Jump to content

Photo

Could Paperboy have been done on the 7800...


37 replies to this topic

#1 Armonigann OFFLINE  

Armonigann

    Dragonstomper

  • 949 posts
  • Location:N.C.

Posted Sat Aug 20, 2011 1:52 AM

I've seen a crap load of questions like this, but not really about Paperboy on the 7800.

This is not another 7800 game wish thread, although it would be sweet.

I'm just wondering if the 7800 stock could handle such a game like PP and still look good?

#2 nonner242 OFFLINE  

nonner242

    River Patroller

  • 3,622 posts
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:OHIO

Posted Sat Aug 20, 2011 4:49 AM

Cant see why not. Paperboy would be pretty easy to do on the 7800.

There is nothing really special about it.

Edited by nonner242, Sat Aug 20, 2011 4:49 AM.


#3 Atari Joe OFFLINE  

Atari Joe

    Stargunner

  • 1,233 posts
  • I AM MATURING INTO A GENTLEMAN NOW
  • Location:Naples, FL

Posted Sat Aug 20, 2011 9:30 AM

Yes absolutely. The only reason it wasnt, along with RoadBlasters etc. was because there was more money to be made on the NES by that point and as usual the 7800 never received the support it deserved.

This would be a great game for someone to port over to the 7800 Expansion Module.

#4 DracIsBack OFFLINE  

DracIsBack

    River Patroller

  • 4,562 posts
  • Location:Toronto, Canada

Posted Sat Aug 20, 2011 12:45 PM

I've seen a crap load of questions like this, but not really about Paperboy on the 7800.

This is not another 7800 game wish thread, although it would be sweet.

I'm just wondering if the 7800 stock could handle such a game like PP and still look good?


There's not really much to it. It's an isometric scrolling game, ala DESERT FALCON.

#5 Atari Joe OFFLINE  

Atari Joe

    Stargunner

  • 1,233 posts
  • I AM MATURING INTO A GENTLEMAN NOW
  • Location:Naples, FL

Posted Sat Aug 20, 2011 2:33 PM


I've seen a crap load of questions like this, but not really about Paperboy on the 7800.

This is not another 7800 game wish thread, although it would be sweet.

I'm just wondering if the 7800 stock could handle such a game like PP and still look good?


There's not really much to it. It's an isometric scrolling game, ala DESERT FALCON.



Praise Jesus.

#6 Cebus Capucinis OFFLINE  

Cebus Capucinis

    Not-so-secretly Trolling

  • 8,013 posts
  • Wiseass Extraordinaire
  • Location:Ellensburg, WA

Posted Sat Aug 20, 2011 2:40 PM

Now hang on a second, let's just see what our resident 7800 naysayers/trolls have to say about it. I'm sure that if they're 100% POSITIVE that it's completely impossible for the system, we'll see it released in about a month or so! :lol:

#7 Deteacher OFFLINE  

Deteacher

    River Patroller

  • 2,855 posts
  • Location:Newark, DE

Posted Sat Aug 20, 2011 2:43 PM

Heck no! There is absolutely no way on this Earth that Paperboy could possibly be done on the 7800. Anyone who thinks it can be done is a fool!

And now we wait... 29 days, 23 hours, 59 minutes, 59 seconds to go... :twisted:

#8 Cebus Capucinis OFFLINE  

Cebus Capucinis

    Not-so-secretly Trolling

  • 8,013 posts
  • Wiseass Extraordinaire
  • Location:Ellensburg, WA

Posted Sat Aug 20, 2011 2:58 PM

GroovyBee probably already has it done, he's just waiting for the right moment now..... :evil: :lol:

#9 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • 7,938 posts
  • Busy bee!
  • Location:North, England

Posted Wed Aug 24, 2011 6:33 AM

I haven't played Paperboy in a very long time but from what I remember its isometric looking and not a truly isometric game. You'd need to order the MARIA display lists so that the house/road/garden are drawn first, obstacles next, papers and then the player last. Without checking out a version of the game playing my main area of concern would be if the bike can go directly behind the obstacles (on the dirt track) at the end of each run. If it can, then you'd need to order the player sprites and obstacles accordingly.

There is a version for the BBC micro but its all in mono (if somebody wanted to do a port of it to the 7800).

#10 Underball OFFLINE  

Underball

    Stargunner

  • 1,507 posts

Posted Wed Aug 24, 2011 8:04 AM

I haven't played Paperboy in a very long time but from what I remember its isometric looking and not a truly isometric game. You'd need to order the MARIA display lists so that the house/road/garden are drawn first, obstacles next, papers and then the player last. Without checking out a version of the game playing my main area of concern would be if the bike can go directly behind the obstacles (on the dirt track) at the end of each run. If it can, then you'd need to order the player sprites and obstacles accordingly.

There is a version for the BBC micro but its all in mono (if somebody wanted to do a port of it to the 7800).

Mono Audio, or Mono graphics?

#11 FujiSkunk OFFLINE  

FujiSkunk

    Quadrunner

  • 6,019 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Wed Aug 24, 2011 1:17 PM

If Paperboy can be done on the Apple II (and it was), it can be done on the 7800.

How good it would be is another story, but I agree that Desert Falcon shows the 7800 can do a scrolling three-quarters view decently enough.

#12 Metal Ghost OFFLINE  

Metal Ghost

    Stargunner

  • 1,273 posts

Posted Thu Aug 25, 2011 7:32 AM

Heck no! There is absolutely no way on this Earth that Paperboy could possibly be done on the 7800. Anyone who thinks it can be done is a fool!

And now we wait... 29 days, 23 hours, 59 minutes, 59 seconds to go... :twisted:



I just +1 you on that man. Come on....vote this post up guys!! :thumbsup:

#13 durkada OFFLINE  

durkada

    Star Raider

  • 94 posts

Posted Fri Aug 26, 2011 2:36 PM

Sure, it's doable... but why? Paperboy was kind of a niche game, to be begin with. Some people loved it, many hated it. But has anyone ever played a console version and enjoyed it with standard controls? It needs those handlebars, only found on the cabinet.

There, that's all the nay-saying I'll post on the topic.

#14 Chuplayer OFFLINE  

Chuplayer

    Moonsweeper

  • 397 posts

Posted Fri Aug 26, 2011 5:00 PM

Sure, it's doable... but why? Paperboy was kind of a niche game, to be begin with. Some people loved it, many hated it. But has anyone ever played a console version and enjoyed it with standard controls? It needs those handlebars, only found on the cabinet.

There, that's all the nay-saying I'll post on the topic.

The NES version is, if nothing else, very responsive. I played the Genesis version way back in the day, though, and I couldn't stand the controls.

#15 Greg2600 OFFLINE  

Greg2600

    Stargunner

  • 1,778 posts
  • Location:NJ

Posted Fri Aug 26, 2011 8:05 PM

Yes absolutely. The only reason it wasnt, along with RoadBlasters etc. was because there was more money to be made on the NES by that point and as usual the 7800 never received the support it deserved.

This would be a great game for someone to port over to the 7800 Expansion Module.

Not for nothing, but Atari ported the game for nearly every system available at the time! Several of which sold far fewer than I think they could have for the 7800.

Mono Audio, or Mono graphics?

Graphics, it's horrible.

The NES version is, if nothing else, very responsive. I played the Genesis version way back in the day, though, and I couldn't stand the controls.

Personally I'm not a fan of most of the ports. I found the controls and game difficulty on most of them robbed my interest in playing the game.

Edited by Greg2600, Fri Aug 26, 2011 8:05 PM.


#16 gorfcadet OFFLINE  

gorfcadet

    Dragonstomper

  • 940 posts

Posted Sat Aug 27, 2011 5:46 AM

The version on Nes was through Mindscape... It mentions Tengen, but the quality makes me think programmed by Mindscape much like the painful Captain America and the Avengers on Snes. My faketendo won't even start Paperboy; just loops the intro and demo like its saying to me, "you don't want to play that for real do you?"
Lynx was my favorite port.

#17 Bentley Bear! OFFLINE  

Bentley Bear!

    Star Raider

  • 71 posts
  • The not-so-official, Official Mascot of Atari!
  • Location:Some craaazzzy castle made out of crystal maaaannn...

Posted Mon Aug 29, 2011 1:15 PM

Mono Audio, or Mono graphics?


I think we all can agree, that Mono in audio, graphics or even viral form sucks anyway you slice it. :D :D :D

#18 FujiSkunk OFFLINE  

FujiSkunk

    Quadrunner

  • 6,019 posts
  • Behold the Fuji!
  • Location:Planet Houston

Posted Tue Aug 30, 2011 9:57 AM

Sure, it's doable... but why? Paperboy was kind of a niche game, to be begin with. Some people loved it, many hated it. But has anyone ever played a console version and enjoyed it with standard controls? It needs those handlebars, only found on the cabinet.


The handlebars certainly make for a more authentic experience, but really that controller is just a glorified analog joystick and a single fire button. Therefore it really isn't any harder to port than any other game that originally used analog controls. Most home versions I've played are pretty decent. Those that weren't so hot, it wasn't because of the controls.

The version on Nes was through Mindscape... It mentions Tengen, but the quality makes me think programmed by Mindscape much like the painful Captain America and the Avengers on Snes.


Mindscape's arcade ports were done mostly by other programming houses. I thought Paperboy on the NES was decent enough, though I liked Tengen's Genesis release much better.

Lynx was my favorite port.


The Lynx has a fair adaption, but after the BMX event in California Games showed how well the Lynx could handle scrolling, the lack of smoothness in Paperboy disappointed me.

I think we all can agree, that Mono in audio, graphics or even viral form sucks anyway you slice it. :D :D :D


Mono audio ain't so bad. That's what every 8-bit console and computer had, after all.

#19 Zonie OFFLINE  

Zonie

    Stargunner

  • 1,158 posts
  • Location:Arid-Zone

Posted Wed Aug 31, 2011 5:50 PM

It's kind of like Marble Madness. Not fun playing without the big trackball.

#20 toptenmaterial OFFLINE  

toptenmaterial

    River Patroller

  • 3,620 posts
  • Location:Providence, RI, USA

Posted Thu Sep 22, 2011 10:02 PM

Ah, the never-ending obsession with porting NES classics to the 7800. I must admit, it's afun topic.

So... which games out there are similer to Paperboy?

#21 kenfused OFFLINE  

kenfused

    Stargunner

  • 1,299 posts
  • Location:Columbus, Ohio

Posted Fri Sep 23, 2011 8:50 AM

Ah, the never-ending obsession with porting NES classics to the 7800. I must admit, it's afun topic.

So... which games out there are similer to Paperboy?

Don't you mean Atari arcade machine classics?

#22 Lynxpro OFFLINE  

Lynxpro

    Stargunner

  • 1,746 posts
  • Location:Sacramento, CA

Posted Fri Sep 23, 2011 12:37 PM

It's kind of like Marble Madness. Not fun playing without the big trackball.



Somewhat agree but Marble Madness would kick a** on the iPhone/iPod Touch/iPad. I hope WB Games seriously brings it out...




Ah, the never-ending obsession with porting NES classics to the 7800. I must admit, it's afun topic.


Had Atari Inc. never been split up, Paperboy would've been a 7800 exclusive title back then.

We're only "fantasizing" here about bringing the title out on the console it should've been available on in the first place!

#23 The Usotsuki OFFLINE  

The Usotsuki

    Stargunner

  • 1,147 posts
  • Also called "Licca"

Posted Fri Sep 23, 2011 1:12 PM

TENGEN TETRIS!

*hides*

#24 kenfused OFFLINE  

kenfused

    Stargunner

  • 1,299 posts
  • Location:Columbus, Ohio

Posted Fri Sep 23, 2011 5:37 PM

TENGEN TETRIS!

*hides*

I've worked out some graphics ideas and stuff for Bloc*Drop but have been too lazy and never got to the coding stage :-)

#25 DracIsBack OFFLINE  

DracIsBack

    River Patroller

  • 4,562 posts
  • Location:Toronto, Canada

Posted Fri Sep 23, 2011 8:04 PM


TENGEN TETRIS!

*hides*

I've worked out some graphics ideas and stuff for Bloc*Drop but have been too lazy and never got to the coding stage :-)


Find your focus man! :-) The 7800 needs a Tetris




0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users