kensu Posted January 27, 2013 Share Posted January 27, 2013 I recently built a home-made paddle controller for my 7800. I used 1 MOhm linear potentiometers, as was indicated in the Atari field manual, and was confirmed in several other forum posts. However, 9/10ths of the dial's range is a deadzone, with the last 1/10th actually being registered by the game. (In this case, 2600's Super Breakout.) Before I started this, I built a prototype using a Maxitronix electronics kit, and I had a brain-fart and thought that the 100 KOhm potentiometer I hooked up was the same as a 1 MOhm one, and I got the expected results when I played the game. So my question is: why did the 100K one give me the expected results, but the 1 MOhm one is mostly useless? I've never acutally used a 2600 paddle controller, so I don't know how many degrees of movement it allowed. (p.s. I'm pretty new to electronics, so please be kind. ) Quote Link to comment Share on other sites More sharing options...
0078265317 Posted January 27, 2013 Share Posted January 27, 2013 Can we see some pics? Quote Link to comment Share on other sites More sharing options...
BigO Posted January 27, 2013 Share Posted January 27, 2013 If you try different games, you'll see that they use different amounts of and different sections of the physical rotation. There's a lot of slop in the process, and you may have gotten lucky with the 100k, but it's unlikely to work for every game. Even if it did work, I think it'd seem quite slow in response because you'd have to turn the 100K pot through a lot more degrees of rotation to get the same resistance delta as in the 1M pot. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.