Jump to content

Photo

Hive multi-cart - It's alive!

New multi-cart

1372 replies to this topic

#1351 DZ-Jay OFFLINE  

DZ-Jay

    Quadrunner

  • 9,838 posts
  • Triple-Stripe Mo' Bro
  • Location:NC, USA

Posted Thu Apr 20, 2017 10:30 AM

 
Yep!You can use it to test your PSG :P


As well as the efficacy of your psychotropic drugs. :lol:

#1352 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Thu Apr 20, 2017 10:33 AM

As well as the efficacy of your psychotropic drugs. :lol:

 

Yep! Thats a bonus feature.



#1353 Rev ONLINE  

Rev

    A.K.A. Revolutionika

  • 15,290 posts
  • Location:NC

Posted Thu Apr 20, 2017 10:41 AM

You forgot Jr Pac Man.

#1354 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Thu Apr 20, 2017 10:44 AM

You forgot Jr Pac Man.

 

Damn! That makes it 13 games now:

  • 13 full and DRM free homebrew games :-
    • Rocketeer
    • Mars Minis
    • Next Street
    • Zombow
    • CollectorVision's "Sydney Hunter & The Shrines of Peril"
    • IntellivisionRevolution's "Copter Command" - several versions
    • IntellivisionRevolution's "Missile Domination"
    • IntellivisionRevolution's "Ultimate Pong"
    • IntellivisionRevolution's "Jr. Pac-man"
    • BBWW Games' "Piggy Bank - Extra bacon edition!" - Voted GoTY winner 2015
    • Mystery contributor #1 "C.C.V.T.S.G.O.T."
    • Mystery contributor #2 "????"
    • +1 game (not programmed by me - more details soon)
  • Music demos by Der Luchs and Mystery Musician
  • A graphics demo by nonner242
  • Demos of other games and some utilities :-
    • Pop-Tart
    • Hand controller test utility
    • Hive/Bee3 test utility


#1355 nanochess OFFLINE  

nanochess

    River Patroller

  • 4,798 posts
  • Coding something good
  • Location:Mexico, Mexico

Posted Thu Apr 20, 2017 12:11 PM

 

 

Damn! That makes it 13 games now:

  • 13 full and DRM free homebrew games :-
    • Rocketeer
    • Mars Minis
    • Next Street
    • Zombow
    • CollectorVision's "Sydney Hunter & The Shrines of Peril"
    • IntellivisionRevolution's "Copter Command" - several versions
    • IntellivisionRevolution's "Missile Domination"
    • IntellivisionRevolution's "Ultimate Pong"
    • IntellivisionRevolution's "Jr. Pac-man"
    • BBWW Games' "Piggy Bank - Extra bacon edition!" - Voted GoTY winner 2015
    • Mystery contributor #1 "C.C.V.T.S.G.O.T."
    • Mystery contributor #2 "????"
    • +1 game (not programmed by me - more details soon)
  • Music demos by Der Luchs and Mystery Musician
  • A graphics demo by nonner242
  • Demos of other games and some utilities :-
    • Pop-Tart
    • Hand controller test utility
    • Hive/Bee3 test utility

 

 

Make it 14 with Space Raid ;)



#1356 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Thu Apr 20, 2017 12:18 PM

 

Make it 14 with Space Raid ;)

 

Many thanks Oscar! So the new list is now :-

  • 14 full and DRM free homebrew games :-
    • Rocketeer
    • Mars Minis
    • Next Street
    • Zombow
    • CollectorVision's "Sydney Hunter & The Shrines of Peril"
    • CollectorVision's "Space Raid"
    • IntellivisionRevolution's "Copter Command" - several versions
    • IntellivisionRevolution's "Missile Domination"
    • IntellivisionRevolution's "Ultimate Pong"
    • IntellivisionRevolution's "Jr. Pac-man"
    • BBWW Games' "Piggy Bank - Extra bacon edition!" - Voted GoTY winner 2015
    • Mystery contributor #1 "C.C.V.T.S.G.O.T."
    • Mystery contributor #2 "????"
    • +1 game (not programmed by me - more details soon)
  • Music demos by Der Luchs and Mystery Musician
  • A graphics demo by nonner242
  • Demos of other games and some utilities :-
    • Pop-Tart
    • Hand controller test utility
    • Hive/Bee3 test utility


#1357 m-crew OFFLINE  

m-crew

    River Patroller

  • 3,401 posts
  • Location:Toronto -Canada

Posted Thu Apr 20, 2017 1:33 PM

Man! This is becoming so Groovy , that The Bee's are filling the Hive with enough honey(oil) that it will cause a full body buzz .... lol

looking forward to this release..

Thanks to all involved..
Cheers

Edited by m-crew, Thu Apr 20, 2017 1:34 PM.


#1358 Eric7100 OFFLINE  

Eric7100

    River Patroller

  • 3,136 posts

Posted Thu Apr 20, 2017 4:08 PM

Where is KillBotz?



#1359 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Thu Apr 20, 2017 4:16 PM

Where is KillBotz?

On my hard drive and Hive :P



#1360 BBWW OFFLINE  

BBWW

    River Patroller

  • 2,815 posts
  • If it is not fun move away slowly.
  • Location:On the Northern Coast of San Mateo County, CA

Posted Thu Apr 20, 2017 6:13 PM

He may have a game he doesn't know yet too.

#1361 cmart604 OFFLINE  

cmart604

    Quadrunner

  • 11,248 posts
  • Location:Vancouver

Posted Thu Apr 20, 2017 8:11 PM

He may have a game he doesn't know yet too.


Sweet! Piggy 7: The Revenge of RevMart

#1362 BBWW OFFLINE  

BBWW

    River Patroller

  • 2,815 posts
  • If it is not fun move away slowly.
  • Location:On the Northern Coast of San Mateo County, CA

Posted Thu Apr 20, 2017 10:14 PM

Sweet! Piggy 7: The Revenge of RevMart


PRGE with any luck should reveal!

#1363 Kiwi OFFLINE  

Kiwi

    Stargunner

  • 1,380 posts

Posted Thu Apr 20, 2017 11:43 PM

 

    • +1 game (not programmed by me - more details soon)

 

Did I accidentally forget my medicine and programmed a game without realizing it again?



#1364 carlsson OFFLINE  

carlsson

    River Patroller

  • 4,704 posts
  • Location:Västerås, Sweden

Posted Fri Apr 21, 2017 3:58 AM

The list of the contents is starting to look like that Monty Python sketch about the Spanish inquisition, adding one item every time. I suppose the difference is that over here, everyone do expect the Hive.



#1365 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Fri Apr 21, 2017 4:27 AM

The list of the contents is starting to look like that Monty Python sketch about the Spanish inquisition, adding one item every time. I suppose the difference is that over here, everyone do expect the Hive.

 

True! Game announcements are a bit piecemeal, but thats just the  nature of its development.



#1366 rjchamp3 OFFLINE  

rjchamp3

    Stargunner

  • 1,668 posts
  • The Nes Dream Master
  • Location:New York/Nevada/Hollywood

Posted Wed Apr 26, 2017 1:01 PM

I hope it's on its way last I heard from Groovy Bee was like 6 months back



#1367 looney bin jim OFFLINE  

looney bin jim

    Space Invader

  • 15 posts

Posted Mon Jun 12, 2017 12:05 PM

Is this cart going to be released soon? Do we have a release date?


Sent from my iPhone using Tapatalk

Edited by looney bin jim, Mon Jun 12, 2017 12:06 PM.


#1368 bikeguychicago OFFLINE  

bikeguychicago

    Stargunner

  • 1,223 posts
  • Location:West Dundee, IL

Posted Tue Jun 13, 2017 8:23 AM

 

 

Many thanks Oscar! So the new list is now :-

  • 14 full and DRM free homebrew games :-
    • Rocketeer
    • Mars Minis
    • Next Street
    • Zombow
    • CollectorVision's "Sydney Hunter & The Shrines of Peril"
    • CollectorVision's "Space Raid"
    • IntellivisionRevolution's "Copter Command" - several versions
    • IntellivisionRevolution's "Missile Domination"
    • IntellivisionRevolution's "Ultimate Pong"
    • IntellivisionRevolution's "Jr. Pac-man"
    • BBWW Games' "Piggy Bank - Extra bacon edition!" - Voted GoTY winner 2015
    • Mystery contributor #1 "C.C.V.T.S.G.O.T."
    • Mystery contributor #2 "????"
    • +1 game (not programmed by me - more details soon)
  • Music demos by Der Luchs and Mystery Musician
  • A graphics demo by nonner242
  • Demos of other games and some utilities :-
    • Pop-Tart
    • Hand controller test utility
    • Hive/Bee3 test utility

 

Now all we need is an Intellivision port of Bubbles and the kitchen sink can be thrown in too :)



#1369 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Tue Jun 13, 2017 9:26 AM

Now all we need is an Intellivision port of Bubbles and the kitchen sink can be thrown in too :)

Nah... It has the same "problems" as an Inty version of Robotron. They are booth games that need way too many compromises for them to be any fun to play. Having said that, I did experiment with something I called "Slime-o-tron" a few years ago. A few people saw it demoed on our stand at PRGE last year. It uses coloured squares mode for the enemies, but it wasn't all that much fun to play, so I dropped the idea.



#1370 mr_me OFFLINE  

mr_me

    Stargunner

  • 1,909 posts
  • Location:Ontario

Posted Tue Jun 13, 2017 10:12 AM

Nah... It has the same "problems" as an Inty version of Robotron. They are booth games that need way too many compromises for them to be any fun to play. Having said that, I did experiment with something I called "Slime-o-tron" a few years ago. A few people saw it demoed on our stand at PRGE last year. It uses coloured squares mode for the enemies, but it wasn't all that much fun to play, so I dropped the idea.

How about using background animation like Dave's Hockey Robots of Death. http://atariage.com/...obots-of-death/
[That's for robotron, bubbles would be more difficult]

Edit:
Doesn't have to be exactly robotron but a dual disc 16 direction firing game with lots of non-overlapping or some overlapping enemies could be fun.

Edited by mr_me, Tue Jun 13, 2017 11:05 AM.


#1371 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • Topic Starter
  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Tue Jun 13, 2017 10:44 AM

How about using background animation like Dave's Hockey Robots of Death. http://atariage.com/...obots-of-death/
[That's for robotron, bubbles would be more difficult]

That method is OK for something like Berzerk, as long as you stick to the same kind of restrictions seen in the 2600 version. As a side note, my KillBotz! game does something similar.

 

For Robotron, you'd end up needing some kind of "dirty" BACKTAB/GRAM card manager and a bunch of pre-shifted graphics to handle arbitrarily overlapping enemies. The enemies in the game would all have to be the same colour too. If you don't let the enemies overlap, you would end up using too much screen real estate because of the restricted Inty screen height.

 

Creating compelling ports of games from either the arcade, or from other machines is mostly an exercise in compromises. They are needed in order to capture the "essence" of the game and to also make what you actually implement fun to play.



#1372 Eric7100 OFFLINE  

Eric7100

    River Patroller

  • 3,136 posts

Posted Tue Jun 13, 2017 5:39 PM

As a side note, my KillBotz! game does something similar.

 

Please add this game to the list.



#1373 Barthax OFFLINE  

Barthax

    Combat Commando

  • 3 posts

Posted Sun Aug 27, 2017 8:28 AM

Finally got a working Intellivision, now slavering over the Hive possibility. :D






0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users