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M.U.L.E. Post your scores here!

MULE SCORES

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#1 therealbountybob OFFLINE  

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Posted Mon Jan 7, 2013 4:28 PM

M.U.L.E.

Summary: PLAY & POST YOUR M.U.L.E. SCORES FROM 2013+ HERE simples icon_smile.gif

Being a big M.U.L.E. fan I've decided to maintain a thread for everyone playing the best A8 game, ever! M.U.L.E. still holds up well today in it's 30th year, and lets face it, it's better than watching TV in an evening. If you've never played M.U.L.E. then round up some friends, if you can, or just take on the Mechtrons by yourself - go straight into 'Tournament Mode' as it's the most fun to play (and not too hard - really!).
MULE.png
This is not a serious tournament just a bit of fun (and nothing to do with the regular High Score Club season) but I will post tables of best scores & average scores [Post #2], best colony scores and average colony scores [Post #3] so don't be too mean to the poor Mechtrons!!! No trading at the end of 'round 12' see http://www.atariage....d/#entry2700513 for details!

Please post all of your scores, good and bad! and say what character you played as. Play on Tournament mode or tell me if you have played on Beginner or Standard instead.

Scores for 1/2/3/4 player(s) games are ok. A recent atariage thread suggested for fun to play 2 people on 4 player mode (each person controlling 2 characters). The total score for both of your characters decided the winner; you could collude between yourself! These scores will be kept in a separate table.

If by any chance you don't already have MULE you can Download the disk/ATR from Fandal (on some versions emulator users may need to set the firmware to OS/A Atari 800). Atarimania's ariola (UK) version has the instructions. Other links: Czech version, Multijoy M4 Version

To play 4 player you will need an Atari 800 or a multijoy interface for the XL/XE. You can play three player on the XL/XE using 1 joystick and 1 set of paddles.

Everyone Welcome to join in at any time.
If anyone needs any help, whatsoever, just post or send me a message.
This is open to any format not just the 8-bit Atari icon_wink.gif C64 scores are comparable see here

See you all on Planet IRATA



#2 therealbountybob OFFLINE  

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Posted Mon Jan 7, 2013 4:28 PM

Individual player tables
 

Top scores for each Species

Rank Player          Score
1st    jodebo (Leggite)       51935

2nd    trbb (Packer)          36629
3rd    Delmoko (Gollumer)     33108
4th    carlsson (Humanoid)    31892

5th    carlsson (Flapper)     30453

6th    bluecat (Mechtron)     29576
7th    skr (Bonzoid)          28937
8th    carlsson (Spheroid)    28439

 

highest scores [Top 50 only!]
Rank Player         Score
Rank  Player            Score
1st   jodebo (Leggite)      51935
2nd   trbb (Packer)         36629
3rd   Delmoko (Gollumer)    33108
4th   bluecat (Gollumer)    33008
5th   carlsson (Humanoid    31892
6th   pps (Humanoid)        30655
7th   carlsson (Humanoid    30602
8th   carlsson (Flapper)    30453
9th   carlsson (Humanoid    30377
10th  bluecat (Mechtron)    29576

11th  carlsson (Humanoid    29255
12th  trbb (Humanoid)       29229
13th  bluecat (Leggite)     29143
14th  skr (Bonzoid)         28937
15th  Delmoko (Gollumer)    28878
16th  carlsson (Spheroid    28439
17th  carlsson (Humanoid    28283
18th  Nature Boy (Bonzoi    28153
19th  carlsson (Humanoid    28051
20th  carlsson (Leggite)    28038
21st  Zonz (Spheroid)       28032
22nd  Zonz (Spheroid)       27508
23rd  trbb (Mechtron)       27481
24th  Nature Boy (Bonzoi    26971
25th  Delmoko (Gollumer)    26666
26th  wizard (Gollumer)     26487
27th  carlsson (Bonzoid)    26272
28th  bluecat (Gollumer)    26183
29th  carlsson (Humanoid    26140
30th  carlsson (Humanoid    25958
31st  trbb (Humanoid)       24915
32nd  bluecat (Gollumer)    24248
33rd  Zonz (Spheroid)       24157
34th  trbb (Bonzoid)        24139
35th  carlsson (Humanoid    24075
36th  trbb (Packer)         23503
37th  trbb (Packer)         23279
38th  bluecat (Gollumer)    23157
39th  Lucky (Flapper)       22905
40th  Zonz (Spheroid)       22735
41st  trbb (Humanoid)       22714
42nd  Delmoko (Gollumer)    22027
43rd  carlsson (Humanoid    21357
44th  Delmoko (Gollumer)    21136
45th  carlsson (Flapper)    21116
46th  pps (Humanoid)        20847
47th  Delmoko (Gollumer)    20803
48th  trbb (Humanoid)       20695
49th  Zonz (Spheroid)       20667
50th  Zonz (Spheroid)       20541


average scores (games played)
1st  jodebo     51,935 (1)

2nd  8BIT 1337  27,562 (2)

3rd  carlsson   26,489 (16)*#

4th  Wizard     26,487 (1)
5th  pps        25,751 (2)

6th  trbb       24,979 (11)
7th  Bluecat    24,251 (10) 
8th  Delmoko    23,539 (9)

9th  Lucky      22,905 (1)*
10th Zonz       22,468 (9)

11th skr        20,970 (2)

12th Bunsen     20,343 (1)
13th Holgibo    17,766 (1)*

14th 8bitjunkie 15,540 (1)

15th Küstenturm/thorsten_guenther  13,486 (1)

16th freetz/Yellow_Man             11,054 (1)
*includes Flapper Species

#includes C64

 

Other all-time best scores - pre 2013

trbb Leggite          42,071 (116,047)

8BIT 1337 Bonzoid     38,826 (104,439)

bluecat Gollumer      31,530 (98,147)

 

With trading on the 12th month

...

 

IBM PC/Jr version - has 24 months!

Delmoko (Gollumer) 52341 170,808
 



#3 therealbountybob OFFLINE  

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Posted Mon Jan 7, 2013 4:28 PM

Colony Tables

highest scores [Top 25 only!]
1st jodebo 126,206

2nd bluecat & trbb 106,413

3rd carlsson 104,259

4th bluecat & trbb 103,859
5th pps 103,361

6th carlsson 102,777

7th carlsson 102,652
8th carlsson 99,493

9th carlsson 97,860

10th carlsson 92,813

11th nature boy 94,281

12th delmoko & Zonz 93,513

13th bluecat & trbb 93,175

14th carlsson 91,632

15th carlsson 89,814

16th carlsson 89,280

17th bluecat & trbb 89,029

18th carlsson 88,967

19th carlsson 87,103

20th delmoko & Zonz 87,064

21st carlsson 86,812

22nd carlsson 86,365

23rd bluecat & trbb 84,237
24th nature boy 84,035

25th Delmoko & Zonz 82,893

 

average scores (games played)
1st jodebo 126,206 (1)

2nd pps 91,463 (2)

3rd nature boy 89,158 (2)

4th carlsson 88,612 (17)

5th bluecat 86,861 (10)

6th trbb 85,746 (11)
7th wizard, lucky & holgibo 80,161 (1)

8th skr 79,680 (2)

9th Delmoko & Zonz 80,499 (9)

10th Bunsen, 8bitjunkie, Küstenturm/thorsten_guenther, freetz/Yellow_Man 60,423 (1)

 

Info below courtesy of Kroah icon_thumbsup.gif
success | score | message
0 | 0 to 19999 | OVERALL, THE COLONY FAILED...
| | DISMALLY. THE FEDERATION DEBTORS' PRISON IS YOUR NEXT HOME
1 | 20000 to 39999 | OVERALL, THE COLONY FAILED...
| | THE FEDERATION WILL NO LONGER SEND TRADE SHIPS. YOU ARE ON YOUR OWN
2 | 40000 to 59999 | OVERALL, THE COLONY SURVIVED...
| | BARELY. YOU WILL BE LIVING IN TENTS. FEW TRADING SHIPS WILL COME YOUR WAY
3 | 60000 to 79999 | OVERALL, THE COLONY WAS A SUCCESS.
| | YOU HAVE MET THE MINIMUM STANDARDS SET BY THE FEDERATION, BUT YOUR LIFE WILL NOT BE EASY
4 | 80000 to 99999 | OVERALL, THE COLONY SUCCEEDED.
| | THE FEDERATION IS PLEASED BY YOUR EFFORTS. YOU WILL LIVE COMFORTABLY
5 | 100000 to 119999 | OVERALL, THE COLONY SUCCEEDED...
| | EXTREMELY WELL. YOU CAN NOW RETIRE IN ELEGANT ESTATES
6 | 120000 to +oo | OVERALL, THE COLONY DELIGHTED THE FEDERATION WITH YOUR EXCEPTIONAL ACHIEVEMENT.
| | YOUR RETIREMENT WILL BE LUXURIOUS
[success = round off (total score - 10000) / 20000 ]



#4 therealbountybob OFFLINE  

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Posted Fri Jan 11, 2013 11:14 AM

OK I'll start! My friend and regular M.U.L.E. opponent bluecat and I had a game; I usually play Human but decided to go for Packer and just for a change I went for red instead of blue.... well what a diaster! I think this is the first time I have ever been last (probably played 200 times!) ad enough losing to Bluecat but amazingly badly it's the 1st time ever both the Mechtrons have kicked out butts...

..it was a strange go where there was limited high Crystite plots, the Blue Mechtron actually played the Crsytite game and they also managed to do well on the Smithore, which is also very unusual - That's another great thing with M.U.L.E. you can play it 100 times and still be suprised or make screw ups (or both!) oh well the rule is must post ALL your scores, so here goes:

Bluecat (Gollumer) 20,250
trbb (Packer) 19,746
Total Colony 84,237

MULE2013-1.jpg

p.s. thought I was definitely robbed when despite being 4th I was twice hit by moving mountains killing 3 plots of mules total icon_twisted.gif should be able to average these scores up over the year ahead icon_wink.gif



#5 therealbountybob OFFLINE  

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Posted Sat Jan 19, 2013 5:24 AM

2nd go, had a rematch and things went much better (for me anyway!)
trbb (Packer) 36,629
bluecat (Gollumer) 26,183
Mectron 22,751
Mectron 18,296
Total 103,859
MULE2013-2.jpg

#6 skr OFFLINE  

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Posted Sun Jan 20, 2013 2:22 PM

The image you linked to does not work very well on my machines. The store is missing letters and if I catch the Wampus, it crashes (see pictures).
Nonetheless I am trying it again, avoiding to accidentially catch the Wampus... ;)
(Yes, I have other other copies, but when playing HSC, I only use what YOU provide. ;) )

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  • IMG_1566.JPG

Edited by skr, Mon Jan 21, 2013 4:35 AM.


#7 skr OFFLINE  

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Posted Sun Jan 20, 2013 2:57 PM

Never played Bonzoid before. In round 12 that motherfecker stole me a plot of land. Grmpf.

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#8 therealbountybob OFFLINE  

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Posted Mon Jan 21, 2013 10:45 AM

The image you linked to does not work very well on my machines. The store is missing letters and if I catch the Wampus, it crashes (see pictures).
Nonetheless I am trying it again, avoiding to accidentially catch the Wampus... ;)
(Yes, I have other other copies, but when playing HSC, I only use what YOU provide. ;) )

It seems the atarimania verision is dodgy so I've added the link to Fandal's version on the 1st post :thumbsup:
Play any version you have, this is just for fun ;)

#9 therealbountybob OFFLINE  

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Posted Tue Jan 22, 2013 5:46 PM

Getting into MULE again:
1st trbb (Humanoid) 24,915
3rd bluecat (Packer) 18,757
Total 78,885 Met the Minimum Standards :D
Mule-3.jpg

#10 therealbountybob OFFLINE  

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Posted Mon Jan 28, 2013 4:19 PM

Pesky wampus hunting bluecat manages to win a game... I had a great plan but it was thwarted by lack of fires and the Mechtrons (we were all Mechtrons this time!)
MULE.jpg

bluecat (Mechtron) 29,576
trbb (Mechtron) 27,481
Total 82,063

#11 carlsson ONLINE  

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Posted Mon Jul 22, 2013 3:31 PM

Even small wins count... this round was played from an ATR image I found online, not neccessarily the same as linked to in the first message but it seemed bug free enough that I suppose it shouldn't matter.
mulewin6.jpg

It should be noted that the blue Mechtron was about 4000 points ahead of me on third place before the last round, but thanks to a record low crystite value and a record high food value, somehow I managed to advance past both green and blue computer players.

#12 therealbountybob OFFLINE  

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Posted Tue Jul 23, 2013 3:42 AM

Welcome carlsson :thumbsup: I've added your scores to the tables on posts 2 and 3 :)
I will play some more MULE later in the year

#13 carlsson ONLINE  

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Posted Wed Jul 24, 2013 3:00 PM

I played a round on the C64 last Saturday but never recorded the score.

Tonight's round (A8 as green humanoid) was average: two early pirates, some mid-game pest that slowed everyone down, yadda yadda but at least I managed second place. Of course the only true challenge is to win as humanoid against three computers, something I manage to do every now and then but not on a regular basis.

mulewin7.jpg

Carlsson (green humanoid): 20112
Colony total: 77959

#14 therealbountybob OFFLINE  

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Posted Sat Jul 27, 2013 3:35 AM

You inspired me to play again, had a textbook Humanoid Crystite session, I was lucky with the plots and only made one small mistake (losing a mule, how embarassing!) but the crystite prices was very low for the last three turns 80, 60 and finishing on 54 I think, so the scores and colony was poor (minimum standards) there go my averages. Bluecat (Leggite) came in 3rd :D

trbb (Humanoid) 22,714
Mechtron 20,223
bluecat (Leggite) 17,881
Mectron 15,212
Total 76,030
MULE.jpg

#15 therealbountybob OFFLINE  

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Posted Sat Jul 27, 2013 3:50 AM

I was wondering if we had ever achieved the top colony ranking.. despite me thinking we had, the best score I can find recorded in my record book (from a few years ago) was:
Mechtron 33,728
Mechtron 29,632
trbb (Humanoid) 23,768)
buecat (Gollumer) 16,408
Total 118,566

so looks like that's the challenge! I guess the Mechtrons won because we were selling them energy and they had decent plots (for a change) in 2 player they could do with a logic upgrade as they seem to leave themselves short of energy too often :ponder:

#16 carlsson ONLINE  

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Posted Fri Aug 23, 2013 1:40 PM

Now I've played M.U.L.E. for two days in a row. Unfortunately I forgot to record the score for the first round, but since it went so bad I'd rather not count it in a high score club. :grin:

This second round went much better, although the order of events were rather unusual:

Round 1: Pest (violet computer player)
Round 2: Pirates without any crystite in play
Round 3: Pirates, still without any crystite in play
Round 4: Fire
Round 5: Fire
Round 6: Crazy mule (red computer player)
Round 7: Pest (me)
Round 8: New crystite meteor (red computer player)
Round 9: Planetquake
Round 10: Planetquake
Round 11: Planetquake
Round 12: Mothership (obviously)

mulewin8.jpg

The final scores:

Green Humanid (Carlsson): 21,357
Blue Mechtron (Computer): 15,744
Violet Mechtron (Computer): 12,971
Red Mechtron (Computer): 10,908
Colony total: 60,980

#17 skr OFFLINE  

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Posted Sun Aug 25, 2013 7:59 AM

We´ve played a 4 player round at the Fujiama 2013 meeting, it was going really bad for me... Here are the final results:

 

mule_fujiama.JPG

 

1. Gollumer "wizard" (ABBUC) - 26487

2. Flapper "Lucky" (ABBUC) - 22905

3. Flapper "holgibo" - 17766

4. Bonzoid "skr" - 13003

 

Colony: 80161

 

Ok, now I´ve got them sorted, as holgibo told me, he was third (some beer was involved so my memories are not complete). I don´t know if Wizard and Lucky have an account here, so I´ve added (ABBUC).


Edited by skr, Sun Aug 25, 2013 10:23 AM.


#18 carlsson ONLINE  

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Posted Tue Aug 27, 2013 12:20 PM

Two new rounds to submit.

 

On Monday, I played a violet Spheroid, as I noticed nobody else had played Spheroid this year.

 

Carlsson (Spheroid): 28439 pts

Colony total: 88976 pts

mulewin9.jpg

 

On Tuesday, I played a green Humanoid, which went quite well given at one point in the game I had $3 left to spend before pub and auctions...

 

Carlsson (Humanoid): 25958 pts

Colony total: 89280 pts

mulewin10.jpg

 



#19 therealbountybob OFFLINE  

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Posted Wed Aug 28, 2013 5:15 AM

Do you guys set out to hunt the wampus ? How many have you caught in a game? Could be a fun challenge?!

 

What about selling land or assaying your own plots?

 

Usually bluecat bags 3-4 wampi and on 2 player we usually don't assay any land as to not give anything away ;)

 



#20 carlsson ONLINE  

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Posted Wed Aug 28, 2013 5:27 AM

I rarely have time for wumpus hunting, perhaps in the last 2-3 rounds when everything is developed the way I intended. On the occasions I go hunting, I rarely find it despite I see where the blip is. I suppose the extra cash could make more of a difference early on in the game, when you usually are busy installing mules, assaying for crystite etc. Of course I assay plots I already picked, if I'm unsure. Sometimes before installing a mule, sometimes after.

 

Sell land is something I'd almost never do, unless I'm really strapped for cash and the going rate has increased a lot. It however requires that at least two computer players have become very wealthy while I barely can cover the basic needs. Usually that scenario doesn't take place, and the combined value of land + crop for remaining rounds may be hard to match in selling price. By the way, does land value fluctuate with last sold plot or is it more of a fixed value? I never studied the detailed document posted before.

 

Another question to ask is if some of you are pranksters of the kind that would let out as many mules from the store as you can afford, in case you're a majority holder of smithore. I'm too honest for that, it even hurts me to take spoilage of food and energy in situations where the store is out of units but I can't offload all my surplus onto the opponents. I suppose playing a more cutthroat game may sometimes benefit the score. As you noticed, about 99 of 100 times I play alone against three computer players, so I have no other human players whose feelings may get hurt by the way I play the game.

 

Then again, one of the delights of this game is that despite a somewhat basic appearance, there are so many ways to play it and that a special skill has to be developed to learn how to change strategy mid-game when required.


Edited by carlsson, Wed Aug 28, 2013 5:33 AM.


#21 samspock OFFLINE  

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Posted Sat Oct 19, 2013 10:26 PM

Got one. Don't count it though. I was using the save state function on the emulator and reloading when I got pirates, planetquakes, store fires and acid rain to see how good a game was possible. This was one player. Note how they misspelled Luxurious.

 

 

 

gallery_37284_1028_40827.jpg



#22 therealbountybob OFFLINE  

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Posted Sun Oct 20, 2013 11:00 AM

Got one. Don't count it though. I was using the save state function on the emulator and reloading when I got pirates, planetquakes, store fires and acid rain to see how good a game was possible. This was one player. Note how they misspelled Luxurious.

Nice work :thumbsup: LuxurIOU! Sounds like you owe them the Crystite :D



#23 carlsson ONLINE  

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Posted Mon Oct 28, 2013 3:30 AM

Perhaps one feature a remake could feature, without involving weapons, would be a fortune teller which for a given amount of money could foresee future events with a certain amount of probability. Although no one really can expect the Spanish Inquisition, it could be an interesting addition to the assaying for crystite, the wumpus hunting and all the various side tactics. If the fortune teller with 40% probability said there will be pirates within two months, would you sell your remaining crystite at $72 each?



#24 carlsson ONLINE  

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Posted Sat Nov 16, 2013 2:59 PM

I suppose this round went rather OK. No pirates though, which was what I was waiting for all the time.

 

Carlsson (Humanoid): 28283 pts

Colony total: 97860 pts

mulewin-20131116.jpg



#25 carlsson ONLINE  

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Posted Sat Nov 23, 2013 9:19 AM

Not entirely successful today. Perhaps I should blame it on spending too much time assaying plots instead of deploying them at mid-game, but then again when the computer player is producing 60+ units of crystite per round, there is not much stopping him once the pirates have gone home to watch TV.

 

Carlsson (Humanoid): 24075 pts

Colony total: 86365 pts

mule-20131123.jpg







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