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Berzerk - Exterminate ! Exterminate! Exterminate !


5 replies to this topic

#1 Kirmo OFFLINE  

Kirmo

    Combat Commando

  • 9 posts

Posted Sun Apr 29, 2012 12:42 PM

YOU WILL BE EXTERMINATED...

A graphic hack of Berzerk , taken from "Whoniverse" of the Doctor .

Posted Image

Evil Otto has also been replaced ....

Here a video


and bin file

Attached Files


Edited by Kirmo, Thu May 3, 2012 5:42 AM.


#2 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 8,080 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Wed May 2, 2012 1:27 PM

Has promise, the Dalek animation is nicely down. However, you've got a couple glitches that need to be fixed.

1) The daleks sometimes shoot themselves when firing left/right, so their initial shot position needs to be tweaked. If you look at the source you can see a couple tables that should help fix that:

InitRobotMissileYOffset
   .byte 0						  ; not moving
   .byte 7						  ; missile traveling right
   .byte 7						  ; missile traveling left
   .byte 0						  ; left and right (IMPOSSIBLE)
   .byte 6						  ; missile traveling south
   .byte 6						  ; south and right
   .byte 0						  ; south and left
   .byte 0						  ; south and left and right (IMPOSSIBLE)
   .byte 1						  ; missile traveling north
   .byte 6						  ; north and right
   .byte 0						  ; north and left
	  
InitRobotMissileXOffset
   .byte 3						  ; not moving
   .byte 9						  ; traveling right
   .byte 3						  ; traveling left
   .byte 3						  ; left and right (IMPOSSIBLE)
   .byte 4						  ; traveling south
   .byte 10						 ; south and right
   .byte 3						  ; south and left
   .byte 3						  ; south and left and right (IMPOSSIBLE)
   .byte 4						  ; traveling north
   .byte 3						  ; north and right
   .byte 3						  ; north and left

They start at FC91 and FC9C in your ROM. I'd start by changing the 9 to 10 for "traveling right", as well as 3 to 2 for "traveling left". If that doesn't fix it then try 11 and 1 and so on. If your hack tool is using HEX then use 0a for 10, 0b for 11. While I doubt you'll need it, -1 is the same as 255, or if you need to use HEX then use FF. -2 = 254 = FE.

Also the cyberman graphic "bleeds" 3 lines down the screen. The 3 lines will destroy any daleks they come in contact with.

Berzerk_Dalek.bin.png

#3 Kirmo OFFLINE  

Kirmo

    Combat Commando

  • Topic Starter
  • 9 posts

Posted Wed May 2, 2012 2:08 PM

Thanks for feedback SpiceWare !
Cyberman should be fixed reducing the number of lines of its sprite. Dalek has been already fixed, indeed was the missiles offset ...

Edited by Kirmo, Wed May 2, 2012 2:18 PM.


#4 Nerf Herder73 OFFLINE  

Nerf Herder73

    Chopper Commander

  • 119 posts
  • Location:Los Angeles, CA

Posted Wed May 2, 2012 3:59 PM

I think that the Cyberman should be Davros instead. :)

Edit: Just remembered this one:

http://www.atariage....twareHackID=289

Edited by Nerf Herder73, Wed May 2, 2012 4:03 PM.


#5 TrekMD OFFLINE  

TrekMD

    River Patroller

  • 2,441 posts
  • Location:Coral Gables, FL

Posted Wed May 2, 2012 9:27 PM

Cool. Love those Daleks!

#6 Kirmo OFFLINE  

Kirmo

    Combat Commando

  • Topic Starter
  • 9 posts

Posted Thu May 3, 2012 5:45 AM

I think that the Cyberman should be Davros instead. :)

Edit: Just remembered this one:

http://www.atariage....twareHackID=289


Wow , very cool , better than my !!! (I worked for nothing....)

EDIT : Added fixed bin file




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