilowatt hours as you can.

GENERAL MOVEMENT:

Pushing the stick left or right will cause the electrician to walk
in that direction.

Pushing the stick diagonally up, and to the right or left, will
cause the electrician to jump in that direction.

Pushing the stick up will cause the electrician to climb up, if he
is at a ladder, otherwise he will reach up.

Pushing the stick down will cause the electrician to climb down, if
he is at a ladder, otherwise he will duck and reach down. If he ducks
for too long, he will get tired and stand up.

Pressing the button will cause him to leave wire for wiring on the
floors. On the ladder and in the basement, it does nothing.

HOW TO WIRE A BUILDING:

You must wire each floor of every building. To wire a floor you
must run a wire from the main red wire on one side of the building, to
the main red wire on the other side, as well as to all of the appliances
and lights on the floor above and below you. You can tell where the
lights and appliances are by the connectors in the floors and ceilings.
You will know that a floor is complete when the wires turn red, and the
lights in the room below you come on. When all of the rooms in a
building are done, the very top floor will light up, and a key will
appear at the bottom of the building.

TV's:

When you complete the wiring on a floor that has a TV on it, there
will be a flash, and a ghost TV will drop down through the floor and
head off to the left. If you can catch it before it gets away, you will
be awarded an extra electrician.

HOW TO GET FROM ONE BUILDING TO THE NEXT.

When you have completed one building, and are ready to go the next,
just pick up the key on the bottom floor, and you will enter the
basement. You will know which key you have by looking at the number
next to the key on the score panel. You must find your way through the
maze in the basement, until you see the building that matches your key.
You can identify the building you are at by looking next to the building
on the score panel.

Sometimes you need to take the boat through the water at the bottom
of the sewer. To catch a boat, simply climb down to the very bottom of
a ladder that leads to the water, and wait there for a boat heading in
the direction that you want to go. To get off a boat, push up on the
stick when you are at the ladder you want to climb out on. If you find
that you are going the wrong way, or there is a wall approaching that
will knock you off the boat, just reach up and grab one of the handholds
on the ceiling. When the boat reverses and floats back, pull down on
the stick and drop into the boat.

When you finally get to the building that you want, just climb up
the ladder to it, and you will enter it.

THE BAD GUYS:

WORMS;

Some of the buildings will have worms in them. The worms, having
nothing better to do, slither around. If they get to a green wire, they
will eat through it and continue on their way. If they encounter a red
(live) wire, they will be zapped. You will be able to walk right by
worms, and they won't get in your way. There is no way for you to stop
a worm, but you can stun it by jumping on its head.

MICE;

Some of the buildings will have mice. The mice just walk around.
They, like the worms, will eat green wires and be zapped by red wires.
However, mice will get in your way. If a mouse bumps into you, it will
push you along. You can jump over mice. If you get tired of being
pushed around by mice, take heart! You can sneak up behind a mouse and
give it a swift boot. It will commence to fly through the air until it
hits something (a red wire if you're lucky).

SPIDERS;

Some of the buildings will have spiders. The spiders hop around.
The spiders also eat green wires and are zapped by red wires. Be very
careful around the spiders, for they are poisonous. If you touch a
spider, it will kill you. If you are careful and agile, you can learn
to jump over spiders.

SPARK;

The spark is a power surge that comes along the wires every so
often. If it reaches a gap, it dies out. You will perish if it hits
you. You can duck and let it go over your head.

BATS;

The bats fly around in the buildings and get in the way. If a bat
grabs you, it will pick you up and drop you somewhere else in the
building.

ALLIGATORS;

The alligators roam the basements. Their bite is deadly. You can
stun an alligator by jumping on its back. However, every time you stun
an alligator, it starts to move faster than before. Alligators will lay
eggs once in a while. You can hatch an egg by shining your light on it
from the left. When you shine your light on it, one of three things
will happen: it might hatch into a creature that will chase after you,
it might hatch into an "L" which will float in the air for a short time
before disappearing, and which, if you grab it before it disappears,
will give you an extra electrician, or it might hatch into a purple
bonus egg. If you walk over this egg, you will get bonus kilowatt
hours.

#34 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Sun Jul 24, 2011 3:20 AM

Thanks for that Mr Fish :thumbsup:

Latest table:
Electrician
1st Deteacher 511041 12pts
2nd McKong 452607 11pts

3rd therealbountybob 382230 10pts

4th atariron82 168179 9pts
5th beamer320i 98077 8pts
6th bluecat 60201 7pts
7th Goochman 49366 6pts
8th roadrunner 45226 5pts
9th innuendo 43364 4pts


Voting for next round open :!:

#35 McKong ONLINE  

McKong

    Stargunner

  • 1,714 posts

Posted Sun Jul 24, 2011 3:57 AM

1 level left on the last house :(

505915

#36 MrFish ONLINE  

MrFish

    River Patroller

  • 4,076 posts
  • Location:1010-1010

Posted Sun Jul 24, 2011 12:17 PM

Thanks for that Mr Fish :thumbsup:

Latest table:
Electrician
1st Deteacher 511041 12pts
2nd McKong 452607 11pts

3rd therealbountybob 382230 10pts

4th atariron82 168179 9pts
5th beamer320i 98077 8pts
6th bluecat 60201 7pts
7th Goochman 49366 6pts
8th roadrunner 45226 5pts
9th innuendo 43364 4pts


Voting for next round open Posted Image

No problem RBB. Maybe it will help boost your score, or your opponents... ;)

#37 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 3,113 posts
  • Location:Newark, DE

Posted Sun Jul 24, 2011 12:36 PM

Mr. Fish posted the directions. Allow me to post the scoring (as much as I could figure, anyway.)

Scoring in buildings:

Laying a piece of wire: 2 pts.
Frying a snake/mouse/spider: 10 pts.
Kicking a mouse: 20 pts.
Lighting up a floor: 500 pts.
Exiting a building: Whatever is left on the bonus timer.

Scoring in Basement:

Picking up a purple alligator egg: 300 pts.
Entering next building: Whatever is left on the bonus timer.

Regarding the bonus timer, I think there are multipliers in effect for exiting and entering buildings. Otherwise, I can't see how scoring 500K would be possible. I'll see if I can figure out how the bonus timer scores work later on.

EDIT: I was right about the multipliers. Your bonus timer score is multiplied by the number building you are entering or leaving (not the actual building number.) If building 5 is the 3rd building you are entering, you will get the bonus times 3. I hope that makes sense. :)

Edited by Deteacher, Sun Jul 24, 2011 6:45 PM.


#38 orpheuswaking OFFLINE  

orpheuswaking

    Quadrunner

  • 5,591 posts
  • Lone Raider Time!
  • Location:Indianapolis, Indiana, USA

Posted Sun Jul 24, 2011 12:43 PM

I SUCK at this game!

#39 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Mon Jul 25, 2011 10:26 AM

Got a bit further but still falling off too much (being pushed off by the mice onto a spark gave me a wry smile) 417,979

I though I was getting the odd extra life for the hatched eggs as the noise sounded, but I wasn't grabbing it quickly enough - not sure then if there's time to run away if it is a flyer ;)
417979.jpg

#40 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Mon Jul 25, 2011 10:27 AM

I SUCK at this game!

Time to show and tell ;)

#41 atariron82 OFFLINE  

atariron82

    Dragonstomper

  • 762 posts
  • Outer Space is a really nice place...Dan Dare!
  • Location:Knoxville, Tennessee

Posted Tue Jul 26, 2011 4:10 PM

Did a little better, completing 4 houses at least. House #6(5 for me) was near impossible to complete. The bats(which I hate :x ), are constantly in the way and hinder the dutiful Electrician in every possible way, be it catching the TV-bonus life or even simply trying to avoid the 'Spark'. I lost 7 lives, the last one as he finished wiring the last floor, only to be snatched up and dropped off the edge by..you guessed it--Mr. Bat(rats!! :? ).

Deteacher, how are you able to "figure" anything in the way of scoring in this game? Strangely, there is no way to know what anything is worth or how well you are doing until the final tally(game over screen). Bonus Timer? Would that be the spinning Power Meter dials, which have no obvious numerical value? If you got your hands on an orig manual, it might clear up many of the scoring mysteries.

Latest go:

203,327

atari000Electric.png

#42 orpheuswaking OFFLINE  

orpheuswaking

    Quadrunner

  • 5,591 posts
  • Lone Raider Time!
  • Location:Indianapolis, Indiana, USA

Posted Tue Jul 26, 2011 4:45 PM

I SUCK at this game!

Time to show and tell ;)


Not gonna happen :P

#43 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 3,113 posts
  • Location:Newark, DE

Posted Tue Jul 26, 2011 6:14 PM

Deteacher, how are you able to "figure" anything in the way of scoring in this game? Strangely, there is no way to know what anything is worth or how well you are doing until the final tally(game over screen). Bonus Timer? Would that be the spinning Power Meter dials, which have no obvious numerical value? If you got your hands on an orig manual, it might clear up many of the scoring mysteries.


Yes, the top row of meters (KWH) is your overall score and the "battery level" is the bonus timer. If the battery meter runs out completely, you start losing points off your score at the same rate the bonus timer was running.

Each dial has 10 positions. I started by laying one piece of wire, then went back to the title screen. It showed my score: 000002. I watched the meters as I completed certain tasks and was able to figure the scoring by watching the meters. My scoring table is accurate, to the best of my ability. :)

Edited by Deteacher, Tue Jul 26, 2011 6:31 PM.


#44 Fres OFFLINE  

Fres

    Dragonstomper

  • 704 posts
  • Location:Indianapolis, Indiana, USA

Posted Wed Jul 27, 2011 8:58 AM

67450

No Atari around at the moment, so I had to play it emulated and with a keyboard. Baah!

#45 orpheuswaking OFFLINE  

orpheuswaking

    Quadrunner

  • 5,591 posts
  • Lone Raider Time!
  • Location:Indianapolis, Indiana, USA

Posted Wed Jul 27, 2011 9:42 AM

that's better than I am on a real machine with joystick.

#46 therealbountybob ONLINE  

therealbountybob

    Quadrunner

  • Topic Starter
  • 7,354 posts
  • High Score Club - Post a score already
  • Location:Approaching "Space Fortress Omega"

Posted Wed Jul 27, 2011 10:32 AM

Latest table:
Electrician
1st Deteacher 511041 12pts
2nd McKong 505915 11pts

3rd therealbountybob 417979 10pts

4th atariron82 203327 9pts
5th beamer320i 98077 8pts
6th Fres 67450 7pts
7th bluecat 60201 6pts
8th Goochman 49366 5pts
9th roadrunner 45226 4pts
10th innuendo 43364 3pts


Vote for the next round here :!:

#47 McKong ONLINE  

McKong

    Stargunner

  • 1,714 posts

Posted Wed Jul 27, 2011 12:59 PM

Latest table:
...
Vote for the next round here :!:

Don't forget post #35 :D

OOPS!

Edited by therealbountybob, Fri Jul 29, 2011 12:39 AM.


#48 atariron82 OFFLINE  

atariron82

    Dragonstomper

  • 762 posts
  • Outer Space is a really nice place...Dan Dare!
  • Location:Knoxville, Tennessee

Posted Wed Jul 27, 2011 3:21 PM


Deteacher, how are you able to "figure" anything in the way of scoring in this game? Strangely, there is no way to know what anything is worth or how well you are doing until the final tally(game over screen). Bonus Timer? Would that be the spinning Power Meter dials, which have no obvious numerical value? If you got your hands on an orig manual, it might clear up many of the scoring mysteries.


Yes, the top row of meters (KWH) is your overall score and the "battery level" is the bonus timer. If the battery meter runs out completely, you start losing points off your score at the same rate the bonus timer was running.

Each dial has 10 positions. I started by laying one piece of wire, then went back to the title screen. It showed my score: 000002. I watched the meters as I completed certain tasks and was able to figure the scoring by watching the meters. My scoring table is accurate, to the best of my ability. :)


Calibrating the dials was rather ingenious! You must have put a heck of alot of time in determining each point value :thumbsup: .

#49 orpheuswaking OFFLINE  

orpheuswaking

    Quadrunner

  • 5,591 posts
  • Lone Raider Time!
  • Location:Indianapolis, Indiana, USA

Posted Fri Jul 29, 2011 3:23 PM

247682 - That's as good as it gets for me.

Photo0108.jpg

Edited by orpheuswaking, Fri Jul 29, 2011 3:24 PM.


#50 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 3,113 posts
  • Location:Newark, DE

Posted Sat Jul 30, 2011 8:46 AM

I might get one more run in today, but I haven't been able to finish that last stinkin' house. :(




0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users