dark willow, on Wed Jul 11, 2012 12:12 PM, said:
Well for serious applications TOS 2.x is preferred as it has a much improved file system and disk support, but if you are using your STe for games it really isn't worth upgrading, Very few (if any?) games actually need TOS 2.x.
This is common opinion. But actually, TOS 2.06 has just slightly improved file and disk support - in compare to 1.04/1.06/1.62 . What is most improved is Desktop. There are some other changes, not really visible, considering timings, support for 68010/12 CPUs and similar.
I don't know any game requiring TOS 2.06, but there is a lot which fails on.
The reason can be: Rob Norten Copylock - if floppy is with regular files, it can not open floppy (so can not read files) under TOS 2.06 because of intentional CRC error in second FAT (earlier TOS versions ignore it)..
Timer C used by game in own way - Some OS calls under TOS 2.06 need regular Timer C operations. Like XBIOS 8, Trap #1 filesystem calls etc. Additionally, popular hard disk drivers need regular Timer C work too, so unfixed games which change Timer C's way of work may stuck when try to load something from hard disk.
But most common reason is more RAM occupied by TOS/AES/Desktop .