This wouldn't be a realistic plan, and they know it. Onlive can do cloud gaming. They're a small company, and they can survive by only catering to a small group of people. However, even in modern day America, most people don't have access to high speed internet. If you were streaming the game via cloud, Sony would literally be cutting off half their user base from playing.
Furthermore, there's a reason why I don't have Onlive. When the service goes down, all that money you spent goes down the tubes. PLUS the money you spend a month just to play the games. I don't see the advantage, honestly. And considering how early online support was killed last gen, I wouldn't trust Sony OR Microsoft to keep a service running well into the following generation.
This is like taking the DLC problem we're having, where we have no way to access old DLC on the original XBL servers and multiplying it by a billion. While this may sound enticing at first, in the long run this is only going to piss people off. Something Sony can't afford to do much more of I'm afraid.
Though if it's true, I at least know why they are going to do it, and I don't think it's cause of used game sales.The Vita represents why this would happen. Great hardware not selling purely because of price. Customers, unfortunately, have shown Sony that they don't want to pay a premium for good hardware. They want things as cheap as possible, even if it's not as good of an experience. What better way to avoid the $600 price point issue the PS3 had than to release $99 hardware similar to Onlive, and rake in the cash. At least, this their minds this is how it would play out...
Edited by DaytonaUSA, Fri Jun 1, 2012 10:37 AM.