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Atari 2600 Boulder Dash (R) Announced!

Boulder Dash

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#26 Andrew Davie OFFLINE  

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Posted Thu Oct 27, 2011 6:50 PM



I cannot hear any in-game sound in the youtube-video. Not implemented yet? Why are diamonds in triangle shape?


The video does not have sound, but the game has amazing sound.

The diamonds have exactly 4 pixels width to play with. If you can draw a good "diamond" shape 4 pixels wide, let me know!

All choices made in the port are the best that Thomas and I have been able to come up with, given the limitations of the platform. I happen to like the diamonds!

Cheers
A


How about this?



OK. Now put a whole bunch together in (say) a 10x10 grid. Does it still look like diamonds?
No!
Cheers
A

#27 Dino OFFLINE  

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Posted Thu Oct 27, 2011 6:53 PM




I cannot hear any in-game sound in the youtube-video. Not implemented yet? Why are diamonds in triangle shape?


The video does not have sound, but the game has amazing sound.

The diamonds have exactly 4 pixels width to play with. If you can draw a good "diamond" shape 4 pixels wide, let me know!

All choices made in the port are the best that Thomas and I have been able to come up with, given the limitations of the platform. I happen to like the diamonds!

Cheers
A


How about this?



OK. Now put a whole bunch together in (say) a 10x10 grid. Does it still look like diamonds?
No!
Cheers
A

You never said anything about having them next to each other :-D

#28 Dino OFFLINE  

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Posted Thu Oct 27, 2011 7:14 PM

How about this:

Attached Thumbnails

  • diamond4.JPG
  • diamond3.JPG


#29 moycon OFFLINE  

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Posted Thu Oct 27, 2011 7:23 PM

I like the diamonds just fine the way they are.

#30 atari2atari OFFLINE  

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Posted Thu Oct 27, 2011 7:29 PM

I am incredibly stoked about this.

Incredibly. Next to Jumpman Jr., this was an all-time favorite as a kid.

And there's music, too! And it's awesome!

Hmm, Call of Duty:MW3 for $70+ or Boulder Dash for a 30-year old system for $70+ . . . . the choice is clear! (Uhmm, both, I guess!)

-a2a

#31 Dino OFFLINE  

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Posted Thu Oct 27, 2011 7:33 PM

I don't see the harm in trying something different and seeing which looks the best on screen. I dont mind the current ones either, but maybe this will look a little bit better? It would also stop the naysayers who would say "but those aren't diamonds, they're triangles".

I presume it wouldn't be hard for Andrew and Thomas to try this if they haven't already?

This is what it would look like with multiple rows:

diamond5.JPG

#32 2600onsunnysideflnj OFFLINE  

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Posted Thu Oct 27, 2011 7:43 PM

Well I finally just registered. Basically because I MUST own a copy of one these.

I love this came as a kid. It was my first ones on my 800XL


Great job guys!

#33 Andrew Davie OFFLINE  

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Posted Thu Oct 27, 2011 8:18 PM

Just a brief comment on the video. It appears to be jumpy and inconsistent in speed. The game itself shows none of these faults. It's just a poor video encoding. I think Al will be putting up a replacement video soon which will hopefully show the silky smooth gameplay better.
Cheers
A

#34 Andrew Davie OFFLINE  

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Posted Thu Oct 27, 2011 8:20 PM

I don't see the harm in trying something different and seeing which looks the best on screen. I dont mind the current ones either, but maybe this will look a little bit better? It would also stop the naysayers who would say "but those aren't diamonds, they're triangles".

I presume it wouldn't be hard for Andrew and Thomas to try this if they haven't already?

This is what it would look like with multiple rows:

diamond5.JPG


Technically, not too difficult. However... trust me... I've been through dozens of iterations and we currently have the best that's been found. There's a youtube video showing an alternate diamond test. At this stage I really just want to settle down and move on.

#35 Albert OFFLINE  

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Posted Thu Oct 27, 2011 8:26 PM

Just a brief comment on the video. It appears to be jumpy and inconsistent in speed. The game itself shows none of these faults. It's just a poor video encoding. I think Al will be putting up a replacement video soon which will hopefully show the silky smooth gameplay better.
Cheers
A


Yes, I'll be taking a new video tomorrow and posting it. Won't know how "smooth" it'll be until I have it done. :)

..Al

#36 Dino OFFLINE  

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Posted Thu Oct 27, 2011 8:31 PM


I don't see the harm in trying something different and seeing which looks the best on screen. I dont mind the current ones either, but maybe this will look a little bit better? It would also stop the naysayers who would say "but those aren't diamonds, they're triangles".

I presume it wouldn't be hard for Andrew and Thomas to try this if they haven't already?

This is what it would look like with multiple rows:

diamond5.JPG


Technically, not too difficult. However... trust me... I've been through dozens of iterations and we currently have the best that's been found. There's a youtube video showing an alternate diamond test. At this stage I really just want to settle down and move on.


I guess its easy for me to sit here and throw around possibilities. You and Thomas are probably exhausted from getting this to where it is and as with all these projects, where you are reaching the end you just want to finish it off. At the end of the day its up to you as to whether you want to trial it out or not and I wonuldnt be upset either way!

#37 ntavio OFFLINE  

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Posted Thu Oct 27, 2011 9:14 PM

Please put me down if there is a pre-order list :thumbsup: :D

#38 Cebus Capucinis OFFLINE  

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Posted Thu Oct 27, 2011 9:15 PM

I'm down like a clown for the pre-order list on this title. :)

#39 TrekMD OFFLINE  

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Posted Thu Oct 27, 2011 10:23 PM

This is fantastic! I'm in for one as well!

#40 cvga OFFLINE  

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Posted Thu Oct 27, 2011 11:01 PM

I'll buy one also.

#41 4ever2600 OFFLINE  

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Posted Thu Oct 27, 2011 11:27 PM

That is AWESOME! Incredible work guys! Please put me down for one!

#42 Amstari OFFLINE  

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Posted Fri Oct 28, 2011 1:25 AM

Awesome!

I'll be ordering one.

#43 Matthew OFFLINE  

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Posted Fri Oct 28, 2011 1:33 AM

Great work guys, put me down for a copy.

#44 Schizophretard OFFLINE  

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Posted Fri Oct 28, 2011 1:55 AM

I will pay now.

#45 Thorsten Günther OFFLINE  

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Posted Fri Oct 28, 2011 2:41 AM

If my English skills don't fail me, this is not a pre-order thread. Instead, this masterpiece will be available through the store only.

As much as I want a copy, I will wait till this is available for purchase.

Thorsten

#46 Schizophretard OFFLINE  

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Posted Fri Oct 28, 2011 3:15 AM

If my English skills don't fail me, this is a limited run of only 250 copies. If it wasn't so limited then I would be more patient. Until then, I'm willing to pay now. :-D

#47 Andrew Davie OFFLINE  

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Posted Fri Oct 28, 2011 3:25 AM

I don't see the harm in trying something different and seeing which looks the best on screen. I dont mind the current ones either, but maybe this will look a little bit better? It would also stop the naysayers who would say "but those aren't diamonds, they're triangles".

I presume it wouldn't be hard for Andrew and Thomas to try this if they haven't already?

This is what it would look like with multiple rows:

diamond5.JPG


Now, I really don't want to get into much of a discussion about this, because this is a thread *announcing* the game will be available for Christmas. It's not an "in development" thread. The game is finished. However, I do appreciate you have taken some time to try out variations... and so to show you what your diamond looks like, here's a screen-shot of both types together. As I said, I have tried many variants -- I'm happy with the existing version.

Attached Thumbnails

  • diamond.png


#48 Andrew Davie OFFLINE  

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Posted Fri Oct 28, 2011 3:28 AM

If my English skills don't fail me, this is a limited run of only 250 copies. If it wasn't so limited then I would be more patient. Until then, I'm willing to pay now. :-D


To be totally clear, our agreement with First Star Software Inc., is for production of 250 copies only.
Cheers
A

#49 Nathan Strum OFFLINE  

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Posted Fri Oct 28, 2011 3:51 AM

As I said, I have tried many variants -- I'm happy with the existing version.

I agree - the key is they have to be clearly and quickly discernible while playing the game, and they are. The space between them also helps keep the playfield from getting cluttered.

#50 Inky OFFLINE  

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Posted Fri Oct 28, 2011 4:51 AM

I'd love to buy this, but $75 is too rich for my blood right now.





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