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D2K Arcade Budget Release - Order Now!


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#26 DZ-Jay ONLINE  

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Posted Wed May 30, 2012 3:29 AM


The fine folks at Classic Game Publishers have come through with an AWESOME production !!

Off for hours to play.... :grin: :grin: :grin:


Got mine today. Yes! Going to try it out in a few.


Out of curiosity, what do you guys think of the new shells? :-)


It's cool, but to me it looks too "modern." I'm a bit more partial to the Mattel cartridge. Not only was it unique in style, but the angled face for the sticker shows the name of the game even when plugged into the device.

Then again, I'm consumed with nostalgia; it's why I'm here. :)

-dZ.

#27 OutlawTorn71 OFFLINE  

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Posted Wed May 30, 2012 5:03 AM


The fine folks at Classic Game Publishers have come through with an AWESOME production !!

Off for hours to play.... :grin: :grin: :grin:


Got mine today. Yes! Going to try it out in a few.


Out of curiosity, what do you guys think of the new shells? :-)


Shells are very cool, I like the large surface are for artwork :D and it bears a little resemblance to the Activision cart, but not enough to call it a clone for sure

:thumbsup: :thumbsup: Another great piece

#28 Darrin9999 OFFLINE  

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Posted Wed May 30, 2012 5:54 AM

Still waiting for mine! and I was the second to order..... ;-) can`t wait, hopefully I get it today...

#29 sqoon OFFLINE  

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Posted Wed May 30, 2012 6:30 AM

New shells are great. I like the grip ridges ala Activision. Nice job.

#30 intvnut OFFLINE  

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Posted Wed May 30, 2012 8:43 AM

It's cool, but to me it looks too "modern." I'm a bit more partial to the Mattel cartridge. Not only was it unique in style, but the angled face for the sticker shows the name of the game even when plugged into the device.

Then again, I'm consumed with nostalgia; it's why I'm here. :)

-dZ.


I guess you'll only be happy if I go back to the big ol' through-hole DIPs for the PCBs, eh? ;) FWIW, I thought it borrowed elements from the old Atari carts too (flat top/edge for label) while still evoking the Activision feel. It's not nearly as modern looking as, say, an NES cart. ;) ;)

Shells are very cool, I like the large surface are for artwork :D and it bears a little resemblance to the Activision cart, but not enough to call it a clone for sure

:thumbsup: :thumbsup: Another great piece


I was always jealous of the huge label area Atari and C64 carts got (or even Activision / Imagic on Intellivision), so I definitely used Activision's shells as an inspiration.

I like how D2K's put the label space to use. It's a visually striking cart, IMHO. :thumbsup: I think we're raising the bar for what makes a classy looking release. :D

Of course, there are important differences. While it looks more Activision-y, it's actually closer to the Mattel shell in a few ways. The post configuration is different so that it can accommodate a Mattel-shell compatible PCB is only a little effort. The shell does add about 1/2" space internally lengthwise that I (or anyone else designing hardware) can use for a longer PCB -- real estate that wasn't really available with the Mattel shell's sloped end. And yet, the whole shell fits in the same footprint as a Mattel shell. I rather like that.


New shells are great. I like the grip ridges ala Activision. Nice job.


Thanks! And those grips do make it much easier to get the carts in/out of the unit, I think.

So, all you waiting to experience these new shells... order your D2K today! :grin:

#31 sqoon OFFLINE  

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Posted Wed May 30, 2012 9:24 AM

The shell does add about 1/2" space internally lengthwise that I (or anyone else designing hardware) can use for a longer PCB -- real estate that wasn't really available with the Mattel shell's sloped end. And yet, the whole shell fits in the same footprint as a Mattel shell. I rather like that.


So does that mean some expanded PCB's with on-board RAM expansions down the road?

#32 intvnut OFFLINE  

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Posted Wed May 30, 2012 9:29 AM


The shell does add about 1/2" space internally lengthwise that I (or anyone else designing hardware) can use for a longer PCB -- real estate that wasn't really available with the Mattel shell's sloped end. And yet, the whole shell fits in the same footprint as a Mattel shell. I rather like that.


So does that mean some expanded PCB's with on-board RAM expansions down the road?


RAM expansion is already here! The CC3 showed you could fit 128K bytes and an MMC slot in a normal Mattel board just fine. The Intellicart also has 128K bytes of RAM. Even my much less expensive JLP design offers 16K bytes of RAM in its single chip.

The extra space may never get used, but it's there if anyone needs it. :)

#33 Intymike OFFLINE  

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Posted Wed May 30, 2012 9:49 AM

@intvnut You did very well with the design of the new shell. I got D2K today and I love it!

#34 DZ-Jay ONLINE  

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Posted Wed May 30, 2012 10:15 AM


It's cool, but to me it looks too "modern." I'm a bit more partial to the Mattel cartridge. Not only was it unique in style, but the angled face for the sticker shows the name of the game even when plugged into the device.

Then again, I'm consumed with nostalgia; it's why I'm here. :)

-dZ.


I guess you'll only be happy if I go back to the big ol' through-hole DIPs for the PCBs, eh? ;) FWIW, I thought it borrowed elements from the old Atari carts too (flat top/edge for label) while still evoking the Activision feel. It's not nearly as modern looking as, say, an NES cart. ;) ;)


I don't think it's bad, and it may be very functional. I just think the slanted face for the sticker is cooler. :)

As for the larger sticker area, I'm still undecided. I'll have to wait until I have one physically in my hands to take a real good look at it.

-dZ.

#35 Intymike OFFLINE  

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Posted Wed May 30, 2012 12:55 PM

I don't think it's bad, and it may be very functional. I just think the slanted face for the sticker is cooler. :)

As for the larger sticker area, I'm still undecided. I'll have to wait until I have one physically in my hands to take a real good look at it.

-dZ.


Maybe these photos fire up your imagination. :-)


D2K new for Intellivision
D2K inserted



D2K title screen
D2K first stage

Edited by Intymike, Wed May 30, 2012 12:55 PM.


#36 revolutionika OFFLINE  

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Posted Wed May 30, 2012 1:01 PM

I dont have my copy yet, but that first stage dont look too hard!

I may regret saying that... :P

#37 Intymike OFFLINE  

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Posted Wed May 30, 2012 1:03 PM

I dont have my copy yet, but that first stage dont look too hard!

I may regret saying that... :P


Yes, you will! :grin:

#38 DZ-Jay ONLINE  

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Posted Wed May 30, 2012 1:45 PM


I don't think it's bad, and it may be very functional. I just think the slanted face for the sticker is cooler. :)

As for the larger sticker area, I'm still undecided. I'll have to wait until I have one physically in my hands to take a real good look at it.

-dZ.


Maybe these photos fire up your imagination. :-)


Hum... I must admit, I'm warming up to the idea of large stickers... It does look rather cool with the large graphic. :)

-dZ.

#39 Carl Mueller Jr OFFLINE  

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Posted Wed May 30, 2012 2:39 PM

Joe, the new shells look fantastic! I haven't received my copy yet but I do agree they are visually striking.
Rev: as Billy Mitchell would say, D2K is brutal, from screen one. ;-) Warm up your thumbs…
And please start a "D2K impressions" thread!

Edited by Carl Mueller Jr, Wed May 30, 2012 2:41 PM.


#40 revolutionika OFFLINE  

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Posted Wed May 30, 2012 4:20 PM

I will start one when I get my copy if someone already hasnt. I dont want to hog the forum...LOL

...like that has stopped me before.... :D

#41 Intymike OFFLINE  

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Posted Thu May 31, 2012 11:25 AM

How far have you gotten? I'm curious how long it takes people to be able to clear the first board.


Hi Carl,
thank you for this superb game!

That´s my advances:


D2K Stage 1
D2K Stage 2


D2K Stage 3
D2K Stage 4


...more to come...

#42 Carl Mueller Jr OFFLINE  

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Posted Thu May 31, 2012 2:47 PM

Great work! And even if you do clear the first level soon… Don't expect the boards to behave exactly the same. There will be a few surprises… ;-)
And I predict it will be many weeks before someone posts screenshots of THE ELIMINATOR… ;-)

#43 cmart604 OFFLINE  

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Posted Thu May 31, 2012 8:34 PM

I got mine today and it is just sick!!! :D Thanks again for an absolute gem Carl! :-o This game is beautiful to look at and plays fantastic (other than there being 900 different ways to die! :x LOL).

Joe, the cart is sooooo solid, I really like the design, a great mix of the Activision and Mattel carts in my book. :love:

Willy, the instruction manual came out golden too. I can't wait to get the full version.

I just quickly played three games as Mario and got 9200 and died on level 4.

WOW! Keep making games like this. Anyone sitting on the fence for this one, get off it and buy D2K, you won't regret it.

#44 revolutionika OFFLINE  

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Posted Thu May 31, 2012 9:03 PM

I got mine today and it is just sick!!! :D Thanks again for an absolute gem Carl! :-o This game is beautiful to look at and plays fantastic (other than there being 900 different ways to die! :x LOL).

Joe, the cart is sooooo solid, I really like the design, a great mix of the Activision and Mattel carts in my book. :love:

Willy, the instruction manual came out golden too. I can't wait to get the full version.

I just quickly played three games as Mario and got 9200 and died on level 4.

WOW! Keep making games like this. Anyone sitting on the fence for this one, get off it and buy D2K, you won't regret it.




Ass kisser











:-D

#45 cmart604 OFFLINE  

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Posted Thu May 31, 2012 9:32 PM


I got mine today and it is just sick!!! :D Thanks again for an absolute gem Carl! :-o This game is beautiful to look at and plays fantastic (other than there being 900 different ways to die! :x LOL).

Joe, the cart is sooooo solid, I really like the design, a great mix of the Activision and Mattel carts in my book. :love:

Willy, the instruction manual came out golden too. I can't wait to get the full version.

I just quickly played three games as Mario and got 9200 and died on level 4.

WOW! Keep making games like this. Anyone sitting on the fence for this one, get off it and buy D2K, you won't regret it.




Ass kisser

:-D


That's MR Ass Kisser to you. :P

#46 wood_jl OFFLINE  

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Posted Fri Jun 1, 2012 2:34 AM

Got mine! Great service! Hats off to everyone involved in this. Carl Mueller Jr, you must be quite a coder. What other arcade conversions for INTV can you sanitize and enhance? :)



edit: Thanks for offering the budget release, without the box. I collect games - rather than cardboard - and I appreciate it!

Edited by wood_jl, Fri Jun 1, 2012 2:37 AM.


#47 Carl Mueller Jr OFFLINE  

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Posted Fri Jun 8, 2012 6:38 PM

Got mine! Great service! Hats off to everyone involved in this. Carl Mueller Jr, you must be quite a coder. What other arcade conversions for INTV can you sanitize and enhance? :)



edit: Thanks for offering the budget release, without the box. I collect games - rather than cardboard - and I appreciate it!


Would love to do other arcade conversions. If we generate the necessary capital to officially license more games, we will definitely consider more… DK Junior, Ms. Pac-Man, Robotron, and others would be distinct possibilities!
Carl

#48 cmart604 OFFLINE  

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Posted Fri Jun 8, 2012 7:32 PM


Got mine! Great service! Hats off to everyone involved in this. Carl Mueller Jr, you must be quite a coder. What other arcade conversions for INTV can you sanitize and enhance? :)



edit: Thanks for offering the budget release, without the box. I collect games - rather than cardboard - and I appreciate it!


Would love to do other arcade conversions. If we generate the necessary capital to officially license more games, we will definitely consider more… DK Junior, Ms. Pac-Man, Robotron, and others would be distinct possibilities!
Carl


Robotron!!!!! Sweet mother of all that is holy!!! How many copies of D2K do you need me to buy to make this happen??

#49 Carl Mueller Jr OFFLINE  

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Posted Fri Jun 8, 2012 8:32 PM

We are going to try contacting Williams soon. I also think Joust would make an excellent Intellivision game. If they're reasonable, these could be the next two projects I will be working on.

#50 cmart604 OFFLINE  

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Posted Fri Jun 8, 2012 8:56 PM

We are going to try contacting Williams soon. I also think Joust would make an excellent Intellivision game. If they're reasonable, these could be the next two projects I will be working on.


Wow! That would be a cool set of games! I'm planning on buying another two copies of D2K but I'm waiting for the sealed boxes. :)




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