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Atari 2600 Boulder Dash (R) Announced!

Boulder Dash

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#51 Dino OFFLINE  

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Posted Fri Oct 28, 2011 6:15 AM


I don't see the harm in trying something different and seeing which looks the best on screen. I dont mind the current ones either, but maybe this will look a little bit better? It would also stop the naysayers who would say "but those aren't diamonds, they're triangles".

I presume it wouldn't be hard for Andrew and Thomas to try this if they haven't already?

This is what it would look like with multiple rows:



Now, I really don't want to get into much of a discussion about this, because this is a thread *announcing* the game will be available for Christmas. It's not an "in development" thread. The game is finished. However, I do appreciate you have taken some time to try out variations... and so to show you what your diamond looks like, here's a screen-shot of both types together. As I said, I have tried many variants -- I'm happy with the existing version.


Hmmmm... not nearly as nice on screen as what it looks on paper. I agree, leave it be and put all those who complain about "triangle" diamonds at the bottom of the pre-order list :D

#52 swlovinist OFFLINE  

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Posted Fri Oct 28, 2011 8:09 AM

Will there be an option to buy this game cart only? Like what I see, but would be more interested in playing this game vs. collecting it. I am sure that many here are in the same position. Also, with the 7800 XM(and games) coming out sometime soon, there is going to be some tough decisions onto what to order for me. I love seeing this project finally come out, but also like when there are options for a box/no box. Just my two cents.

#53 LS_Dracon OFFLINE  

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Posted Fri Oct 28, 2011 8:59 AM

Perhaps the trick is not the shape but the animation :

diamante.gif

#54 Heaven/TQA OFFLINE  

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Posted Fri Oct 28, 2011 9:27 AM

I am not worthy... I am not worthy... ;) Kudos to you both... Great Port! I love the details like title screen or the font or the player sprite... :)

Congrats!

so, next will be Ballblazer then... ;)

#55 Master Phruby OFFLINE  

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Posted Fri Oct 28, 2011 9:48 AM

I thought someone was doing GTA next.

#56 ls650 OFFLINE  

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Posted Fri Oct 28, 2011 9:51 AM

I bought the Turbo release last year: IIRC it was $45 with a snazzy-looking box, a manual, and the cool authentic Coleco shell and label.

I don't want to sound like a whiner... but money's pretty tight for me these days. I'm curious as to why there is such a discrepancy in pricing. Is there a higher cost due to licencing fees, etc?

My apologies for asking, but $75 is a fairly big chunk of money for me to lay out these days. I'd like to get this but it's hard for me to justify the cost.

Edited by ls650, Fri Oct 28, 2011 9:53 AM.


#57 jwierer OFFLINE  

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Posted Fri Oct 28, 2011 9:53 AM

Since this will be a limited run, and probably sell out fast, will AtariAge paid suscribers get first dibs?

-Jeff

#58 Mayhem OFFLINE  

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Posted Fri Oct 28, 2011 10:08 AM

I'll be in like Flint when this is released...

#59 R4ngerM4n OFFLINE  

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Posted Fri Oct 28, 2011 10:12 AM

Perhaps the trick is not the shape but the animation :


I was thinking the same...

#60 mhodgeshvs OFFLINE  

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Posted Fri Oct 28, 2011 10:56 AM

I can't wait! Sign me up for 1!

#61 SoulBlazer OFFLINE  

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Posted Fri Oct 28, 2011 11:14 AM

What happens if all 250 copies sell out? Is there a chance of going back to First Star Software and getting permission to do another run?

And I don't wish to speak for anyone, but if I had to guess, the higher then normal cost for this one is due to licencing fees.

#62 disjaukifa OFFLINE  

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Posted Fri Oct 28, 2011 11:17 AM

Its probably a mixture of license fees and technology required to make the cartridge. I don't have a clue what size the rom is or if it uses a Super-chip but that all adds to the cost as well.

#63 Albert ONLINE  

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Posted Fri Oct 28, 2011 11:21 AM

I captured a new video today with sound, showing the first two levels being played:



..Al

#64 disjaukifa OFFLINE  

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Posted Fri Oct 28, 2011 11:40 AM

The sound is fantastic! Thanks for the updated video Al!

#65 purenergy OFFLINE  

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Posted Fri Oct 28, 2011 12:23 PM

Excellent job! Boulder Dash on the 2600 looks and sounds great. I'm in for one when it's for sale.
Thanks!
:)

#66 HammR25 OFFLINE  

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Posted Fri Oct 28, 2011 12:23 PM

That's some nice music at the beginning.

#67 Fr0st OFFLINE  

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Posted Fri Oct 28, 2011 12:27 PM

Wow this is amazingly impressive, I am definitely watching this thread for when this comes available for purchase. Congrats to both of you for securing a release. And for finishing a perfect port.

#68 NML32 OFFLINE  

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Posted Fri Oct 28, 2011 12:44 PM

I agree very impressive, I too want one when it comes out.

#69 Cybergoth OFFLINE  

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Posted Fri Oct 28, 2011 12:53 PM

I apparently already managed to preorder copy #101 about four years ago:
http://www.atariage....-preorder-list/

I hope that's still valid? Other than that: Congratulations guys! Well done! :)

#70 Mark T OFFLINE  

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Posted Fri Oct 28, 2011 1:22 PM

I'm down for pre-ordering a copy :)

#71 Necron99 ONLINE  

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Posted Fri Oct 28, 2011 2:59 PM

looks great! hope I can snag a copy when the pre-order is up!

#72 Brian O ONLINE  

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Posted Fri Oct 28, 2011 3:06 PM

That title screen and music almost looks and sounds as good as something you'd see on the NES. Very impressive, guys!

-B

#73 rolenta OFFLINE  

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Posted Fri Oct 28, 2011 3:14 PM

If there 's a reserve list, please add me to it!

#74 Heaven/TQA OFFLINE  

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Posted Fri Oct 28, 2011 4:02 PM

Jesus. Me again. Watched the video again with sound! Again muchos kudos!!! The msx is great remake!

#75 Andrew Davie OFFLINE  

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Posted Fri Oct 28, 2011 5:32 PM

It's very much a joint effort, but it would be remiss of us not to mention that the original sound system was by Fred Quimby. Thomas did a helluv a lot of work to get it working interleaved with the display kernel; for what you see here is a 6-line sprite kernel, asymmetrical playfield, AND per-scanline sound modification. It's quite amazing, really, that it's even possible. But, kudos to Fred for kickstarting it with a brilliant sound demo/system.

That title screen and music almost looks and sounds as good as something you'd see on the NES. Very impressive, guys!

-B







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