Jump to content
Posted Sat Dec 3, 2011 8:16 PM
Posted Sat Dec 3, 2011 8:30 PM
Posted Sat Dec 3, 2011 8:34 PM
Posted Sat Dec 3, 2011 8:40 PM
I don't know very much about the technical aspects of the Odyssey. But I can tell you that score keeping and all that stuff was indeed done by the player(s).
So the "programming" was entirely based on how the cart was manufactured, as opposed to what was written to it? If so, I think I understand how it works now.
And heh, I can see how it'd be a bit difficult to emulate every game.
Most of the games only had gameplay inside the system though, didn't they? Most of the, I'll say, "management" aspects (score keeping, time keeping, etc) were done by the player on paper, with a timer, etc, right?
Posted Sat Dec 3, 2011 8:42 PM
Posted Sat Dec 3, 2011 8:50 PM
Gotcha. Wonder if there's any documentation on how they worked. Doesn't sound impossible to make new ones, but possibly pricey (well, relatively). I'd have to do a bit more research, and, of course, have a reliable source of information on how they worked.
"The Odyssey uses a type of removable printed circuit board card that inserts into a slot similar to a cartridge slot; these do not contain any components but have a series of jumpers between pins of the card connector. These jumpers interconnect different logic and signal generators to produce the desired game logic and screen output components respectively."
Edited by johnki, Sat Dec 3, 2011 8:54 PM.
Posted Thu Dec 15, 2011 9:07 AM
Posted Thu Dec 15, 2011 9:54 AM
0 members, 0 guests, 0 anonymous users