I suspect that those that really like MM from the 2600, just grew up with it. To me, it's just so-so, on par with most of the Pinball Construction Set tables that are floating around.
Ofcourse I respect your opinion
... you can find it just so-so... but for me it is not only fun because I grew up with this pinball. I really disagree with you this time
I love the concept of this 2600 Midnight Magic... I have played both Midnight Magic 2600 and David's Midnight Magic for zillions of hours, and I must say:
The controls in 2600 version are better. In 2600 version I really can control the ball. In DMM it is also possibe to have control over the ball, but it seems to be more luck.
In 2600 MM there is this great goal of the 5 bats on the top of the screen. You have to hit all these 5 to get in a new color screen. The points are 2x, 3x, 4x or 5x. With the 'things' on top left and right you can get a 'shoot again' as soon as you enter a new colored screen. It gives me after almost 30 years of fun, still a thriling feeling when I manage to get into a new screen.
For me this game is a very welcome add to my collection, and it is (even in PAL) one of my most favorite titles on Atari 8bit.
I think ... when I would never heard of 2600 version of Pinball, I would be very happy with this nice Pinball game, which is REALLY a lot lot lot better compared to boring Pinball Construction Set pinballs (I really do not see anything in common). And the sound effects are cool too.