I use "32kSC" in the game code, but I'm not sure what the official method is called. It might be F4SC, but maybe someone with more brains can verify that.
Sure, it's attached. It displays "480 colors" by mixing the 128 NTSC color palette. I think I was wrong about the illegal opcodes-- I forgot that I call the "SLEEP" macro to sleep for an odd number of cycles, which means (since I didn't include the "no illegal opcodes" option) that it uses at least one illegal opcode.
Guys I have released version 1.01 of the emulator with better support for batari ROMs.
Your ROMs should work now!
Could you guys test them please?