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homebrew game development for Mame-supported hardware


nitrofurano

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In the mean time that Jim Bagley developed his PacManicMinerMan (

), i were collecting information at some Boriel's ZXBasic-Compiler wiki pages at http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Other_architectures#arcade_systems:

 

What i'm curious to know is if is someone else developing homebrew games for this kind of hardware, and where are people talking about this kind of development

 

In the meanwhile, i were trying to do something for hardware like PacMan or Scramble, and i have a special curiousity about Darius hardware (because that triple display, but i'm struggling a lot on 68000 assembly, specially some snippets that could help to start something, or having cross-compilers commandline-based available on Linux)

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