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M.U.L.E. players in the Cleveland, OH area.


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#1 Delmoko OFFLINE  

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Posted Mon Sep 12, 2011 8:41 PM

Do we have any M.U.L.E. players in the Cleveland, OH area?

I am looking to get some 4 player tournaments together, possibly for money. (small amounts)
I currently have at least 1 other person play.

Attached is one of our better games.

Thanks and keep crystite mining,
Orange Gollumer

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#2 slyde OFFLINE  

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Posted Tue Sep 13, 2011 7:58 AM

Are you sure you can't move this to New York? :) i'd love to do something like this..!

#3 sloopy ONLINE  

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Posted Tue Sep 13, 2011 8:33 AM

may also want to ask on C64 forums too... just make sure you have C= joysticks for them to use ;')


sloopy.

#4 Delmoko OFFLINE  

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Posted Tue Sep 13, 2011 7:39 PM

Tried something new tonight. My cousin and I each played 2 players for M.U.L.E
I was my normal slow Gollumers, he was his normal fast Spheroids.

This opens up many new strategies for M.U.L.E.
The use of Collusion was nice. We've almost NEVER used this. It's nice to buy and sell to yourself
to cover shortages because you're going for the overall best score between your two players.

As a general rule of thumb, we never ASSAY... that was normally the computer's job.
This opens up a whole level of randomness and luck in your plot selection.
Making Smithore was also something that had rarely been done in the past.

We just missed out on 100,000 points for the colony because Crystite was only worth $56 in the
last round, which may have saved me the win. (see pic)
I had an energy shortage in round 11 for both of my Gollumers!!

I'd suggest trying this out to any 2 M.U.L.E players.
It gets harder and harder to find 4 willing participants... especially on a Tuesday night!
It puts a new spin on quite possibly the best old game ever.

That makes 5 games in a row I've beaten him.
Hehehe ;)

-- Orange Gollumer

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#5 therealbountybob OFFLINE  

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Posted Wed Sep 14, 2011 4:04 AM

:cool:

nice idea playing 2 player's each too, might just have to give that a go - might make land allocation a bit hectic on the later rounds :)

#6 slyde OFFLINE  

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Posted Wed Sep 14, 2011 8:36 AM

:cool:

nice idea playing 2 player's each too, might just have to give that a go - might make land allocation a bit hectic on the later rounds :)


yeah, thats my thought, too. I see myself frantically clicking the button on the wrong joystick and then cursing for the next 30 minutes :)

#7 the zonz OFFLINE  

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Posted Wed Sep 14, 2011 8:46 AM

that's the fun part of it. it is much more challenging! and keeps you on your toes.

#8 Delmoko OFFLINE  

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Posted Wed Sep 14, 2011 7:21 PM

We put stickers on the joysticks... I had an orange sticker and a blue sticker
so I knew which was which.

It is certainly more effort, but well worth it. You have to really look at the map
before the round is over and try to decide what plots you want for each of your guys.

Give it at least 1 try, I guarantee you'll be hooked!

I just got the C64 version today for $15... some guy is selling pirated copies on ebay.
(not that I knowingly support such a thing)
Sucks that the C64 only has 2 joystick ports tho.

--Orange Gollumer

#9 therealbountybob OFFLINE  

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Posted Thu Sep 15, 2011 4:10 AM

and I can use my recently purchased Multijoy to play 4 player on the XL/XE :cool:

You could take it to the max and play 4 player on your own - with the target of the highest colony and single player's wealth :ponder:

#10 the zonz OFFLINE  

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Posted Thu Sep 15, 2011 5:07 AM

Bob,

I did not realize that there was a way to use 4 joysticks on a xl/xe for m.u.l.e. where do I get a multijoy and does it work "out of the box"? or does the game have to be monified?

Thanks

#11 slyde OFFLINE  

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Posted Fri Sep 16, 2011 8:23 AM

and I can use my recently purchased Multijoy to play 4 player on the XL/XE :cool:

You could take it to the max and play 4 player on your own - with the target of the highest colony and single player's wealth :ponder:


Bob, i had exactly the same question as Zonz. i didnt know this was possible.

Edited by slyde, Fri Sep 16, 2011 8:23 AM.


#12 kurtm OFFLINE  

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Posted Fri Sep 16, 2011 11:36 AM

Bob,

I did not realize that there was a way to use 4 joysticks on a xl/xe for m.u.l.e. where do I get a multijoy and does it work "out of the box"? or does the game have to be monified?

Thanks



Bob, i had exactly the same question as Zonz. i didnt know this was possible.


I didn't realize it either. But a quick search on "atari multijoy MULE" turned up at least this page that has the modified version of MULE. So apparently no, the original MULE won't work, but folks have modified versions floating about.

#13 therealbountybob OFFLINE  

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Posted Fri Sep 16, 2011 12:48 PM

Yes the modified version of MULE is required - there are a few games that have been "Multijoyed" ;)

Still fun bringing out the 800 but if you only have an XL/XE it's great fun when people are over - recently played Floyd of the Jungle 4up was a hoot :)

#14 slyde OFFLINE  

slyde

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Posted Fri Sep 16, 2011 2:03 PM

Yes the modified version of MULE is required - there are a few games that have been "Multijoyed" ;)

Still fun bringing out the 800 but if you only have an XL/XE it's great fun when people are over - recently played Floyd of the Jungle 4up was a hoot :)


sounds cool.. where can you get a multijoy from?

#15 therealbountybob OFFLINE  

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Posted Fri Sep 16, 2011 6:00 PM


Yes the modified version of MULE is required - there are a few games that have been "Multijoyed" ;)

Still fun bringing out the 800 but if you only have an XL/XE it's great fun when people are over - recently played Floyd of the Jungle 4up was a hoot :)


sounds cool.. where can you get a multijoy from?

I got one from abbuc - Checkout the Mashed Turtles thread :)

#16 RodCastler OFFLINE  

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Posted Wed Sep 21, 2011 2:14 PM

I think there's an online M.U.L.E. multiplayer option, isn't it? http://atarimule.com/

#17 Delmoko OFFLINE  

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Posted Wed Sep 21, 2011 9:05 PM

Anybody ever play MULE on the net? How did it go?
I'd be interested for sure...

#18 Delmoko OFFLINE  

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Posted Sun Sep 25, 2011 3:15 PM

Another interesting 4 player game between The Zonz and I.

With combined scores, Zonz won by about 600 pts. (I am the two SLOW Gollumers, he plays the very quick Spheroids)

Towards the end of the game there was a shortage of Smithore. I made some and held onto it with hopes of it going to 250 dollars a unit, which it did. Zonz made 4 Smithore (2 mules) to fill his last two plots, but I let those mules go before he had a chance to buy them. This was possibly my downfall as each of those Mules were $430 + outfitting. I gambled the prospect of his zero production on two plots against this.

Our final score was so weak because Pirates came in the 7th round (peak Crystite production), Crystite was never worth more than $76 it seemed, and a whole lot of planet quakes kept giving us half mining production.

Without Assaying, Mule can be a real b*tch. I ended up with some pretty crappy land I think. Just the way the dice rolls though when you play four players and nobody Assays.

I received M.U.L.E for C-64 earlier in the week and that will probably be up next for us. I can't stress enough how much 4 players between 2 people really opens up and changes M.U.L.E.

Any Cleveland, Ohio takers yet???? :)

** Note the stickers on the joysticks in picture 3. This is a must! It can get quite confusing. ***

*** Picture 4 is of Madam. Mickles McWableson Squeakers Deljuniorson IV. She lends moral support. ***

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#19 Delmoko OFFLINE  

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Posted Mon Sep 26, 2011 9:16 PM

Zonz got "Double Gollumer'd" again!

We got pretty cheated on production for most of the game, but especially at the end. Look at picture 2. Every plot but 1 is Crystite (other than 4 riverbeds). We still did not reach 100,000... and pirates didn't come AT ALL.

Round 12 product was pitiful and we both had large Energy surpluses.

M.U.L.E. is a cruel mistress!!!

-- Orange (and blue) Gollumer

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