E-Jagfest is over, and it's about time we get some updates about the games shown there into public; especially those who are good on their way.
So it's time for an official thread on Karate World Tour!
Jagfest visitors could try out an early build of the game, and now we are proud to present it to the Atari Age community. "We", that is matashen who is doing the coding and myself who is drawing the graphics; with the final board being designed by Lynxman when it's time.
Karate World Tour is a one-on-one competetive fighting game; a genre sorely missing on the Lynx to this day. It is inspired by early western fighting games, namely classics like International Karate and the Way of the Exploding Fist.. This means: no fireballs or quarter-circle plus punch moves, but a more realistic Karate simulation. No energy bars, but points. Just like a real Karate tournament.
Highlight of the game will be the 2-player-Comlynx-mode. We hope that Atari fans everywhere will enjoy this game on events like the Jagfest in the future, we want it to become a favorite for occasions where Atarians gather. As with all of matashen's games you will also be able to save your highscores and possibly win/loss-ratio.
You can expect all the moves and smooth animation you know from games like IK; nothing is ripped though, but carefully recreated for the Lynx' lower resolution. We will try to put many different locations for the fights in, four of which you can see right here (work in progress). Generally speaking, while our game is inspired by the classics we hope to make it even better if we can.
We ope to get this game done in time for a 2013 release; it would be nice to have the first official championships held in November at the e-Jagfest 2013. But we cannot promise that yet, as Green Little Quak-Quak is the top-priority, but Karate World Tour will come right after it.
So without further delay, here's the latest screenshots.
Edited by 108 Stars, Tue Nov 27, 2012 7:41 PM.