Somewhat strange considering that practically every game developed on the wii, xbox, ps2/3 ds/3ds/psp etc are all developed on a PC
Whereas way back when you had a lot more formats, i.e Atari (st and 8bit), Commodore (Amiga and 8bit), Sinclair/Amstrad, MSX, Apple (Mac and 8bit) Tandy/Dragon data, Acorn (8bit and Archie) and the various lesser systems like tattung einstein, elan enterprise, memotech, oric, camputers lynx etc etc and ofcourse the peecee (including the atari and commodore badged ones)
Seems as though the big shift in 3rd party games development lessened considerably on the computer front after the demise of the 8bit market and Commodore going under also Atari pulling out of h/w manufacture all that sort of happened from 1992-4 and the big switch to games development on gaming systems (i.e nintendo, sega, sony etc)
Though i guess in the US the switch to games development on games systems happened slightly earlier then in europe/uk (i guess about late 80's when the NES started getting into it's stride, say 1987/
By 'big switch' i mean that games development on gaming systems surpassed/overtook the equivalent games development on computers and that gaming system games development then took a lions share of that market (whereas before the early/mid 90's it was more games development on computers then gaming systems)
perhaps we need more computer formats like we had back then
One idea would be something along the lines of the Raspberry pi (mentioned elsewhere on AA), but with FPGA capability and say running on an ARM processor (as opposed to the intel/AMD lark), say have a bunch of old school o.s's (i.e Atari/commodore/sinclair) etc and have updated versions of said o.s's and also updated hardware (i.e sound/graphics & i/o hardware) enough for decent 2d/less complex 3d gaming
And in regards to games development, we already would have that infrastructure inplace (due to the massive retro 'puting/classic gaming homebrew/games development already taking place), remembering that even the existing 'mainstream' games development market started out as what we now call 'homebrew' back when 3rd party games development took off (i.e late 70's/early 80's), who's to say that what we have now as 'homebrew' won't in a ferw years time, if more computer formats (as mainstream games development is concerned) are established and start taking some market away from the gaming systems, be up there with the likes of EA, Activision et al and become mainstream














