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#1326 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Thu Dec 7, 2017 8:26 AM

Sorry, no Christmas theme here yet. I was 11 years old the summer of '79, and that was the year my older brother (16) and sister (18) pitched-in to buy a 1964 Ford Galaxy 500, maroon colored, with side pipes, Kreger rims, and 8-track player and CB radio. I've been enamored by the 60's model Galaxy 500 series ever since. Here is my tribute. Sorry, I haven't found any pictures with side pipes yet. 

 

59 Ford Galaxy 500. 55 colors.

64 blue Galaxy 500. 81 colors.

64 red G500. 36 colors.

65 green G500. 44 colors.

65 blue/green G500. 64 colors.

67 maroon G500. 56 colors.

67 yellow G500. 39 colors.

69 fastback G500. 62 colors.

64 custom G500. 74 colors.

Attached Thumbnails

  • 59Galaxy500.png
  • 64Galaxy500b.png
  • 64Galaxy500R.png
  • 65FG500g.png
  • 65Galaxy500.png
  • 67FG500maroon.png
  • 67FGalaxy500y.png
  • CGalaxy500.png
  • 69FG500fastback.png

Attached Files



#1327 Rybags ONLINE  

Rybags

    Quadrunner

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  • Location:Australia

Posted Thu Dec 7, 2017 8:30 AM

Should be "Galaxie".

 

Ford Galaxy is their modern day soccer-mom SUV from Europe.



#1328 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Thu Dec 7, 2017 8:32 AM

Oops. Well, then, many of these images were misspelled as well. I saw both spellings and went with what I posted. I plead ignorance and bad memory. Maybe I'll post a .zip later with all names corrected.


Edited by Gunstar, Thu Dec 7, 2017 9:10 AM.


#1329 Wrathchild OFFLINE  

Wrathchild

    Stargunner

  • 1,960 posts
  • Location:Reading, UK.

Posted Thu Dec 7, 2017 11:09 AM

That's really nice how the checkered floor & reflections came out  :thumbsup:



#1330 mariusz OFFLINE  

mariusz

    Star Raider

  • 80 posts
  • Location:Poland

Posted Thu Dec 7, 2017 12:48 PM

These cars are fantastic. I am impressed by your work and how Rastaconverter pushes Atari to the limit of its graphic capabilities.



#1331 RAM OFFLINE  

RAM

    Star Raider

  • 54 posts

Posted Thu Dec 7, 2017 3:18 PM

This thread never ceases to amaze me, that the old 8-bit could produce such images!



#1332 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Thu Dec 7, 2017 4:08 PM

I think I'll start a new auto-shopper magazine using only Rasta conversions for the pictures.


Edited by Gunstar, Thu Dec 7, 2017 4:27 PM.


#1333 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Thu Dec 7, 2017 4:32 PM

This thread never ceases to amaze me, that the old 8-bit could produce such images!

Give me an Atari with 128 colors and I can paint the world!


Edited by Gunstar, Thu Dec 7, 2017 4:33 PM.


#1334 TMR OFFLINE  

TMR

    River Patroller

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  • Beeping the horn on the data bus
  • Location:Leeds, U.K.

Posted Fri Dec 8, 2017 4:58 AM

Give me an Atari with 128 colors and I can paint the world!


And just for comic effect, the next picture you post should be of the world. =-)

#1335 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Fri Dec 8, 2017 7:07 AM

And just for comic effect, the next picture you post should be of the world. =-)


If only I had one at the ready, comedy is all in the timing.

#1336 ivop OFFLINE  

ivop

    Dragonstomper

  • 647 posts
  • Location:The Netherlands

Posted Fri Dec 8, 2017 7:24 AM

I have tried the famous Blue Marble in the past, but couldn't get it right. Might have another go at it...



#1337 Rybags ONLINE  

Rybags

    Quadrunner

  • 15,667 posts
  • Location:Australia

Posted Fri Dec 8, 2017 8:09 AM

I reckon Earthrise from Apollo 8 would probably be a better choice.  For better effect probably one of the doctored ones with brown moon surface and stars in the background.



#1338 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Sun Dec 10, 2017 9:38 AM

Atari 8 'Earthrise'. 29 colors. Seriously cropped in order to get any level of detail at such a low resolution. 

Attached Thumbnails

  • Atari8Earthrise.png

Attached Files



#1339 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Sun Dec 10, 2017 4:30 PM

Earth. 60 colors.

Attached Thumbnails

  • Earth.png

Attached Files



#1340 Stephen OFFLINE  

Stephen

    Quadrunner

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  • A8 Gear Head
  • Location:No longer in Crakron, Ohio

Posted Sun Dec 10, 2017 5:13 PM

Earth. 60 colors.

Knocking them out of the ballpark here!  This one reminds me of an earlier conversion of mine (man - file date says 2013).  318,560,000 evaluations with a distance of 17.692818.

 

This was the photo I used.

DarkSideOfTheMoon.jpg

Attached File  DarkSideOfTheMoon.xex   22.14KB   40 downloads



#1341 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Sun Dec 10, 2017 5:31 PM

That's a great one! At least it looks great on my PAL setup. Colors are right. Did you want me to attempt a better one? I'm not sure I could. I think maybe we could get a bit more detail just by cropping the picture a bit more to squeeze in a few more pixels of detail from the original image. I could do that with my 'Earth' image too, for that matter. I cropped to 4:3, but could zoom in a bit more.

 

Is this an image done with a standard PAL palette Stephen? How many colors were used?


Edited by Gunstar, Sun Dec 10, 2017 5:37 PM.


#1342 Stephen OFFLINE  

Stephen

    Quadrunner

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  • A8 Gear Head
  • Location:No longer in Crakron, Ohio

Posted Sun Dec 10, 2017 6:23 PM

That's a great one! At least it looks great on my PAL setup. Colors are right. Did you want me to attempt a better one? I'm not sure I could. I think maybe we could get a bit more detail just by cropping the picture a bit more to squeeze in a few more pixels of detail from the original image. I could do that with my 'Earth' image too, for that matter. I cropped to 4:3, but could zoom in a bit more.

 

Is this an image done with a standard PAL palette Stephen? How many colors were used?

Didn't really want you to re-attempt it, your image just reminded me of a somewhat visually similar, if completely differently coloured image!  I'm sorry - I don't recall any of the details as I did this 4 years ago.  I will assume I used whatever RastaConverter was defaulting to back when I did this.

 

I do have all the output.* files if you want I can ZIP them and post.



#1343 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Tue Dec 12, 2017 9:23 PM

Rayman. 69 colors.

 

Attached Thumbnails

  • Rayman.png

Attached Files



#1344 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Wed Dec 13, 2017 7:36 PM

Where is your dragon? 55 colors.

Attached Thumbnails

  • WhereIsYourDragon.png

Attached Files



#1345 Stephen OFFLINE  

Stephen

    Quadrunner

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  • A8 Gear Head
  • Location:No longer in Crakron, Ohio

Posted Wed Dec 13, 2017 9:33 PM

Posting this from the other thread.  I spent zero time on this, didn't resize it myself like I normally do so it is not vertically centered.  It was a quick 5 minute drag & drop operation while I was "on lunch" at work. 

 

Rayman_WIP.png

Attached File  raymen.xex   18.23KB   29 downloads

 



#1346 VladR OFFLINE  

VladR

    Stargunner

  • 1,398 posts
  • Location:Montana

Posted Thu Dec 14, 2017 2:52 PM

Posting this from the other thread.  I spent zero time on this, didn't resize it myself like I normally do so it is not vertically centered.  It was a quick 5 minute drag & drop operation while I was "on lunch" at work.

Wow, wait a minute there ! If there's one famous 2D game I'd have bet is impossible to come even remotely close in visuals on A800, it's Rayman.

 

How in the world can all those millions of shades approximate so well ?!?

 

Could you please spend a day evaluating this ? I'm sure I'm not the only one who just WTF'ed at the 5-minute conversion!



#1347 Stephen OFFLINE  

Stephen

    Quadrunner

  • 7,053 posts
  • A8 Gear Head
  • Location:No longer in Crakron, Ohio

Posted Thu Dec 14, 2017 3:12 PM

Wow, wait a minute there ! If there's one famous 2D game I'd have bet is impossible to come even remotely close in visuals on A800, it's Rayman.

 

How in the world can all those millions of shades approximate so well ?!?

 

Could you please spend a day evaluating this ? I'm sure I'm not the only one who just WTF'ed at the 5-minute conversion!

This is nothing more than a static image, using the RastaConvertor (PC based) image converter.



#1348 VladR OFFLINE  

VladR

    Stargunner

  • 1,398 posts
  • Location:Montana

Posted Fri Dec 15, 2017 1:49 AM

I understand, I have been following this thread last few years.

That's why I'm surprised the smooth transitions of green translate so well with just few iterations.

Can't fool the eye on large patches of low-frequency green like for example the high-frequency dragon scales few posts above.

#1349 Gunstar ONLINE  

Gunstar

    Gunstar

  • 9,213 posts
  • Location:Kellyville, Oklahoma

Posted Fri Dec 15, 2017 9:50 AM

I understand, I have been following this thread last few years.

That's why I'm surprised the smooth transitions of green translate so well with just few iterations.

Can't fool the eye on large patches of low-frequency green like for example the high-frequency dragon scales few posts above.

The problem is your over assumption of the source graphics in "thousands" of colors. Yes, Rayman, using the Jaguar version for example, used a 16-bit ~65,000 color mode, but that does not mean that they used all 65,000 colors or even a lot of progressive shades. The fact is that as a resolution of ~320x225, while it could fit 65,000 different colors on screen, it's not going to happen with a real image, instead of a bunch of colors. Those greens in Jaguar Rayman are really only about, I'll take a guess, 32-shades (if you can look at it on a big screen or with a magnifying glass close-up) that blend well. So reducing that to about 8 shades really isn't that big a loss. In both cases, the human eye can be fooled into seeing more color than there really is in a given image.

 

Most of the images I download and convert with Rasta, are in 24-bit true color, but if you load them into a paint program like Irfanview 64, most of those images do not consist of 16 million colors, they consist of only tens of thousands or even thousands, only the colors needed are used. So, I'm going to look at a screen shot of Jaguar rayman with Irfanview 64 and see just how many colors are really used at once...in the image below, a Jaguar screen shot, the actual amount of colors used out of 65,000 is 243205. And I know from experience, that if you take a screen shot with a camera (not saying the image below was taken that way), it can actually add colors that are not really there! If I do a Rastaconverter image that uses 64 colors, and then take a picture of it with my camera, and then load it into irfanview 64, guess what? it suddenly has thousands of colors registering! My point being that the 243205 from the Rayman screen-shot may in fact be much higher color than looking at the screen live. it's all relative. 

 

 

Attached Thumbnails

  • Rayman_-_1995_-_Ubisoft.jpg

Edited by Gunstar, Fri Dec 15, 2017 10:01 AM.


#1350 a8isa1 ONLINE  

a8isa1

    Stargunner

  • 1,484 posts

Posted Sun Dec 17, 2017 2:19 PM

I wish these conversions were further along than they are but if I wait until I'm completely satisfied I might not have any picture before Christmas, truthfully.

 

These are all for NTSC and look best with the enclosed palette.  They look pretty much the same on my real hardware.  I hope they look as good for everyone else.

 

Enjoy!

 

p.s. I'll try to do some PAL conversions (using a default palette).

 

TreeCookies_screenshot.png Snowman1_screenshot.png Santa1_screenshot.png

Ornaments1_screenshot.png Ornaments3_screenshot.png Ornaments5_screenshot.png

Hearth1_screenshot.png GlobeTree_screenshot.png BlueTrain_screenshot.png

 

ATR with MyPicoDOS v4.06 menu

Attached File  a8isa1_xmas_pics_2017.zip   121.95KB   28 downloads

 

ZIP with executables and customized palette

Attached File  a8isa1_xmas_ntsc.zip   121.3KB   20 downloads

 







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