PkK Posted May 20, 2013 Share Posted May 20, 2013 These are the versions of libcv and libcvu used in my recently released games Search for the Stolen Crown Jewels 3, Bankruptcy Builder, Shunting Puzzle and Cix. Here's the list of Changes compared to the previous versions: 0.22 / 0.14: Suggested compiler: sdcc 3.3.0 or newer libcv: Support for more efficient initialization, as used by sdcc 3.3.0 in crt0.s. libcv: Some documenting comments in cv.h. libcv: Support for interrupt for roller controller and super action controller wheel. libcv: Move startup code to _CODE section in crt0.s for more flexible ROM use. libcv: Documented BIOS stuff in header in crt0.s libcvu: Support for roller controller and super action controller wheel. demos: Removed assembler variables in cursor32 Makefile. demos: Recreated cursor.png.sprite.c. demos: Added cursorsmooth demo for spinner. libcvu: Fix include guard in cvu_compression.h. libcv: Use only Unix line endings. libcvu: Use only Unix line endings. This version of the library interacts with the new initialization mechanism for global variables in sdcc, so it will not wor with sdcc releases older than 3.3.0, nor will older versions of libcv work with sdcc 3.3.0. The libararies can be found at http://www.colecovision.eu/ColecoVision/development/libcv.shtml Philipp Quote Link to comment Share on other sites More sharing options...
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