Schizophretard Posted January 9, 2012 Share Posted January 9, 2012 Just you guys wait, cd-w will get done with it and when you least expect it, announce his finished product for the low, low price of $26,000......gotta keep the market competitive you know! J/K I bet it will be a much lower price. It will probably be somewhere around $50 but still be more profitable than the $32k Air Raid CIB priced one. Quote Link to comment Share on other sites More sharing options...
cd-w Posted January 9, 2012 Share Posted January 9, 2012 Just you guys wait, cd-w will get done with it and when you least expect it, announce his finished product for the low, low price of $26,000......gotta keep the market competitive you know! . If I do complete it (no promises) it will be sold in the AtariAge store at the normal price, like my other homebrew games. Chris EDIT: And I'll release the source and binary free as before. 4 Quote Link to comment Share on other sites More sharing options...
Legend Posted January 10, 2012 Share Posted January 10, 2012 Just you guys wait, cd-w will get done with it and when you least expect it, announce his finished product for the low, low price of $26,000......gotta keep the market competitive you know! . If I do complete it (no promises) it will be sold in the AtariAge store at the normal price, like my other homebrew games. Chris Would you also make the rom available like your other games as well? Quote Link to comment Share on other sites More sharing options...
cd-w Posted January 15, 2012 Share Posted January 15, 2012 It turns out that I really suck at playing Star Castle Could someone who is good at playing the arcade version let me know what happens on the later waves, specifically: Do the rings increase their rotation speed? Do the rings reverse direction? Do the mines increase their speed (I'm reasonably sure about this)? Are there any other differences at the higher waves? What I'm trying to do is determine the level progression, so I can work out what needs to be considered for the 2600 version. Many thanks, Chris Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted January 15, 2012 Share Posted January 15, 2012 Does MAME let you cheat and have unlimited lives or invincibility or let you skip levels? Quote Link to comment Share on other sites More sharing options...
Pioneer4x4 Posted January 15, 2012 Share Posted January 15, 2012 It turns out that I really suck at playing Star Castle Could someone who is good at playing the arcade version let me know what happens on the later waves, specifically: Do the rings increase their rotation speed? Do the rings reverse direction? Do the mines increase their speed (I'm reasonably sure about this)? Are there any other differences at the higher waves? What I'm trying to do is determine the level progression, so I can work out what needs to be considered for the 2600 version. Many thanks, Chris There is a new ring added every other level. So after 10 levels, there are 5 additional rings. I hope your kernal can account for that. Actually, just kidding. I haven't played it in decades, and yours looks excellent so far. Quote Link to comment Share on other sites More sharing options...
potatohead Posted January 15, 2012 Share Posted January 15, 2012 (edited) This guy knows how to play, and many of the progression elements can be seen. I liked this one too. Longer periods of time at higher levels. Edited January 15, 2012 by potatohead Quote Link to comment Share on other sites More sharing options...
maiki Posted January 15, 2012 Share Posted January 15, 2012 I would like to see how that overall explosion is done on 2600. Quote Link to comment Share on other sites More sharing options...
high voltage Posted January 15, 2012 Share Posted January 15, 2012 Like SW Death Star Battle would be good Quote Link to comment Share on other sites More sharing options...
Godzilla Posted January 15, 2012 Share Posted January 15, 2012 I've always loved space master x-7s splosion :-) Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 17, 2012 Share Posted January 17, 2012 For some reason I thought there was 'gravity' that pulled you to the center you had to deal with - must've been a different game cause I didnt notice any gravity in the videos above. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted January 17, 2012 Share Posted January 17, 2012 Nope. Space Wars had gravity. Quote Link to comment Share on other sites More sharing options...
cd-w Posted January 18, 2012 Share Posted January 18, 2012 (edited) This guy knows how to play, and many of the progression elements can be seen. I liked this one too. Longer periods of time at higher levels. Thanks for the links - this is just what I need. For those who are interested, I've now got collision detection working in my star castle demo. Chris Edited January 18, 2012 by cd-w 3 Quote Link to comment Share on other sites More sharing options...
Ethaniel Posted January 19, 2012 Share Posted January 19, 2012 Great work! I tried it on my PC last night and worked very smooth. I hope you continue work on it. Quote Link to comment Share on other sites More sharing options...
xybot67 Posted January 20, 2012 Share Posted January 20, 2012 Looking good! I really hope you complete it. Quote Link to comment Share on other sites More sharing options...
Pioneer4x4 Posted February 9, 2012 Share Posted February 9, 2012 Hmm, i think someone at Seagate likes Star Castle, look at the logo for their "Seagate Dashboard" app. Quote Link to comment Share on other sites More sharing options...
Syntaxerror999 Posted February 9, 2012 Share Posted February 9, 2012 Looking good. Will you br charging 32k for it or just 16k Quote Link to comment Share on other sites More sharing options...
solidcorp Posted February 10, 2012 Share Posted February 10, 2012 Star Castle is not a dead license after all. I have persueded the licensor to give me permission to find a buyer for my cartridge. After years of searching, emails, and phone calls it feels very good to have the legitamacy I wanted in the first place. Scott Quote Link to comment Share on other sites More sharing options...
Matthew Posted February 10, 2012 Share Posted February 10, 2012 Star Castle is not a dead license after all. I have persueded the licensor to give me permission to find a buyer for my cartridge. After years of searching, emails, and phone calls it feels very good to have the legitamacy I wanted in the first place. Scott You have no legitamacy, you have completely discredited yourself. Fortunately another AA member has taken up the Star Castle challenge, your version will be soon forgotten. 2 Quote Link to comment Share on other sites More sharing options...
+LS650 Posted February 10, 2012 Share Posted February 10, 2012 I look forward to seeing CD-W's finished work.... 1 Quote Link to comment Share on other sites More sharing options...
solidcorp Posted February 10, 2012 Share Posted February 10, 2012 So do I, it looks great so far. Quote Link to comment Share on other sites More sharing options...
Dino Posted February 12, 2012 Share Posted February 12, 2012 Star Castle is not a dead license after all. I have persueded the licensor to give me permission to find a buyer for my cartridge. After years of searching, emails, and phone calls it feels very good to have the legitamacy I wanted in the first place. Scott You shouldn't bother wasting your time. Having the rights to sell your one copy is pointless as the cart itself is near worthless. You need to get permission to distribute your version of the game in order to have something to sell.... Quote Link to comment Share on other sites More sharing options...
Keatah Posted February 12, 2012 Share Posted February 12, 2012 So if I was to purchase SC's SC, I couldn't then make it available to the community or have unlimited rights to do anything I see fit? Quote Link to comment Share on other sites More sharing options...
Dino Posted February 13, 2012 Share Posted February 13, 2012 So if I was to purchase SC's SC, I couldn't then make it available to the community or have unlimited rights to do anything I see fit? Correct. You could only play it yourself You'd need to get distribution rights to start distributing to other users Quote Link to comment Share on other sites More sharing options...
Legend Posted February 13, 2012 Share Posted February 13, 2012 I kinda doubt if it was made available, there would be a big hub-bub about it from the copyright owners. Whether it's solidcorps version or if cd-w finishes his. Atari didn't make a deal about medieval mayhem or namco about the pac-man hacks being sold at the AA store. Plus some of the other homebrew games available are remakes. There are free pc remakes of star castle floating around as well. I don't think it would cause a stink with the IP holder. Especially if it was a free rom available. Now, if it was a Games Workshop license, it would most likely be a different story. Those guys made the board game geek purge all fan created content even if it didn't contain any of their actual resources. Even shut down a freeware pc conversion of space hulk. Quote Link to comment Share on other sites More sharing options...
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