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TOS?


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#1 walter_J64bit OFFLINE  

walter_J64bit

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Posted Mon Jul 9, 2012 8:00 PM

What TOS game with the 1040STe?

#2 Official Ninja OFFLINE  

Official Ninja

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Posted Mon Jul 9, 2012 9:50 PM

1.62

#3 rdemming OFFLINE  

rdemming

    Dragonstomper

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Posted Tue Jul 10, 2012 2:45 AM

Or 1.6

#4 walter_J64bit OFFLINE  

walter_J64bit

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Posted Tue Jul 10, 2012 7:10 AM

Ok, the previous-owner of my 1040 STe installed rainbow TOS is that a good thing?

Edited by walter_J64bit, Tue Jul 10, 2012 7:46 AM.


#5 simonsunnyboy OFFLINE  

simonsunnyboy

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Posted Tue Jul 10, 2012 9:48 AM

Are you sure it is the "Rainbow TOS" which is TOS 1.04? It will not run from ROM in a STE without hardware modifications.
The STE TOS 1.06 and 1.62 do display the rainbow colored Fuji logo aswell on the Desktop.

Try my simplistic Check TOS utility on your STE (see http://www.final-memory.org/?p=86) and maybe others (but I don't have particular tool names at hand)

#6 Official Ninja OFFLINE  

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Posted Tue Jul 10, 2012 8:09 PM

I think running one of Klaz's patched games will display the TOS version.
I think it needs to be 1.6x to support the STe hardware that makes it an "e" :grin:

#7 walter_J64bit OFFLINE  

walter_J64bit

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Posted Wed Jul 11, 2012 6:06 AM

Ok I've got 1.62, now whats the most updated TOS I can use?

Edited by walter_J64bit, Wed Jul 11, 2012 6:08 AM.


#8 Official Ninja OFFLINE  

Official Ninja

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Posted Wed Jul 11, 2012 6:24 AM

2.06
All you need to know is HERE

You may have to solder jumpers when you change chips.

Seriously, TOS 2.06 has some nice features, but if you play games mostly 1.62 may be best.
Of course the patched games work across all TOS versions, but I have found a great many game disk images that run fine with 1.62 and not at all with 2.06

Edited by Official Ninja, Wed Jul 11, 2012 6:24 AM.


#9 walter_J64bit OFFLINE  

walter_J64bit

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Posted Wed Jul 11, 2012 6:36 AM

View PostOfficial Ninja, on Wed Jul 11, 2012 6:24 AM, said:

2.06
All you need to know is HERE

You may have to solder jumpers when you change chips.

Seriously, TOS 2.06 has some nice features, but if you play games mostly 1.62 may be best.
Of course the patched games work across all TOS versions, but I have found a great many game disk images that run fine with 1.62 and not at all with 2.06
Just like M$ Windows your better off with the older versions of the OS, it's funny how things just come back around like that.

#10 ParanoidLittleMan OFFLINE  

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    Moonsweeper

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Posted Wed Jul 11, 2012 6:36 AM

I think that we have several SWs, which display TOS version. Even those 'disk corrupting' adaptations :-D
But best is to use some serious system tester SW, like SYSINFO.

And best is to have switchable TOS - not big deal with now cheap higher capacity EPROMs, or even better Flash EPROMs.

#11 dark willow OFFLINE  

dark willow

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Posted Wed Jul 11, 2012 12:12 PM

View Postwalter_J64bit, on Wed Jul 11, 2012 6:36 AM, said:

View PostOfficial Ninja, on Wed Jul 11, 2012 6:24 AM, said:

2.06
All you need to know is HERE

You may have to solder jumpers when you change chips.

Seriously, TOS 2.06 has some nice features, but if you play games mostly 1.62 may be best.
Of course the patched games work across all TOS versions, but I have found a great many game disk images that run fine with 1.62 and not at all with 2.06
Just like M$ Windows your better off with the older versions of the OS, it's funny how things just come back around like that.

Well for serious applications TOS 2.x is preferred as it has a much improved file system and disk support, but if you are using your STe for games it really isn't worth upgrading, Very few (if any?) games actually need TOS 2.x.

#12 ParanoidLittleMan OFFLINE  

ParanoidLittleMan

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Posted Thu Jul 12, 2012 7:55 AM

View Postdark willow, on Wed Jul 11, 2012 12:12 PM, said:

Well for serious applications TOS 2.x is preferred as it has a much improved file system and disk support, but if you are using your STe for games it really isn't worth upgrading, Very few (if any?) games actually need TOS 2.x.
This is common opinion. But actually, TOS 2.06 has just slightly improved file and disk support - in compare to 1.04/1.06/1.62  .  What is most improved is Desktop. There are some other changes, not really visible, considering timings, support for 68010/12 CPUs and similar.
I don't know any game requiring TOS 2.06, but there is a lot which fails on.
The reason can be:   Rob Norten Copylock - if floppy is with regular files, it can not open floppy (so can not read files) under TOS 2.06 because of intentional CRC error in second FAT (earlier TOS versions ignore it)..
Timer C used by game in own way - Some OS calls under TOS 2.06 need regular Timer C operations. Like XBIOS 8, Trap #1 filesystem calls etc. Additionally, popular hard disk drivers need regular Timer C work too, so unfixed games which change Timer C's way of work may stuck when try to load something from hard disk.
But most common reason is more RAM occupied by TOS/AES/Desktop .




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