Jump to content
IGNORED

This game would rock! on the Jaguar


TXG/MNX

Recommended Posts

That said, the game was released on many systems like Mega Drive, ST, Amiga etc... so maybe a port from one of those would be easier, beefing up the graphics afterwards?

 

I could run it through the same process I used for Bubble Bobble, Mercenary, Virus and Buggy Boy - except I don't like Pacmania at all, so I've got no interest in making it happen.

Link to comment
Share on other sites

Obviously that falcon version of Pacmania is far superior graphically than Jagmania, but if you want to play it on the Jag, Jagmania is it, right now, and it is very fun. Good for a free downloadable homebrew. Can play it with BJL, SKUNKboard, Jiffi Jag CD, etc.

post-149-0-62676100-1357948101_thumb.jpg

post-149-0-07221300-1357948119_thumb.jpg

Edited by Gunstar
Link to comment
Share on other sites

I like Pacmania and Jagmania for the ability to jump over the ghosts.

 

And I think Jagmania is quite fun and very responsive. I see where the Pacmania shown has better animation perhaps, but looks a bit sluggish and seems to lack sound (so far).

Link to comment
Share on other sites

CJ's ones are redirected from ST to Jaguar, GroovyBee's is built from the code Curt released some years ago. Both use emulation of the ST's bitplane display, GB created his own and CJ is using one by Orion that was adapted by SCPCD. All should see free releases this year some time, likely GB's first.
  • Like 2
Link to comment
Share on other sites

SEUCK and 3D Construction Kit both scream for ports.

 

The people doing the ST->jag conversions can't hear any screaming :P ;). In my opinion people are better off learning how to code in "C" or assembler (or both) for now. Then move over to using RAPTOR when its released for making 2D games. Using VBCC on XP (or GNU on Linux) and the removers "C" standard library coders have pretty much all of the string handling functions they'll need and memory allocation too. The only thing really lacking is printf (to aid debugging) but I have a couple of solutions in mind for that. I just need to find some time to work on them.

  • Like 1
Link to comment
Share on other sites

Porting some of the better ST game to the Jaguar, possibly making them even better in the process (Bubble Bobble) - win.

 

Porting fairly weak game creation stuff limited to being well inside what even an ST could do and having no genius game designer to create anything with them once they're there - not so win :(

  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...