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Posted Wed Aug 8, 2012 4:15 AM
Posted Wed Aug 8, 2012 9:26 AM
Posted Wed Aug 8, 2012 10:31 AM
Posted Wed Aug 8, 2012 10:49 AM
Posted Wed Aug 8, 2012 11:19 AM
Posted Wed Aug 8, 2012 11:32 AM
I tried. Maybe I should give it another go.
http://www.atariage....__ kc munchkin
I second this.
I was thinking of attempting to port Pick Axe Pete (and I actually started it), but this would be awesome!
Hmmm... Ball (smart) flickered at 15Hz for the 'energizers'... Missiles 0 & 1 flickered at 15 Hz for the rest of the dots? (Usually I hate flickering for objects, but these are only dots so who cares)
That leaves Players 0 & 1 flickered at 30Hz for the three monsters and the player? Or Player 0 used for the actual player and Player 1 flickered at 20Hz for the monsters?
Posted Mon Aug 13, 2012 4:21 PM
Posted Mon Aug 13, 2012 4:33 PM
Posted Tue Aug 14, 2012 5:57 AM
Posted Tue Aug 14, 2012 1:11 PM
This sounds awesome, KC munchkin is a fun game, but there are almost no other good games or the system so I rarely dig out the O2 to play it
Posted Tue Aug 14, 2012 1:17 PM
I wonder which company holds the rights to the Odyssey2 games. Is it still Magnavox and/or Philips?
What this topic reminds me of is that we should be making trademark free but similar games for homebrew. Call it "I.M. Hungry" or something.
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