Ninjabba, on Sun Feb 12, 2012 4:50 AM, said:
Btw, 108 stars, looking at those graphics makes me regret to decline your help for my current project... but for the next one I'll definitely want it if you have time
Thanks for the kind words, it´s great fun to do Lynx graphics. Especially trying to make everything look very colorful with only 16 colors on screen.
It´s important not to use only one color for an element of the graphics, say the frog. You must put a shade or highlight (or both) on it too, even if the color is used somewhere else in the background too. It still gives the viewer the impression of a more plastic, and more colorful sprite. To be able to do that it is good to adjust a palette so its colors can be used in several ways. Like the wood swimming in the water has a reddish brown, which in turn can also be used as a shade for the red cars etc...
And for the Lynx everything must be especially colorful and saturated to make up for the stone age LCD screen which lets everything look kind of like through milk glass.
I still have a lot to learn about this myself, and using a limited system like the Lynx really helps. This game here and World Karate Tour also give me much more room to try and improve graphics than Lynxopoly, which was very minimalistic in the visual department.
As for Dragon Saga I would have loved to help for two reasons: I love JRPGs, it' s my no.1 genre... and I have experience doing JRPG style graphics. But I absolutely respect your will to see this through on your own, it is a huge job. All the more reason to be proud when it´s done!
Just be sure to polish it well so it blasts us all away!
One little tip for Dragon Saga: If memory allows it, try to do some tiles to break the monotony. Like NES games usually have ONE tilr for houses´ brick walls, ONE tile for floors, ONE tile for grass... the ore memory allows you, the more you should have alternative tiles for such things that look slightly different, and make the pattern less monotonous.
And for your next project, you can count on me.
And now we can get back to the completely original game we have in the works atm, which is no clone and not inspired by anything, dear lawyers from Konami and Activision.
Edited by 108 Stars, Sun Feb 12, 2012 9:03 PM.