Just as an example, anyone ever done or thought in movng Parallax that Ground under the Platforms?
(any 8bit or evn 16bit exist?)
Just a 4colour gfxs Bitmap to solve the always trouble regarding A8 128chars Charset and have all the PMGs Hardware sprite on the guy(s).
(Bitmap Mode and Parallax even the normal Horizontal scrollings is more or less tricky than Char-Mode(s)?)
Going into Parallax, even in Bitmap it is best to have all the moving guys as Hardware sprites or they could be soft sprites with PMGs?
Edited by José Pereira, Wed Aug 8, 2012 11:13 AM.













