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Duckie Egg


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#51 GroovyBee OFFLINE  

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Posted Wed Oct 31, 2012 4:43 PM

Albert kindly sent me a photo of the Duckie Egg high score table created by the players at AtariAge's stand at PRGE :-

prge_duckie_high_scores.jpg

The scores are lower than at Play Expo but I put that down to the game being a UK smash hit back in the 80s so we have home advantage :P.

#52 Albert ONLINE  

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Posted Wed Oct 31, 2012 4:48 PM

Not sure who JC is, but he seemed to like th--wait a minute, JagChris!

..Al

#53 JagChris OFFLINE  

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Posted Wed Oct 31, 2012 11:30 PM

I think I barely made it past the third stage or something while I was there.

#54 Felyx OFFLINE  

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Posted Sun Nov 11, 2012 11:32 AM

I agree that it is quite difficult because of the elevators: I lost many lives just by jumps on them.
Not a problem for me (i can face i am a noob :-D ) but frustrating for young children who unfortunately quickly gave up and only enjoyed the first 2 stages.

Anyway thanks to Groovy Bee for offering that funny game :thumbsup:

#55 GroovyBee OFFLINE  

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Posted Sun Nov 11, 2012 11:36 AM

To get on an elevator at the bottom of the screen watch it disappear off the top and time your jump that way. Once you get the hang of that its much easier to get on them from the ground floor.

#56 sh3-rg OFFLINE  

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Posted Sun Nov 11, 2012 11:43 AM

Maybe kids should grow up playing games like this as we did, instead of holdy-handy modern stuff ;-)

#57 Isgoed OFFLINE  

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Posted Sun Nov 11, 2012 11:49 AM

You hit the nail on the head!

#58 Paolo OFFLINE  

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Posted Sat Feb 9, 2013 8:25 AM

I would add that these new-fangled games (ranging from assassin creed to pokemon) are getting more and more just a walkthrough, hence the kids get frustrated pretty easily with real videogames.

Back on topic, great game! I just love the "old farts" mode, but I can't get it all the time (don't know why). I would just love that the duks moved more smoothly, like the farmer.

PS: My kids love this game, too.

#59 GroovyBee OFFLINE  

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Posted Sat Feb 9, 2013 8:59 AM

Back on topic, great game! I just love the "old farts" mode, but I can't get it all the time (don't know why). I would just love that the duks moved more smoothly, like the farmer.


Thanks for the compliment. If you press '0' first and then fire to start the game you should always enter "old git mode".

PS: My kids love this game, too.


:D At Play Expo last year it was popular with all age ranges.

#60 ACrystal2011 OFFLINE  

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Posted Sat Feb 16, 2013 7:34 PM

Duckie Egg Rocks :)

#61 isolomon6 OFFLINE  

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Posted Wed Feb 20, 2013 2:14 AM

I just got a Jaguar today, and I can't wait to play this game. Thanks! :D

#62 sh3-rg OFFLINE  

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Posted Wed Feb 20, 2013 3:31 AM

I just got a Jaguar today, and I can't wait to play this game. Thanks! :D

Did you get a good deal on that jaguar/cd/games setup?

#63 travistouchdown OFFLINE  

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Posted Mon Nov 3, 2014 9:59 AM

Duckie Egg is a great arcade style game that I find highly addictive.  I would happily pay $40 for an official release of this that had been finessed a bit.  My suggestions:

 

-High score save to memory track capability (its all about beating your friends)

 

-Slow down the elevators a bit and get rid of gaps you can fall down easily

 

-Make it easier to get on/off ladders.  Sometimes I just watch the ducks come towards me as i desperately try to line up perfectly to get off the ladder.

 

-The jump is a bit awkward.  You either can't go very high or it flings you halfway across the screen.

 

 

Despite these flaws the game is still fun as hell, has appealing graphics and catchy music, and I would love to see another revision of this.  I'd make it a regular go to party game if you could save high scores.  



#64 sd32 OFFLINE  

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Posted Mon Nov 3, 2014 1:52 PM

Thanks, cant wait to try it!



#65 GroovyBee OFFLINE  

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Posted Mon Nov 3, 2014 2:14 PM

Duckie Egg is a great arcade style game that I find highly addictive.  I would happily pay $40 for an official release of this that had been finessed a bit.  My suggestions:


Thanks for the suggestions but the game plays exactly like the BBC Micro Chuckie Egg from back in the day. The 6502 source code was reverse engineered (not by me) into "C" and then I ported that to the jag. Sorry, but I have absolutely no interest in making a cart release.
 

-High score save to memory track capability (its all about beating your friends)


It already supports cart EEPROM saves.
 

-Slow down the elevators a bit and get rid of gaps you can fall down easily
 
-Make it easier to get on/off ladders.  Sometimes I just watch the ducks come towards me as i desperately try to line up perfectly to get off the ladder.
 
-The jump is a bit awkward.  You either can't go very high or it flings you halfway across the screen.


Sounds like you need to play the original version :P
 

Despite these flaws the game is still fun as hell, has appealing graphics and catchy music, and I would love to see another revision of this.  I'd make it a regular go to party game if you could save high scores.


Thanks for the compliment.

#66 CyranoJ OFFLINE  

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Posted Mon Nov 3, 2014 2:35 PM

It already supports cart EEPROM saves.
 

 

How about adding MemoryTrack saves for people booting it from CD?



#67 GroovyBee OFFLINE  

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Posted Mon Nov 3, 2014 2:44 PM

How about adding MemoryTrack saves for people booting it from CD?


I don't have a CD unit or a MemoryTrack to test it on, so thats unlikely to happen.

#68 CyranoJ OFFLINE  

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Posted Mon Nov 3, 2014 3:27 PM

I don't have a CD unit or a MemoryTrack to test it on, so thats unlikely to happen.

 

Say it louder, they'll buy you one :P

 

(I still don't have my Lamborghini, btw) 



#69 GroovyBee OFFLINE  

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Posted Mon Nov 3, 2014 3:29 PM

Say it louder, they'll buy you one :P


:lol: Jag stuff is pretty low on my list of projects at the moment.

#70 omf OFFLINE  

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Posted Tue Nov 4, 2014 6:39 AM

darn!

 

i was hoping for this news:

the remaining level artwork is complete, you can download the final binary here

 

LOL

:(



#71 GroovyBee OFFLINE  

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Posted Tue Nov 4, 2014 2:17 PM

i was hoping for this news:
the remaining level artwork is complete, you can download the final binary here


Some day! :P

#72 ovalbugmann OFFLINE  

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Posted Wed Nov 5, 2014 3:15 AM

Wow missed this thread, will have to check it out on the skunk, thanks GroovyBee!☺

#73 travistouchdown OFFLINE  

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Posted Sat Nov 8, 2014 10:53 PM

firing up a little duckie egg tonight!! posting this from my wii u gamepad :)



#74 Lucky Man OFFLINE  

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Posted Sun Feb 25, 2018 3:01 PM

Hey GroovyBee,

 

I was just checking out this great game. Were you ever able to finish it? The only version I see is the beta.

 

Thanks!



#75 GroovyBee OFFLINE  

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Posted Sun Feb 25, 2018 5:23 PM

I was just checking out this great game. Were you ever able to finish it? The only version I see is the beta.

 
Given that I've seen multiple copies of this game on ebay over the years, which goes against what I said back when I gave the ROM release away :- 
 

As with pretty much all homebrew game ROMs released on AA you are permitted to make a cart or CD for your own personal use but NOT allowed to make and sell them to others.

 
I have no incentive to go back and finish it off, sorry. It is what it is. You aren't missing anything, its fully playable in either mode.




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