Posted Sat Nov 12, 2011 4:49 PM
I got this when I came home from work. I'd say most of the graphics are pretty good, but I'm not one of the types that considers it "good" because they slap more stuff on the screen (more doesn't equal better IMO) And some places where the graphics look like shit, like any animal that's supposed to be "furry" they use the old school "stick 2D sprites to 3Dobjects" to draw hair on, and from any distance, most furry animals look more mangy than anything, and up close they just look bad.
Part of what made ES great was leveling up, sleeping (to level up, though I don't think you had to for any other reason, other than to become a vampire or something) and upkeeping weapons and armor were much of what made that series. And I do NOT like that they have been removed. Gone is the need to find shelter just to level up, or even heal up. Gone is the need to carry excess weapons and armor to keep your ass protected (at least untill you got good enough to repair stuff) and honestly, gone is much of the soul of the game at that point.
Is it a bad game? No, it's good, damn good, but honestly, put it next to oblivion, and I'll take oblivion any day of the week. Luckily, games aren't digital yet, so I actually have oblivion. If it wasn't for the fact Skyrim is new, and Oblivion is a complete play through 4 times, I'd probably pop that back in. It says something that so few good games are out there that makes a game good due to lack of competition. It says something more that a games predecessor is better than it is in so many ways. But then, I said the same about morrowind over Oblivion. I don't like the simplifying of the game, it takes a LOT from it, and this one is just over simplifying.
I played to the Riverwood and got the golden claw quest. Riverwood is cool, and I jackedd with the sawmill, literally throwing a log into it, chopping it up and then snatching an ax and chopping firewood was kind of cool. The river has actual physics to it, you go out till you float and if you don't move, you float downstream. That's cool. People seem to react more naturally here, and it's fun to see that some animals will see you and be like "oh shi" and run away. LOL
I went up to bleak falls temple to get the dudes claw back, haven't gone in yet, the ambiance was awesome, the near whiteout conditions I went through as I climbed the mountain was just awesome. The person blowing into the mic to make the wolfs howl, not so much LOL. Oh, if you go on the other side of the mountain, you come to a giant, that was cool. I walked into the giants camp, it didn't do anything. I walked up, yeah, thinking something bad was going to happen, and then it kicked my ass. Literally, it's foot swung into me. Chopped half of my health off and I took off running, yeah, into another one. Ran up some rocks, down some rocks, and went around a corner, apparently, when they loose sight of you, they literally loose sight of you and that's good, in this case. Is it just me, or does pretty much any animals seem to not see you until your ridiculously close?
Anyhow, decent enough game, I don't like that they've taken off a good chunk of what actually makes the game in this version, hopefully there will be a patch, but I doubt it, since when do game makers actually listen to fans? Oh, and I friggin HATE the menu system. But then, like the simplifying of the game from one to the next, that has gotten progressively worse in each game in the series. I just didn't expect it to be this bad, and to be honest, clumsy. Funny thing is, what they added is amazing in some aspects, it's just to bad that what they've subtracted more than offsets that.