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Mr. Bland's Handhelds


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#51 Atari_afternoon ONLINE  

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Posted Fri Feb 7, 2014 12:20 PM

Thanks, MrBland :)



#52 MrBland OFFLINE  

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Posted Sun Feb 9, 2014 7:04 PM

By request, Hyperdrome Info:

 

Manual: https://atariage.com...2&currentPage=0

 

Pics: Atari%20Lynx%20Hyperdrome%20sm.jpgpost-1517-1238548394.jpg

 

Review: http://www.ign.com/a...7/07/hyperdrome

 

Video: http://www.youtube.c...h?v=3gcqCuFDL6I

Note on video: I had no idea what I was doing, and it shows. But you should get a good idea of what the game play is like.


Edited by MrBland, Sun Feb 9, 2014 7:07 PM.


#53 108 Stars OFFLINE  

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Posted Mon Feb 10, 2014 1:56 AM

Thanks a lot, Mr Bland!
I see the problem with the game now. It's a solid concept, but not really that well executed. Sometimes it is better to keep gameplay simple.

And the sound effects really annoy me.^^

#54 Atari_afternoon ONLINE  

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Posted Mon Feb 10, 2014 3:57 PM

Thank you very much for your trouble, Mr Bland :)

 

Aaah I see clearer now. I really like the intro music and the scaling of the ceiling + floor.

Negative points are that the player, as it looks like, can never see what´s left and right or behind - so you are mostly running/gliding backwards, trying to get your opponents in a position so you can actually see and aim at them.

Well that works really better in Battlezone 2000....

And the whoo whoo sound effects get really painful after two minutes :D

 

And after three minutes, that´s it? Back from allover again, sameness?

There do not seem to be such "missions" (goals) to be achieved like in Battlezone or in Battlewheels (a duel of ten, for example). Nothing like it here? You can just set your vehicle but the oppoents are all sameness?.

There are no "pyramids" to hide behind and no columns like in Battlewheels.

And no map like both these games have either?

 

All in all, it does not look too "deep" the way it is, I´m afraid :(

Faceball 2000 is "deeper"...

With a few additions, Hyperdrome could have been something.

 

Thank you once again, this was very instructive.

And I wish it would be easily obtainable, I´d really like to have it myself.


Edited by Atari_afternoon, Mon Feb 10, 2014 4:10 PM.


#55 MrBland OFFLINE  

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Posted Mon Feb 10, 2014 8:47 PM

I had a request for information on Bitchy, so enjoy!
 
How it all started:
http://atariage.com/...ame/?hl= bitchy
 
Pic:IMG_20121107_210702.jpg
 
Bitchy overview:

 
Bitchy solved:

 In reviewing this video I realized most of the final song got cut off somehow, which is a real shame because it is a real well done composition. Oh well I guess you'll have to play it to get the full experience ;)
ROM from competition:
http://atariage.com/...ttach_id=145982

Edited by MrBland, Mon Feb 10, 2014 9:23 PM.


#56 Atari_afternoon ONLINE  

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Posted Tue Feb 11, 2014 3:07 AM

Very sweet :)



#57 MrBland OFFLINE  

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Posted Sun Feb 16, 2014 8:04 PM

New addition to my collection:

IMAGE_67.jpg

 

So this breaks form my usual habit of staying away from disc games, but I couldn't help it.  Mario Sunshine is one of my favorite games, and Mario Smash Bros is a must have for my family of boys :D So now to go stalk ebay and the forums for my favorite Gamecube games at a decent price. I was surprised at how much Mario Smash Bros and Mario Sunshine were running.... I haven't checked on Pikmin yet.... that was a fun game too.






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