This work is licensed under the Creative Commons Attribution 3.0 Unported (CC BY 3.0)
http://creativecommo...icenses/by/3.0/
MONSTER MANAGEMENT SECURITY BUREAU OF CINCINNATI 2This is a show piece for the Louisville Arcade Expo. Writer/Artist Ricky Henry wanted something to draw crowds in for his comic/manga work Monster Management Security Bureau of Cincinnati.The video game convention is in March so development and production needs to be done by mid Feb. This is my only project with a hard deadline right now.
Features:
* Two player cooperative gameplay
* Two simultaneous laser shots of different colors
* Up to 8 enemies simulated
* Parallax side-scrolling
* Unique coloring for each individual object on-screen
* Health bars have unique coloring per player
Instructions:
This is a two player cooperative game. The objective is to rack up as many points as possible - which also means both players surviving as long as possible. RESET will reset game. SELECT will toggle between 3 difficulty levels: NORMAL, HARD and MANIAC. Each players FIRE button will launch a laser. Once a salvo has been launched no additional lasers can be fired from your ship. Lasers will damage and pass through enemies. Each player has a shield bar at the bottom left (player 1) and right (player 2) side of the screen. If too much damage is taken from collisions with enemies or fire then the player will be forced to land. Landing reduces the cities morale (topmost status bar). If morale drops to zero the game is over. At certain periods during the game a boss will appear shooting fireballs. Once the boss is defeated gameplay will resume at a higher difficulty level.
Enemies:
SPACE BUNNIES
Four mutant space "bunnies" will march forward intent on invasion.
COMETS
Space debris and evil satellites will shoot forward seemingly intent on harshing your mellow.
FIGHTERS
A duo of space mutants press forward whilst tactically diving or retreating unexpectedly.
SPACE PICKLE
The leader of the fleet. Will strafe the players while occasionally attempting to ram them. Launches fireballs and warps around the screen. When hit teleports to a new location.
M.M.S.B.C. 2 for the Atari 2600 is the work of Jason Santuci. M.M.S.B.C. the comic book is copyright BIT"POP by Ricky Henry and Chad Shoettle.
Special thanks to go:
SeaGtGruff for his pfscroll library
R.T. KevinMos3 and others for feedback
iesposta for bug hunting
stephena for his excellent work on Stella.
bogax for coding help and scorebar routines
CPUWIZ for having my back
Finally, big thanks to AtariAge in general. No way this would ever have a chance without you guys.
















