Jump to content

Photo

HSC Round 4.5: Mr. Do! Double Header

Castle Wild Ride

46 replies to this topic

#1 VectorGamer OFFLINE  

VectorGamer

    Quadrunner

  • 8,939 posts
  • \m/
  • Location:Harrisburg

Posted Sun Sep 25, 2011 10:11 AM

Mr. Do!'s Castle

Mr Do!, the clown, moves around six floors interconnected by ladders -- some fixed, some whose top can be pushed left or right. Baddies look like unicorns. He has a hammer which can knock out floor stones.

Game Information
Game Name: Mr. Do's Castle [Set 1]
Released By: Universal, 1983
MAME ROMset: DoCastle
Dip Switches: Difficulty: 2; Advance Level on Getting D: Off; Difficulty of Extra: Difficult; Lives: 3
Chosen By: LarcenTyler
ROM Location:

Competition ends Sunday, October 2 @ 12PM EDT

Leaderboard
1. 962,260 richard stewart
2. 67,720 Cynicaster
3. 49,760 patbb
4. 48,600 bigbee99
5. 43,020 M.A.M.E Offender
6. 32,200 roadrunner
7. 17,940 mr. toast
8. 6,260 LarcenTyler






 

Mr. Do!'s Wild Ride
Mr Do!, the clown, runs along a rollercoaster track, which loops around the screen, attempting to reach the goal. He must avoid on-coming cars moving down the track by climbing ladders. Pick up cherries and flags for additional bonuses. Played against the clock.

Game Information
Game Name: Mr. Do's Wild Ride
Released By: Universal, 1984
MAME ROMset: DoWild
Dip Switches: Difficulty: 1 [Beginner]; Difficulty of Extra: Easy; Special: Given; Lives: 3
Chosen By: Barra
ROM Location:
AtariAge Arcade/MAME HSC World Record: 14,810 roadrunner

Competition ends Sunday, October 2 @ 12PM EDT

Leaderboard
1. 48,483 bigbee99
2. 42,728 M.A.M.E Offender
3. 40,555 patbb
4. 35,635 Cynicaster
5. 28,739 JohnnyBlaze
6. 21,725 roadrunner
7. 16,297 mr. toast
8. 13,553 LarcenTyler






Season Standings
Calculations through round 4

1. bigbee99 106
2. patbb 74
3. Cynicaster 60
4. M.A.M.E Offender 59
4. mr. toast 54
6. kojr 39
6. keilbaca 39
8. roadrunner 24
9. LarcenTyler 6
10. JohnnyBlaze 4
10. retrorussell 4
10. rmaerz 4

Edited by rmaerz, Sun Oct 2, 2011 10:02 AM.


#2 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Sun Sep 25, 2011 12:20 PM

I'll draw 1st blood again 8)

I've never been able to get a handle of Do's Castle.  15,000.  Maybe I will get better this week, but who knows.

Do's Wild Ride on the other hand, I've put some time in on this one but nothing to awesome.  48,483

B

Attached Files



#3 Cynicaster OFFLINE  

Cynicaster

    Stargunner

  • 1,683 posts
  • Location:Ontario, Canada

Posted Sun Sep 25, 2011 3:19 PM

I'm still on my European work-vacation but hopefully I can find some time to devote to these games on my travel MAME rig. I had an improved Mappy score last night but unfortunately the cheap-o hotel I was staying at outside of Venice didn't have internet and for some reason my Blackberry doesn't like the new forum layout and won't let me read or post messages on AA.

On an unrelated note, if I see ONE more European dude with a faux-hawk and popped collar, he's getting a punch in the dick. :)

#4 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,452 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Mon Sep 26, 2011 10:32 AM

Mr. Do's Castle: 6,260

Mr. Do's Wild Ride: 13,553
(Tip: use the sprint button sparingly, since it doubles the timer's countdown. It's best to tap it and use it in short bursts.)

#5 M.A.M.E Offender OFFLINE  

M.A.M.E Offender

    Moonsweeper

  • 450 posts
  • Location:Windsor, Ontario

Posted Mon Sep 26, 2011 6:49 PM

Whoa!! The fourth board kicked the crap out of me.

Attached File  DSCF3743.JPG   1.23MB   4 downloads

Mr. Do Wild Ride - 23,778

Attached File  DSCF3742.JPG   1.22MB   4 downloads

#6 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Mon Sep 26, 2011 8:12 PM

Whoa!! The fourth board kicked the crap out of me.

There is some memorization to it. But even then, there are some random elements to the game that can generate impossible scenarios sometimes. I peaked at 67k when TGI had this game as one of their Decathlon games. There were some scores just over 100k though.

I am irritated with the games this week already lol. Not that I've put a lot of time in them already, they are just not my cup of tea. I do have a small Do's Castle improvement though.

20980

B

#7 VectorGamer OFFLINE  

VectorGamer

    Quadrunner

  • Topic Starter
  • 8,939 posts
  • \m/
  • Location:Harrisburg

Posted Tue Sep 27, 2011 7:46 AM

The "View New Content" is broken on the forums in case you're wondering why the scoreboards aren't being updated regularly

#8 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Tue Sep 27, 2011 10:58 AM

Wild: 25,057
castle: 27,140

Attached Files



#9 roadrunner OFFLINE  

roadrunner

    Quadrunner

  • 8,112 posts

Posted Tue Sep 27, 2011 12:38 PM

Mr Dos Castle 32,200

Woo Hoo this is the best i've ever done at any version of this game. :)


Mr Dos Wild Ride 21,725

Woo Hoo again i beat my old high score. :)

#10 JohnnyBlaze OFFLINE  

JohnnyBlaze

    Stargunner

  • 1,906 posts
  • JTG: Employed by WWE for 7 Years and 30 Days
  • Location:Elizabeth,New Jersey,U.S.A.

Posted Tue Sep 27, 2011 3:52 PM

Attached File  0006.png   10.71KB   4 downloads

28,739

Would've been higher, but using the X-Arcade with these 4-way games are a pain sometimes because it'll get "stuck"....

BTW, is it just me or does it seem like we ALL get stuck on stage three in Wild Ride?

Edited by JohnnyBlaze, Tue Sep 27, 2011 3:53 PM.


#11 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Tue Sep 27, 2011 4:07 PM

wild:28,306
I just notices that the letters on the top, next to the Goal, changes every time you eat a cherry.
A lot easier to adjust for the EXTRA.

castle: 46,220

Attached Files


Edited by patbb, Tue Sep 27, 2011 5:41 PM.


#12 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Tue Sep 27, 2011 6:03 PM

BTW, is it just me or does it seem like we ALL get stuck on stage three in Wild Ride?


I personally think that level 3 is the easiest.

-You take the most right elevator up one level and go up the ladder, on the left, to avoid the car(s).
-Then you take the same elevator to the next level, move left, avoid the cars and take the first elevator (the one completely the left) and go down 1 level. (Here make sure that no car are coming your way before going down.)
-Then you go left and follow the path to the Goal.

#13 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Tue Sep 27, 2011 8:28 PM

Here's how I do round 3


I also did a clip for round 4 and 5



I couldn't do a quick video of round 6. I am still having trouble with it sometimes. I can't remember how I did it before. My 48k run did end on round 6 but I was lucky with a special on Round 1 which gives 10k

B

#14 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Tue Sep 27, 2011 8:35 PM

I do remember that after round 6 the game loops back to round 1 with a few new little things.

B

#15 mr. toast OFFLINE  

mr. toast

    Chopper Commander

  • 118 posts
  • Location:Honolulu, HI

Posted Tue Sep 27, 2011 11:42 PM

wild:28,306
I just notices that the letters on the top, next to the Goal, changes every time you eat a cherry.
A lot easier to adjust for the EXTRA.

castle: 46,220


I'm liking that "CONGRATURATIONS" message.

#16 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Wed Sep 28, 2011 4:47 PM

I started trying to get better points on the 1st two levels. I had 14k on round one and I got the 8k special on a later round.

Do Castle 48600

B

Attached Files



#17 M.A.M.E Offender OFFLINE  

M.A.M.E Offender

    Moonsweeper

  • 450 posts
  • Location:Windsor, Ontario

Posted Wed Sep 28, 2011 7:32 PM

Big Bee with 2 48's.

Man, this pair o' games is frustrating.

#18 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Wed Sep 28, 2011 9:11 PM

Big Bee with 2 48's.

Man, this pair o' games is frustrating.

I'm learning Do's Castle as I go. I have watched one replay to see what I was doing wrong. It helped some.

B

#19 richard stewart OFFLINE  

richard stewart

    Space Invader

  • 15 posts

Posted Thu Sep 29, 2011 11:02 PM

not my best run

oops forgot to ad my score

ill be playing again this is my favorite game ever
castle

Edited by richard stewart, Fri Sep 30, 2011 4:18 PM.


#20 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Fri Sep 30, 2011 6:36 AM

Would've been higher, but using the X-Arcade with these 4-way games are a pain sometimes because it'll get "stuck"....


What you need to do is to change the joystick to a 4/8 way stick.

Stick that you should use ... that's the one I use (but not on a x-arcade).
http://www.ultimarc.com/controls.html

Attached File  megastick.jpg   109.03KB   7 downloads

how to do it video:
http://www.youtube.com/watch?v=6jeZe_w4OfA

Edited by patbb, Fri Sep 30, 2011 6:38 AM.


#21 JohnnyBlaze OFFLINE  

JohnnyBlaze

    Stargunner

  • 1,906 posts
  • JTG: Employed by WWE for 7 Years and 30 Days
  • Location:Elizabeth,New Jersey,U.S.A.

Posted Fri Sep 30, 2011 6:45 AM


Would've been higher, but using the X-Arcade with these 4-way games are a pain sometimes because it'll get "stuck"....


What you need to do is to change the joystick to a 4/8 way stick.

Stick that you should use ... that's the one I use (but not on a x-arcade).
http://www.ultimarc.com/controls.html

Attached File  megastick.jpg   109.03KB   7 downloads

how to do it video:
http://www.youtube.com/watch?v=6jeZe_w4OfA


The only thing with that is most of the games I play are 8 way. Makes to sense to open it up and flip it around every time I need to play a four way game.....

#22 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Fri Sep 30, 2011 6:52 AM

^^Not with this joystick, you can change the 8way/4way from the top.
What you do is just pull the stick up then turn it one direction for 8 way and in the other direction for 4 way.

#23 richard stewart OFFLINE  

richard stewart

    Space Invader

  • 15 posts

Posted Fri Sep 30, 2011 10:59 AM

forgot my sscore

Attached Files



#24 patbb OFFLINE  

patbb

    Stargunner

  • 1,176 posts
  • Location:St-Bruno, QC, Canada

Posted Fri Sep 30, 2011 1:06 PM

Here's how I do round 3

B


This is how I do it.


#25 bigbee99 OFFLINE  

bigbee99

    Stargunner

  • 1,082 posts
  • Runnin Gunnin
  • Location:South Carolina

Posted Fri Sep 30, 2011 2:53 PM

I forgot the [media] tag /blush

B




0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users