Posted Thu Mar 29, 2012 6:13 AM
Posted Thu Mar 29, 2012 8:19 AM
Posted Thu Mar 29, 2012 8:29 AM
Posted Thu Mar 29, 2012 10:54 AM
Posted Thu Mar 29, 2012 11:32 AM
Posted Thu Mar 29, 2012 2:03 PM
Posted Thu Mar 29, 2012 3:56 PM
Lodmot, on Thu Mar 29, 2012 2:03 PM, said:
Edited by eshu, Thu Mar 29, 2012 3:59 PM.
Posted Thu Mar 29, 2012 7:18 PM
Edited by Lodmot, Thu Mar 29, 2012 7:44 PM.
Posted Wed Apr 4, 2012 5:28 PM
Posted Wed Apr 4, 2012 10:23 PM
Posted Thu Apr 5, 2012 4:12 AM
Posted Thu Apr 5, 2012 6:57 AM
Edited by Lodmot, Thu Apr 5, 2012 6:59 AM.
Posted Fri Apr 6, 2012 12:09 AM
Edited by theloon, Fri Apr 6, 2012 12:10 AM.
Posted Fri Apr 6, 2012 8:58 PM
Lodmot, on Thu Apr 5, 2012 6:57 AM, said:
Quote
Quote
Posted Fri Apr 6, 2012 11:25 PM
Posted Sat Apr 7, 2012 9:19 AM
rem * Background Color Fade dim color1 = a dim color2 = b dim color3 = c dim color4 = d dim jiffies = e dim seconds = f jiffies = 0 : seconds = 0 color1 = $16 : color2 = $16 : color3 = $16 : color4 = $16 loop gosub drawloop color1 = color1 + $10 : if color1 = $06 then color1 = $16 gosub drawloop color3 = color3 + $10 : if color3 = $06 then color3 = $16 gosub drawloop color2 = color2 + $10 : if color2 = $06 then color2 = $16 gosub drawloop color4 = color4 + $10 : if color4 = $06 then color4 = $16 goto loop drawloop COLUBK = color1 drawscreen COLUBK = color2 drawscreen COLUBK = color3 drawscreen COLUBK = color4 drawscreen jiffies = jiffies + 4 if jiffies = 60 then jiffies = 0 : seconds = seconds + 1 if seconds < 4 then goto drawloop seconds = 0 return
Posted Sat Apr 7, 2012 9:24 AM
theloon, on Fri Apr 6, 2012 11:25 PM, said:
rem * palette.bas kernel_loop VBLANK = 2 : WSYNC = 2 : WSYNC = 2 : WSYNC = 2 : WSYNC = 2 VSYNC = 2 : WSYNC = 2 : WSYNC = 2 : WSYNC = 0 : VSYNC = 0 for x = 1 to 15 : WSYNC = 0 : next : VBLANK = 0 for x = 1 to 23 : WSYNC = 0 : next : x = 0 hue_0_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_1 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $00 : COLUBK = $02 : COLUBK = $04 : COLUBK = $06 COLUBK = $08 : COLUBK = $0A : COLUBK = $0C : COLUBK = $0E COLUBK = $08 : goto hue_0_loop hue_1 x = 0 hue_1_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_2 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $10 : COLUBK = $12 : COLUBK = $14 : COLUBK = $16 COLUBK = $18 : COLUBK = $1A : COLUBK = $1C : COLUBK = $1E COLUBK = $08 : goto hue_1_loop hue_2 x = 0 hue_2_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_3 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $20 : COLUBK = $22 : COLUBK = $24 : COLUBK = $26 COLUBK = $28 : COLUBK = $2A : COLUBK = $2C : COLUBK = $2E COLUBK = $08 : goto hue_2_loop hue_3 x = 0 hue_3_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_4 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $30 : COLUBK = $32 : COLUBK = $34 : COLUBK = $36 COLUBK = $38 : COLUBK = $3A : COLUBK = $3C : COLUBK = $3E COLUBK = $08 : goto hue_3_loop hue_4 x = 0 hue_4_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_5 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $40 : COLUBK = $42 : COLUBK = $44 : COLUBK = $46 COLUBK = $48 : COLUBK = $4A : COLUBK = $4C : COLUBK = $4E COLUBK = $08 : goto hue_4_loop hue_5 x = 0 hue_5_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_6 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $50 : COLUBK = $52 : COLUBK = $54 : COLUBK = $56 COLUBK = $58 : COLUBK = $5A : COLUBK = $5C : COLUBK = $5E COLUBK = $08 : goto hue_5_loop hue_6 x = 0 hue_6_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_7 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $60 : COLUBK = $62 : COLUBK = $64 : COLUBK = $66 COLUBK = $68 : COLUBK = $6A : COLUBK = $6C : COLUBK = $6E COLUBK = $08 : goto hue_6_loop hue_7 x = 0 hue_7_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_8 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $70 : COLUBK = $72 : COLUBK = $74 : COLUBK = $76 COLUBK = $78 : COLUBK = $7A : COLUBK = $7C : COLUBK = $7E COLUBK = $08 : goto hue_7_loop hue_8 x = 0 hue_8_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_9 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $80 : COLUBK = $82 : COLUBK = $84 : COLUBK = $86 COLUBK = $88 : COLUBK = $8A : COLUBK = $8C : COLUBK = $8E COLUBK = $08 : goto hue_8_loop hue_9 x = 0 hue_9_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_10 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $90 : COLUBK = $92 : COLUBK = $94 : COLUBK = $96 COLUBK = $98 : COLUBK = $9A : COLUBK = $9C : COLUBK = $9E COLUBK = $08 : goto hue_9_loop hue_10 x = 0 hue_10_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_11 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $A0 : COLUBK = $A2 : COLUBK = $A4 : COLUBK = $A6 COLUBK = $A8 : COLUBK = $AA : COLUBK = $AC : COLUBK = $AE COLUBK = $08 : goto hue_10_loop hue_11 x = 0 hue_11_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_12 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $B0 : COLUBK = $B2 : COLUBK = $B4 : COLUBK = $B6 COLUBK = $B8 : COLUBK = $BA : COLUBK = $BC : COLUBK = $BE COLUBK = $08 : goto hue_11_loop hue_12 x = 0 hue_12_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_13 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $C0 : COLUBK = $C2 : COLUBK = $C4 : COLUBK = $C6 COLUBK = $C8 : COLUBK = $CA : COLUBK = $CC : COLUBK = $CE COLUBK = $08 : goto hue_12_loop hue_13 x = 0 hue_13_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_14 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $D0 : COLUBK = $D2 : COLUBK = $D4 : COLUBK = $D6 COLUBK = $D8 : COLUBK = $DA : COLUBK = $DC : COLUBK = $DE COLUBK = $08 : goto hue_13_loop hue_14 x = 0 hue_14_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_15 COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $E0 : COLUBK = $E2 : COLUBK = $E4 : COLUBK = $E6 COLUBK = $E8 : COLUBK = $EA : COLUBK = $EC : COLUBK = $EE COLUBK = $08 : goto hue_14_loop hue_15 x = 0 hue_15_loop WSYNC = 0 : x = x + 1 : if x = 12 then hue_15_end COLUBK = $08 : COLUBK = $08 : COLUBK = $08 COLUBK = $F0 : COLUBK = $F2 : COLUBK = $F4 : COLUBK = $F6 COLUBK = $F8 : COLUBK = $FA : COLUBK = $FC : COLUBK = $FE COLUBK = $08 : goto hue_15_loop hue_15_end for x = 1 to 25 : WSYNC = 0 : next : goto kernel_loop
Posted Sat Apr 7, 2012 10:24 AM
SeaGtGruff, on Sat Apr 7, 2012 9:19 AM, said:
Posted Sat Apr 7, 2012 12:22 PM
theloon, on Fri Apr 6, 2012 11:25 PM, said:
Posted Tue Apr 10, 2012 7:56 AM
Edited by theloon, Tue Apr 10, 2012 9:28 AM.
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