DZ-Jay, on Wed May 30, 2012 3:29 AM, said:
It's cool, but to me it looks too "modern." I'm a bit more partial to the Mattel cartridge. Not only was it unique in style, but the angled face for the sticker shows the name of the game even when plugged into the device.
Then again, I'm consumed with nostalgia; it's why I'm here.
-dZ.
I guess you'll only be happy if I go back to the big ol' through-hole DIPs for the PCBs, eh?

FWIW, I thought it borrowed elements from the old Atari carts too (flat top/edge for label) while still evoking the Activision feel. It's not nearly as modern looking as, say, an NES cart.
OutlawTorn71, on Wed May 30, 2012 5:03 AM, said:
Shells are very cool, I like the large surface are for artwork

and it bears a little resemblance to the Activision cart, but not enough to call it a clone for sure

Another great piece
I was always jealous of the huge label area Atari and C64 carts got (or even Activision / Imagic on Intellivision), so I definitely used Activision's shells as an inspiration.
I like how D2K's put the label space to use. It's a visually striking cart, IMHO.

I think we're raising the bar for what makes a classy looking release.
Of course, there are important differences. While it looks more Activision-y, it's actually closer to the Mattel shell in a few ways. The post configuration is different so that it can accommodate a Mattel-shell compatible PCB is only a little effort. The shell does add about 1/2" space internally lengthwise that I (or anyone else designing hardware) can use for a longer PCB -- real estate that wasn't really available with the Mattel shell's sloped end. And yet, the whole shell fits in the same footprint as a Mattel shell. I rather like that.
sqoon, on Wed May 30, 2012 6:30 AM, said:
New shells are great. I like the grip ridges ala Activision. Nice job.
Thanks! And those grips do make it much easier to get the carts in/out of the unit, I think.
So, all you waiting to experience these new shells... order your D2K today!