You're strapped in your laser ship, battling fierce Deltoids and Shields. They approach in waves, at faster and faster speeds. Each raider can shoot a single flash of proton energy that comes at you like a lightning bolt. There's no time to waste. And no place to hide. Then, as you carry on the defense, things get much worse. A far-off sun explodes! Fragments from the cataclysm come raining down. Keep moving! Blast almost everything you see! If you don't, heat from the solar debris can destroy your planet. If you prevail, you can move out to the edge of space and attack your foes. Sweet revenge!

<div class='maintitle'>Game Information</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
- Game Name: Solar Storm
- Released By: Imagic, 1983
- Left Difficulty: N / A
- Right Difficulty: N / A
- Game Mode: Game 1 - 1 Player
<div class='maintitle'>Challenges</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
- Deltoid Destroyer - Score 3000 points or higher and you get 2 bonus points!
- Survivor - Score 5000 points or higher and you get an additional 3 points!
<table class='ipbtable'><tr><td><div class='maintitle'>Current High Scores</div><div class="borderwrap"><table class='ipbtable'><tr class='row2'><td width='100%'>
- 10,000 (Gorfy) [+11][+5]
- 6490 (JacobZu7zu7) [+10][+5]
- 5430 (pis) [+9][+5]
- 5340 (Stan) [+8][+5]
- 5040 (toymailman) [+7][+5]
- 3605 (Vocelli) [+6][+2]
- 2815 (Tony The 2600) [+5]
- 2605 (disjaukifa) [+4]
- 2565 (roadrunner) [+3]
- 1675 (DJT) [+2]
- 1420 (oyamafamily) [+1]
- 1220 (Amstari) [+1]
- 755 (LarcenTyler) [+1]
- 365 (DT Kofoed) [+1]
- 110 (classicgamer_27330) [+1]
<div class='maintitle'>Best Tips</div><div class="borderwrap"><table class='ipbtable'><tr class='row2'><td>
- Stan [+2]
<div class='maintitle'>TwinGalaxies Top 3</div><div class="borderwrap"><table class='ipbtable'><tr class='darkrow2'><td>(Game 1, Difficulty B)</td></tr><tr class='row2'><td>
- 12,620 (Douglas C Korekach)
- 2210 (Robert T Mruczek)
- JacobZu7zu7 [412]
- toymailman [383]
- oyamafamily [341]
- Gorfy [297]
- DT Kofoed [250]
- Frostbite76 [247]
- Vocelli [227]
- Stan [219]
- Deteacher [186]
- Jifremok [181]
- Miss 2600 [164]
- Scrabbler15 [151]
- Amstari [121]
- classicgamer_27330 [117]
- LarcenTyler [105]
- theKLT [99]
- roadrunner [94]
- cparsley [73]
- pokeplayer984 [65]
- SpiceWare [48]
- Mister VCS [46]
- pis [46]
- zylon [46]
- keilbaca [37]
- ed1475 [36]
- centiqueen81 [33]
- Wickeycolumbus [29]
- DJT [29]
- Krytol [28]
- Chuck D. Head [27]
- Cynicaster [20]
- SeaGtGruff [20]
- Darth Kinzer [18]
- HatefulGravey [17]
- Curious Sofa [16]
- Torr [13]
- disjaukifa [10]

- littleman jack [7]

- atarigal [5]

- Cortat G [5]

- bennybingo [5]

- rmaerz [3]

- Zach [3]

- atariUCLA24 [3]

- dwane413 [3]

- retrorussell [3]

- SpaceDice2010 [2]

- MIKE5200 [2]

- Tony The 2600 [2]

- Mangia-Boy [1]

- Buck [1]

- 4Ks [1]

- Cream147 [1]

- chuckwalla [1]

- DickNixonArisen [1]

- leematari [1]

- Zoyx [1]

- Mingy Jongo [1]

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<div class='maintitle'>Scoring Points in Solar Storm</div><div class='borderwrap'><table class='ipbtable'><tr class='row2'><td>
- Each Sun Spot hit - 5 points
- Each Deltoid or Shield Blaster or Lander hit - 10 points
- Each Solar Flare hit - 20 points
- Each Sizzloid hit - 50 points
- Each Fleet Ship hit (from orbital platform) - 10 points
<div class='maintitle'>Hints and Tips</div>
The Manual
As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:
- Remember, Deltoid and Shield Blasters can each fire at you only once. Try to wait until they take their shots before moving your laser into firing position.
- When you hit a Sizzloid the whole screen is cleared. In later stages of the game you can avoid the dangers of many falling targets by waiting until the last possible second to hit a Sizzloid.
We played this game once before in the High Score Club, you might want to check out that thread for more hints.
Stan
- Random shooting will get you NOWHERE. If you miss too many objects, the planet will explode and the game ends. This happens REGARDLESS IF YOU HAVE LIVES LEFT!!!!
- Thus, you need to play accurately and calmly. Randomly moving back and forth won't work. Takes practice, especially when they speed up. However, there is one thing you absolutely NEED to do to get far in this game. You need to pound that fire button like there's no tomorrow. I mean that, like you need to basically make it go rapid using only your left thumb. This enables you to avoid getting shot and takes out the satellite things fast as well as covers your ass. Get ready for an aching forearm.
- The ships (various forms, but all rainbow in color) SUCK. They shoot faster than you can move, so the only way to avoid it is to shoot faster. It seems they cause the planet to increase in heat much slower than other objects, so if you let anything go, make it be them.
- Watch the satellite things that come bleeping down. They're worth 50 points and kill everything on the screen, which is nice, but they cause the planet to heat up severely if you let them go by.
- The bonus round gives you an extra ship if you take out five ships. Pay attention to the little white dot, that's your firing direction. Move it down to the LEFT first. Take out the lower ship. Then move it to the upper right, do the same thing and move back down because it just repeats. It's easier to kill them as they're passing and ten times harder when they approach, so get them in the back. It's pretty easy. However, keep in mind it speeds up each time you get a free life. By the fourth time you can't simply wait and kill one at a time, you need to move faster and kill two within the same second essentially.
--Zero















